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Info-Atari16 Digest Vol. 91 Issue 182

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Published in 
Info Atari16 Digest
 · 26 Apr 2019

  

Info-Atari16 Digest Mon, 1 Apr 91 Volume 91 : Issue 182

Today's Topics:
demos
Having trouble uncompressing .Z files
memory problems
PS3000: was; memory upgrade woes...
Telecom program help needed
Turbo C's Wierd Behavior
Two New Computer Announcements - CeBIT
VIDEO GAME RATINGS BALLOT [ATARI]
VIDEO GAME RATINGS REPORT [ATARI]
Wanted Mac ROMs (128K) for GCR

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----------------------------------------------------------------------

Date: 1 Apr 91 04:30:49 GMT
From: noao!asuvax!cs.utexas.edu!usc!jarthur!cliff@arizona.edu (Clifford Stein)
Subject: demos
To: Info-Atari16@naucse.cse.nau.edu

Does anyone know anything about "the run" and "robocop" demos. I think ST
Action (maybe ST Format) said they were both incredible. I haven't seen
them on atari.archive, and was wondering if anyone could put them there?

--Cliff

--
cliff@jarthur.claremont.edu | "Ted Striker? Never heard of him. Wait!
cliff@jarthur.uucp | That's not exactly true. We were like
uunet!jarthur!cliff | brothers."
cstein@hmcvax.bitnet | --Buck Murdoch

------------------------------

Date: 1 Apr 91 00:02:12 GMT
From:
noao!asuvax!cs.utexas.edu!usc!elroy.jpl.nasa.gov!mahendo!wlbr!lonex.radc.af.mil
!blackbird.afit.af.mil!udecc.engr.udayton.edu!tut.cis.ohio-state.edu!bgsuvax!sb
rown@arizona.edu (Scott F. Brown)
Subject: Having trouble uncompressing .Z files
To: Info-Atari16@naucse.cse.nau.edu

I'm having trouble getting files to uncompress properly that have the
Z extension. I'm talking about the sound files on terminator. I believe I
have the proper programs to uncompress them but I must be doing something
wrong. I have followed the directions in the documentation but still have had
no luck. Could someone please mail me any instructions on what I am doing
wrong(or better yet, how do I do it right!) Thanks in advance

******************************************************************************
* Denn die Todten reiten shnell *
* - B. Stoker -Scott F. Brown *
* *
* sbrown@andy.bgsu.edu.uucp *
******************************************************************************

------------------------------

Date: 1 Apr 91 05:29:38 GMT
From:
noao!asuvax!ukma!wuarchive!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!bronz
e!silver!kclenden@arizona.edu (Kevin Clendenien)
Subject: memory problems
To: Info-Atari16@naucse.cse.nau.edu

In article <1991Mar30.204831.12866@ims.alaska.edu> fnjlh1@acad3.alaska.edu
writes:
>
>
> While chasing some problem that caused intermittent lockup w/ black
screen,
>after trying heat and cool spray, and getting random bomb numbers, I finally
>removed the ZRAM, removed the MMU, treated the little pins w/ Cramolin (neat
>stuff), and reinserted. I tried to be carefull and worked on a static mat,
tried
>to account for the little interrupt insulation that the ZRAM uses on one pin,
>but still ended up with .5M instead of the normal unenhanced 1M. I found this
>very discouraging.
> Is there a specific pin that addresses each bank of memory, and where,
>as exactly as possible might it be on the mmu? Or should I bark up another
>tree entirely? I also fiddled with the video shifter in the ZRAM removal if
thart
>could be implicated.
> Thanks for any help. Stuck on my wife's 1M st... J Harris


Here are the trouble shooting instructions from my ZRAM board:

MACHINE BOOTS FINE WITH NO EXTRA MEMORY: Visually check every RAM
chip pin to make sure no pins are bent or out of the socket. This
is very common. Other possibility is pingrid board is not making
contact. Reseat pingrid board. If problem still persists make
sure epoxy is still on the two pins of the pingrid board. If off,
follow directions below.

PULLING THE BOARDS OUT. AIRGAPS LEFT: If you pull out the pingrid
board and try to boot up the ST, you will not be able to do so
because of the two epoxied pins leaving air-gaps in the contacts.
Inorder to fix this, pull out the MMU chip and take a pointed
razor blade and pull the socket contact out towards the MMU.

EPOXY FALLEN OFF: Follow above directions to pull out the MMU chip.
Inspect the chip to make sure that all the MMU pins are straight and
do not short on the bottom. Straighten with fingernails if needed.
Now get some electrical or masking tape and cut a very thin piece
and put it on the MMU socket contacts pin #8 and #18 where the
epoxied sides of the pingrid board go in.

According to the MMU pinout diagram the two epoxied pins, #8 and #18
are RAS0 and RAS1, respectively.

I had the same problem with my machine only recognizing .5 MB of
memory. My problem was that the epoxy had come off pin #8. If
the instructions above do not help, try calling the company. They
were very friendly, and helpful to me. ZRAM is made by:

Zubair Interfaces, Inc.
5243B Paramount Blvd.
Lakewood, CA 90712
(213) 408-6715
--
--------------------------------------------------------------------------
kclenden@silver.bacs.indiana.edu Kevin Clendenien
BLAST BBS - (812) 332-0573 BLAST member
"I want someone like you, only nicer."

------------------------------

Date: 1 Apr 91 02:04:53 GMT
From: mnemosyne.cs.du.edu!isis!rcarter@uunet.uu.net (Ron Carter)
Subject: PS3000: was; memory upgrade woes...
To: Info-Atari16@naucse.cse.nau.edu

The PS3000 -was- released; an acquaintance o' mine has one...
It has a -color- monitor, disk drive built-in along w/ the mother board;
plug in keyboard...
One reason people didn't like it was because if the monitor or disk drive
went out, you had a dead system... Just like the Mac, but no one seems to
realize the problem of such a system...
The PS3000 -is- cute, though... Ron.

--
Ron Carter | rcarter@nyx.cs.du.edu rcarter GEnie 70707.3047 CIS
Director | Center for the Study of Creative Intelligence
Denver, CO | Knowledge is power. Knowledge to the people. Just say know.

------------------------------

Date: 1 Apr 91 02:24:18 GMT
From:
noao!asuvax!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!pacific.mps.ohio-
state.edu!linac!mp.cs.niu.edu!ux1.cso.uiuc.edu!mrcnext!chuck@arizona.edu
(charles bridgeland)
Subject: Telecom program help needed
To: Info-Atari16@naucse.cse.nau.edu

uuvvuu@mixcom.COM (Craig L. Stodolenak) writes:
>package do you use and why?

>My observations so far:
> UniTerm A really spiffy interface with some functions just where
> I want them, others a mile away, or lacking altogether.
> The emulations are immaculate from what I can tell,
> but lack of Zmodem, or even batch Ymodem is a big
> no-no for me.
-------------------------------------
you can assign a function key to call an external zmodem. somebody
posted a macro file to do just that, and if you want I can mail you a copy.
You can also reassign keys to your heart's content. My 520 is a bit crowded
for uniterm--with what else I have (control panel and file selector) I don't
have room to have a history buffer, or run another program, but your
1040 should be plenty big enough.
------------------------------------------------

> Interlink Lots 'o features with a so-so interface. At least
> ST TalkPro v2.0 is supposedly still unfinished, but again
-------------------------------------------
don't know anything about those.


> Vanterm I was told to look into this product. I have yet to
> see it or to hear any more than, "get it". Should I?
> Why?
---------------------------------
unless there's a newer and better version, this doesn't do any
fancy terminal emulation.
STTerm is available at atari.archive. No GEM goodies, very
"procomm"y feel, but will do vt-100.


>Since telecommunicating is the #1 thing I do with my computer, the
>associated software is of prime importance to me.

me too--amazing that I do all this character based stuff on my ST


--
----------------------------------------------------------------------------
chuck bridgeland---anarchoRepublican
"one thing about a police state, you can always find the police" l. neil smith
chuck@mrcnext.cso.uiuc.edu hire me so I can quit this pit.
-----------------------------------------------------------------------------

------------------------------

Date: 1 Apr 91 06:51:27 GMT
From: daffy!cat34.cs.wisc.edu!carter@rsch.wisc.edu (Gregory Carter)
Subject: Turbo C's Wierd Behavior
To: Info-Atari16@naucse.cse.nau.edu

Cold anybody explain why Turbo C 2.0 takes a long constant like this:

ffff8e20 and turns it into -> 8e20 then takes
00ff8e20 -> ffff8e20???

I had this occur when I was working on my app program..MOST ANNOYING.

It seems to only generate the correct address when you insert the two 00's
????

--Gregory

------------------------------

Date: 28 Mar 91 17:45:27 GMT
From: haven!umbc3.umbc.edu!umbc5.umbc.edu!chuck@ames.arpa (Chuck Rickard; ACS
(UGRAD))
Subject: Two New Computer Announcements - CeBIT
To: Info-Atari16@naucse.cse.nau.edu

In article <2885@atari.UUCP> trh@atari.UUCP (T R Hall) writes:

I hope you don't mind if I comment on your views... ;-)

> Hopefully, if I post this I won't have to repeat it too often:
>
> 1) I didn't include a monitor port for a couple of reasons:
> A) Power
> The graphics shifter/video drive circuitry uses almost as much
> power as the rest of the system put together. Since the machine
> is specifically designed for PORTABLE usage, I made the (fairly
> reasonable) assumption that you aren't going to carry a color/mono
> monitor around with you.
> B) Space
> Hey, I tossed out ANYTHING I didn't feel was required in a PORTABLE
> machine, to make the machine as small as possible.

This is an item I feel is not worth talking about as well. The machine is
portable, so who cares if it hooks up to a monitor or not. I think the
original poster wants a machine to replace his current machine, so he can
have a "double-duty" machine, not two separate ones.

> 2) If you look at the so-called competition (Intel machines) I think
> you will find that the "note-book" sized units include EITHER a floppy
> or a hard disk, but not both. Since this machine was mosty intended to
> allow desktop-ATARI users to take specific data/applications with them
> on the road, I felt that loading data/programs into the internal Hard
> Drive would not be a hardship. Would you rather carry a hard-drive
> machine, or a floppy machine with a bunch of floppies that you have to
> swap in-and-out?
> As far as data transfer, both the Notebook and Pad versions of the
> machines will include file-transfer software in the ROMS, transfering
> over parallel-ports to other ST's, and serial ports to non-ATARI
> machines (hopefuly with an existing protocol, so Atari won't have to
> write [shudder!!] MS-DOS software).

This is where I think you are wrong. The Panasonic CF-170 (or Tandy 1500HD,
same machine) has both a 20 meg hard drives and a 1.44meg disk drive built-in
to a really nice notebook machine. The hard drive is a nice 2.5" Conner
CP-2024 and is really fast (14ms). It also has room for a 2400baud modem
internally, and after looking inside, I found that they could have added more
if they wanted to.

> 3) Look for high-density floppies, both in desktop machines and in an
> external (probably battery-operated) floppy drive for the ST notebook
> (or whatever its final name is). We may be slow, but we ain't
> Blind/Dumb.

I don't know why you guys can't just go totally with 1.44meg drives. Gee, a
high density controller for the PC can be had for $30, so the parts can't be
that expensive.

> 4) Both the STPad and STBook have an "expansion" port that includes all
> address and data lines, bus control lines, R/W and a number of ROM
> select lines. ALL of the signals needed for the "cartridge port" are
> present on "expansion port", so a conversion device need only consist
> of two connectors, a PC-board, and a housing. I'm sure some
> enterprising developer will make such available at a reasonable price.
> Even better, maybe "cartridges" will be upgraded to take advantage of
> new features.

While I feel its nice that the machine does have expansion, I dread the idea
of another interface thingy hanging off the machine. With my ST, I had a
machine around 3 feet wide counting all the crap hanging off the ends.

> 5) Maybe we should take a vote: Should we let everybody add their 2 cents
> to the design, increase the size of the machine, delay it a few months/
> years, increase the price, etc? :) :) :) :) :) 8) 8) 8) 8~) 8~) 8~)

Before making machines, maybe you should...

(1) Ask some people what they want.
(2) Check out the competitors machines.
(3) Think.

I know doing these might add some time to the process, but other people seem
to do it and come out with machines in a decent time-frame.


> Oh, incidently, in the reprint from Tom Harker (ICD) he mentions that
>the note-book machine has JEIDA cards. He was a little confused; The note-book
>machine has the hard-drive as storage, the PAD machine has JEIDA cards, but NO
>hard-drive (the pad is intended to be hand-held; one twist and BOOM! the
>hard-drive would crash).

While it would be nice if the laptop had the JEIDA card socket, I really don't
think it would be necessary. Anyway, how expensive is it to add one of those
sockets to the machine. The whole PC card setup only costs $79.95, so it
can't really cost that much.


> TRH
>
>[PLEEEEAAAASSSEE note the smileys above! don't send me votes/suggestions/etc;
>it's hard ENOUGH to get through my mail/news each morning.]


If sounded harsh, please don't take it to be mean, but after 6 years of
dealing with this crap, I feel that I have a right to say something.

--

Chuck Rickard
(chuck@umbc5.umbc.edu)

------------------------------

Date: 1 Apr 91 06:09:49 GMT
From: radon.berkeley.edu!erc@ucbvax.berkeley.edu (Eric Ng)
Subject: VIDEO GAME RATINGS BALLOT [ATARI]
To: Info-Atari16@naucse.cse.nau.edu

To use this ballot, just hit "R". Once in your editor, insert your game
rating between the word "vote" and the system code and game title. Your
rating must be an integer between 1 and 10. There must be at least one
blank on either side of your rating. Make sure the word vote appears at
the start of each rating.

If you do not want to rate a particular game, just DELETE THAT LINE FROM
THE BALLOT. When you are finished, SAVE THE FILE, and exit the editor.
The votes will be sent to the game rating tabulator.

The general guideline for ratings is:

8-10 worth buying at full price
6-7 worth buying at a discount, or if you're particularly interested
in this kind of game
3-5 only worth renting
2 only worth playing for free, and only for a few minutes
1 worthless

If you want to vote for additional games, just add them at the end, in
a format similar to the existing entries. Be sure to include the system
code right before the title. This code is one of the below:

AL = Atari Lynx AM = Commodore Amiga
GB = Nintendo Game Boy GS = Apple II GS
MA = Apple Macintosh NE = Nintendo NES and Famicom
PC = IBM PC, PS/2, and compatibles SG = Sega Genesis and MegaDrive
SF = Nintendo Super Famicom ST = Atari ST
TG = NEC TurboGrafx-16, TurboExpress,
and PC Engine

Thanks for participating in the rec.games.video ratings poll. (This
text was adapted from Chuck Musciano's rec.arts.movies ballots and John
Leo's rec.games.video ballots.)

PLEASE DELETE TITLES WHICH YOU WILL NOT BE VOTING FOR.

v--- place your rating right here!
vote Al Blue Lightning
vote Al California Games
vote Al Chip's Challenge
vote Al Electrocop
vote Al Gates Of Zendocon
vote Al Gauntlet III
vote Al Klax
vote Al Ms. Pac-Man
vote Al Paperboy
vote Al Rampage
vote Al Roadblasters
vote Al Robosquash
vote Al Rygar
vote Al Shanghai
vote Al Slime World
vote Al Xenophobe
vote Al Zarlor Mercenary
vote St A Day At The Races
vote St Airball
vote St Arctic Fox
vote St Arkanoid
vote St Artura
vote St Baal
vote St Barbarian
vote St Bard's Tale I
vote St Batman
vote St Battlemaster
vote St Block-Out
vote St Blockbuster
vote St Blood Money
vote St Bloodwych
vote St Blue Angels
vote St Breakers
vote St Bubble Bobble
vote St Cadaver
vote St Chambers Of Shaolin
vote St Chaos Strikes Back
vote St Chrono Quest 2
vote St Cyberball
vote St Demon's Winter
vote St Dogs Of War
vote St Dungeon Master
vote St E-Swat
vote St Empire Strikes Back, The
vote St F-19 Stealth Fighter
vote St Falcon
vote St Fighter Bomber
vote St Fire Brigade
vote St Flight Simulator
vote St Full Metal Planet
vote St Future Wars
vote St Geisha
vote St Gold Of The Aztecs
vote St Golden Axe
vote St Goldrunner
vote St Gunship
vote St Heroes Of The Lance
vote St Imperium
vote St Jinxter
vote St Joust
vote St Jungle Book, The
vote St Leisure Suit Larry I
vote St Leisure Suit Larry II
vote St Lombard Rally
vote St Lotus Esprit Challenge
vote St Mean 18
vote St Mean Streets
vote St Microleague Baseball
vote St Midimaze
vote St Mission Impossible II
vote St Moebius
vote St Nine Princes In Amber
vote St Obliterator
vote St Oliver And Compagnie
vote St Pawn, The
vote St Phantasie III
vote St Pipemania
vote St Populous
vote St Powermonger
vote St Prince Of Persia
vote St Pro Tennis Tour
vote St Questron II
vote St R-Type
vote St Return Of The Jedi, The
vote St Rick Dangerous 2
vote St Rings Of Zilfin
vote St Roadwar 2000
vote St Rocket Ranger
vote St Rogue
vote St Rolling Thunder
vote St Shadow Of The Beast
vote St Shanghai
vote St Silent Service
vote St Simcity
vote St Sorcerer Lord
vote St Space Harrier II
vote St Space Quest III
vote St Speedball II
vote St Star Wars
vote St Starglider
vote St Starglider II
vote St Strider II
vote St Sundog
vote St Super Cars, The
vote St Supremacy
vote St T.V. Sports Football
vote St Team Yankee
vote St Terrorpods
vote St Tetris
vote St Third Courier, The
vote St Time Bandit
vote St Toyota Celica G.T.
vote St Ultima IV
vote St Ultimate Ride, The
vote St Wargame Construction Set
vote St Wayne Gretzky Hockey
vote St Xenon
vote St Xenon 2
vote St Xevious
--
eric ng
erc@radon.berkeley.edu
!ucbvax!radon!erc

------------------------------

Date: 1 Apr 91 06:05:47 GMT
From: radon.berkeley.edu!erc@ucbvax.berkeley.edu (Eric Ng)
Subject: VIDEO GAME RATINGS REPORT [ATARI]
To: Info-Atari16@naucse.cse.nau.edu

For information on the list format and on submitting your ratings, see
the end of this posting and the article entitled "ABOUT THE VIDEO GAMES
RATINGS REPORT" in the newsgroup rec.games.video.

ATARI GAME RATINGS REPORT

ATARI LYNX
New Distribution Votes Rank Title
..00111220 50 7.1 Blue Lightning
0.01113100 62 6.4 California Games
..00001321 52 8.0 Chip's Challenge
.00212110. 45 5.8 Electrocop
0.0003120. 43 6.3 Gates Of Zendocon
0.0123200. 44 5.6 Gauntlet III
......1133 37 9.0 Klax
..1..1.7.. 8 7.1 Ms. Pac-Man
..013.02.. 11 5.6 Paperboy
...1..1411 7 7.7 Rampage
....100421 19 7.9 Roadblasters
..0.1211.0 11 6.5 Robosquash
.....244.. 5 7.2 Rygar
........64 5 9.4 Shanghai
...0013210 35 7.3 Slime World
....003121 22 7.9 Xenophobe
......1153 10 9.0 Zarlor Mercenary

ATARI ST
New Distribution Votes Rank Title
.........* 1 10.0 A Day At The Races
.3.....3.3 3 6.7 Airball
..22.5.... 4 4.8 Arctic Fox
....3.33.. 3 6.7 Arkanoid
....*..... 1 5.0 Artura
..5.....5. 2 6.0 Baal
....5..5.. 2 6.5 Barbarian
.......*.. 1 8.0 Bard's Tale I
.....*.... 2 6.0 Batman
......*... 1 7.0 Battlemaster
.......*.. 1 8.0 Block-Out
........*. 1 9.0 Blockbuster
.....5...5 2 8.0 Blood Money
.......*.. 1 8.0 Bloodwych
.....*.... 1 6.0 Blue Angels
*......... 1 1.0 Breakers
......*... 1 7.0 Bubble Bobble
........*. 1 9.0 Cadaver
.......*.. 1 8.0 Chambers Of Shaolin
.......135 6 9.3 Chaos Strikes Back
.....*.... 1 6.0 Chrono Quest 2
*......... 1 1.0 Cyberball
.....*.... 1 6.0 Demon's Winter
......*... 1 7.0 Dogs Of War
.......135 14 9.4 Dungeon Master
.*........ 1 2.0 E-Swat
.....82... 5 6.2 Empire Strikes Back, The
.........* 1 10.0 F-19 Stealth Fighter
.....1142. 7 7.9 Falcon
......*... 1 7.0 Fighter Bomber
.....*.... 1 6.0 Fire Brigade
......5.5. 6 8.0 Flight Simulator
.......*.. 1 8.0 Full Metal Planet
.......*.. 1 8.0 Future Wars
....*..... 1 5.0 Geisha
.........* 1 10.0 Gold Of The Aztecs
.....*.... 1 6.0 Golden Axe
..2..422.. 5 6.0 Goldrunner
......3.33 3 8.7 Gunship
......*... 1 7.0 Heroes Of The Lance
.......*.. 1 8.0 Imperium
.....*.... 1 6.0 Jinxter
...1..215. 8 7.8 Joust
...*...... 1 4.0 Jungle Book, The
.....55... 2 6.5 Leisure Suit Larry I
.....5.5.. 2 7.0 Leisure Suit Larry II
.......*.. 1 8.0 Lombard Rally
........*. 1 9.0 Lotus Esprit Challenge
.....5.5.. 2 7.0 Mean 18
......*... 1 7.0 Mean Streets
........*. 1 9.0 Microleague Baseball
......3..6 3 9.0 Midimaze
.....63... 3 6.3 Mission Impossible II
..*....... 1 3.0 Moebius
.*........ 1 2.0 Nine Princes In Amber
.......*.. 1 8.0 Obliterator
...*...... 1 4.0 Oliver And Compagnie
..22.2.2.. 4 5.2 Pawn, The
........*. 1 9.0 Phantasie III
......*... 1 7.0 Pipemania
.......521 7 8.6 Populous
.......*.. 1 8.0 Powermonger
.......*.. 1 8.0 Prince Of Persia
........*. 1 9.0 Pro Tennis Tour
........*. 1 9.0 Questron II
.....244.. 5 7.2 R-Type
....424... 5 6.0 Return Of The Jedi, The
........*. 1 9.0 Rick Dangerous 2
.....*.... 1 6.0 Rings Of Zilfin
.11..131.. 6 5.5 Roadwar 2000
......*... 1 7.0 Rocket Ranger
....2242.. 5 6.6 Rogue
...5..5... 2 5.5 Rolling Thunder
..5.5..... 2 4.0 Shadow Of The Beast
.....2242. 5 7.6 Shanghai
.....2222. 4 7.5 Silent Service
......2.52 4 8.8 Simcity
..*....... 1 3.0 Sorcerer Lord
.....63... 3 6.3 Space Harrier II
.......*.. 3 8.0 Space Quest III
.......*.. 2 8.0 Speedball II
.....55... 2 6.5 Star Wars
...1.5111. 8 6.5 Starglider
.......*.. 1 8.0 Starglider II
....*..... 1 5.0 Strider II
...2.222.. 4 6.2 Sundog
....*..... 1 5.0 Super Cars, The
.......*.. 1 8.0 Supremacy
.......*.. 1 8.0 T.V. Sports Football
.........* 1 10.0 Team Yankee
.*........ 1 2.0 Terrorpods
...*...... 1 4.0 Tetris
......*... 1 7.0 Third Courier, The
.....414.. 7 7.0 Time Bandit
.......*.. 1 8.0 Toyota Celica G.T.
.........* 1 10.0 Ultima IV
.....*.... 1 6.0 Ultimate Ride, The
.....55... 2 6.5 Wargame Construction Set
.......63. 3 8.3 Wayne Gretzky Hockey
...3...3.3 3 7.3 Xenon
.......55. 2 8.5 Xenon 2
.5..11.1.. 6 4.2 Xevious

In this list, games have been rated on a scale of 1 to 10, 10 being the
best and 1 being the worst. For each game, the total number of votes,
the average rating, and the vote distribution are shown. New games are
indicated by a "*" before their entry. If a "(C)" appears after the
title it means that the game is a CD-ROM or disc system title. If a
"(J)" appears after the title it means that the game is currently only
available in Japan.

The general guideline for ratings is:

8-10 worth buying at full price
6-7 worth buying at a discount, or if you're particularly interested
in this kind of game
3-5 only worth renting
2 only worth playing for free, and only for a few minutes
1 worthless

The vote distribution uses a single character to represent the
percentage of votes for each ranking. The following character codes can
appear:

"." no votes cast "3" 30-39% of the votes "7" 70-79% of the votes
"0" 1-9% of the votes "4" 40-49% of the votes "8" 80-89% of the votes
"1" 10-19% of the votes "5" 50-59% of the votes "9" 90-99% of the votes
"2" 20-29% of the votes "6" 60-69% of the votes "*" 100% of the votes

Please consult the article entitled "ABOUT THE VIDEO GAME RATINGS REPORT"
in the newsgroup rec.games.video for more details, including information
on how to vote.

Questions, comments, problems, and errors should be directed to the list
maintainer at either of the below addresses:
video-request@irss.njit.edu
..!uunet!irss.njit.edu!video-request

--
eric ng
erc@radon.berkeley.edu
!ucbvax!radon!erc

------------------------------

Date: 1 Apr 91 00:23:20 GMT
From:
noao!asuvax!ukma!rex!wuarchive!psuvax1!psuvm!ysub!msu.bitnet!druckman@arizona.e
du
Subject: Wanted Mac ROMs (128K) for GCR
To: Info-Atari16@naucse.cse.nau.edu

Hello folks,

A friend of mine is looking for 128K Mac ROMs (for the spectre GCR). Anyone
have some to sell or know of a mail order source. They used to be available
through all the normal ST mailorder houses, but no longer are.

Thanks!!!

Leora Druckman
Graduate Student
Michigan State University

------------------------------

End of Info-Atari16 Digest
******************************

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