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Info-Atari16 Digest Vol. 91 Issue 339

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Published in 
Info Atari16 Digest
 · 26 Apr 2019

  

Info-Atari16 Digest Tue, 18 Jun 91 Volume 91 : Issue 339

Today's Topics:
8/16 MHz speed switch
Atari 520 st system for sale
Cable to connect Atari 520 ST and Macintosh SE.
Demo of 15 gray levels on ST.
gcc 1.40
GNU Make troubles: 2 bombs!
gulam source
Hard-drive on a 520ST?
Hard disk booting
Help for texdr179.lzh at terminator.cc.umich.edu
How is Atari doing in Europe?
I need a 1040ST
In search of "MindLink" (3 msgs)
Lattice C Assembly
Llamatron
X for the ST? (Unix Windows)

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----------------------------------------------------------------------

Date: 17 Jun 91 21:45:08 GMT
From: ifi.uio.no!larserio@ucbvax.berkeley.edu (LarsErikOsterud)
Subject: 8/16 MHz speed switch
To: Info-Atari16@naucse.cse.nau.edu

8/16 MHz Speedswitch for MEGA STE or Hypercache 16 MHz card
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
On request from many users I have extracted a small part of
the norwegian keyboard driver I have made. The new program
takes up 522 bytes when installed (incl. basepage and env.)
and has the following (as requested) build-in functions:

- Switches to 16 MHz with cache when started (put in AUTO)
- [CTRL][ALT][-] (on num-pad) switches to 8 MHz NO cache
- [CTRL][ALT][+] (on num-pad) switches to 16 MHz WITH cache
- Speed is confirmed with 2 (8 MHz) or 3 (16 MHz) bells

- To get a character NOT on the keyboard, hold down [ALT],
type in ASCII-number (decimal) on num-pad, release [ALT]

Uploaded to atari.binaries today (don't know when it's out)

Lars-Erik / ABK-BBS +47 2132659 / ____ ______ ________________________
Osterud / larserio@ifi.uio.no / /___ / The norwegian ST
__________/ ______________________/ ____/ / Klubben, user association

------------------------------

Date: 18 Jun 91 01:41:22 GMT
From:
europa.asd.contel.com!emory!utkcs2!hydra3c.cs.utk.edu!gathings@uunet.uu.net
(Golando Gathings)
Subject: Atari 520 st system for sale
To: Info-Atari16@naucse.cse.nau.edu

I have the following system for sale :

Atari ST with, external drive mono monitor, TOS and various software,

asking $300 (price includes shipping ).

Thanks
Golando

------------------------------

Date: 18 Jun 91 01:13:14 GMT
From:
noao!ncar!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!samsung!emory!hu
bcap!stmwang@arizona.edu (Sam Wang)
Subject: Cable to connect Atari 520 ST and Macintosh SE.
To: Info-Atari16@naucse.cse.nau.edu

From article <PNH.91Jun17135441@pmin24.osf.org>, by pnh@pmin24.osf.org (Peter
Harbo):
> I would like to transmit data between my Macintosh SE and Atari 520 ST
> using a cable between their serial ports and kermit or zmodem. Does anyone
> know where I can get a cable for this purpose?
>
> Peter Harbo

The cable for ImageWriter I printer is probably the easiest to find
answer for you. Some of us Magic Sac (remember that?) users had to
use such a cable to transfer Mac software to the ST. Otherwise it
is also sold as a "
null modem" cable.

--
Sam Wang Visual Arts Clemson University stmwang@hubcap.clemson.edu
---------------------------------------------------------------------

------------------------------

Date: 17 Jun 91 23:12:00 GMT
From: convex!rosenkra@uunet.uu.net (William Rosencranz)
Subject: Demo of 15 gray levels on ST.
To: Info-Atari16@naucse.cse.nau.edu

In article <1991Jun15.000225.13409@ns.network.com> logajan@ns.network.com (John
Logajan) writes:
>This is a self contained demo of using "
flicker" techniques to produce
>15 gray scale levels on a regular ST (normally only 8 levels are possible.)

interesting...

i posted to c.{s,b}.a.st about 2+ weeks ago a new version of mgif which
now does flicker, too. only now mgif does more than just display. you
can do histo equalization, contrast stretching, inversion, thresholding,
convolutions of all sorts, median filtering, blurring, and a raft of other
image processing. i have a new version ready to go (posted 3.2, current is
3.5) which also saves the flicker screens (i use 3) to a file which is
smaller than gif and can be viewed by mgif, too. new version also reads
PI2 and PI1 files. maybe i should upload to a.a instead of the "
normal"
channels of the binaries/source groups? incidently, as always, i post
complete source. mgif works with all GIF files (GIF87a, that is). it is
still slow, but can be made to go faster. i opted for modularity over
speed. mgif only runs on mono systems. the binary posted needs 1.5MB
memory or so. there are easy hooks to support spectrum and other formats.
just read the file into a raster and colormap (RGB). flicker is tons
better than just dithering. you'd be suprised just how good an image
can look. the flicker is virtually unnoticable, too. no more standing
10 feet away or squinting!

john, i'd be interested in your technique. mgif does flicker by passing
a ptr to a grayscale image to the screen drawing routine which then
returns a ptr to the (sequential) flicker screens. it is very modular.
i am going to have a look at yours. i assume it works on mono...

-bill
rosenkra@convex.com

(it really only works on gifs up to 400,000 pixels without a recompile.
that is 640x600+, however)
--
Bill Rosenkranz |UUCP: {uunet,texsun}!convex!c1yankee!rosenkra
Convex Computer Corp. |ARPA: rosenkra%c1yankee@convex.com

------------------------------

Date: 18 Jun 91 08:15:00 GMT
From: mcsun!ukc!warwick!nott-cs!dpg@uunet.uu.net (Dave Gymer)
Subject: gcc 1.40
To: Info-Atari16@naucse.cse.nau.edu

After all the recent discussion about the forthcoming release of gcc 1.40
on the ST, I'd like to make an appeal to those who are actually doing the
work: please, please, please make sure that it does NOT mangle filenames
like versions up to 1.39 did. My biggest gripe with gcc is that it doesn't
work happily on a Minix partition under MiNT; I know that there are other
people who also use this type of setup who I'm sure would appreciate a
'clean' version. Perhaps it would be enough to use Eric Smith's MiNT
library; I'm not familiar with the changes made to port the compiler to the ST.

I am immensly grateful to those who have ported gcc; it's a superb compiler
and I don't know how I'd get by without it. :-)
--
/* 'Grave' Dave Gymer --------- Internet: dpg@Cs.Nott.AC.UK *\
+* 42 St Marys Park, Louth, Lincolnshire, LN11 0EF, England *+
+* Olivier's Law: "
Experience is something you don't get *+
\*-------------------------- until just after you need it." */

------------------------------

Date: 4 Jun 91 15:41:03 GMT
From: mcsun!corton!laas!ralph@uunet.uu.net (Ralph P. Sobek)
Subject: GNU Make troubles: 2 bombs!
To: Info-Atari16@naucse.cse.nau.edu

In article <SPA.91May29125415@alfa.fct.unl.pt> spa@fct.unl.pt (Salvador Pinto
Abreu) writes:
| ... (using GNU cat from
| cs.uni-sb.de), a lot faster than creating a RAMdisk and using GNU
| Emacs, I'd say...

Thanks to Salvador for directing me to this FTP site. In addition to
GNU cat, I found other useful utilities, including a new GNU make
version 3.58. My above mentioned problem does *not* happen anymore
with this make. I have another problem with this make: it cannot
find any of the executables mentioned in my Makefile. Has anyone else
this GNU make? Does it use ';' or ',' as PATH separator? Does it
require UNIXMODE to be set?

Folks, please don't inundate this FTP site, as their hours are
restricted. I'll be uploading to atari.archive a number of the
utilities really soon now, once I figure which are recent versions or
not. Some have already been posted to USENET.

Cheers,

--
Ralph P. Sobek Disclaimer: The above ruminations are my own.
ralph@laas.fr Addresses are ordered by importance.
ralph@laas.uucp, or ...!uunet!laas!ralph
If all else fails, try: sobek@eclair.Berkeley.EDU
===============================================================================
Proud owner of a Mega 4 ST. Wishing it was a Mega STe! :-|

------------------------------

Date: 14 Jun 91 04:37:39 GMT
From: bonnie.concordia.ca!daily-planet.concordia.ca!agostino@uunet.uu.net
(Agostino Deligia)
Subject: gulam source
To: Info-Atari16@naucse.cse.nau.edu

Hello,

Anybody know where I can find the source for Gulam? I looked at
atari.archive, and only found the binaries in atari/cli. I didn't find any
sources in atari/Sources/...

Any help appreciated,
Agostino


--
Agostino Deligia
agostino@concour.cs.concordia.ca
It was the best of .sigs, it was the worst of .sigs...

------------------------------

Date: 17 Jun 91 16:27:11 GMT
From: mcsun!ukc!dcl-cs!gdt!brispoly!gould2!la_carle@uunet.uu.net (Les Carleton)
Subject: Hard-drive on a 520ST?
To: Info-Atari16@naucse.cse.nau.edu

In article <1991Jun16.132202.24282@actrix.gen.nz> Roger.Sheppard@actrix.gen.nz
(Roger Sheppard) writes:
In article <LA_CARLE.91Jun15170545@sol.brispoly.ac.uk>
la_carle@sol.brispoly.ac.uk (Les Carleton) writes:
> Careful here ... the ICD boot system I have does take up a lot of
> memory if you se the disk seriously (extra 500-1000 folders). I have
~~~ ~~~~
Why not get TOS 1.4, then there would be no need for all these extra folders

I'm upgrading to an STE (or maybe a PC) soon. Life is tough when your
machine is outmoded.

Les...
"
Thanks for the tip"
--
+---------------------------+--------------------------------------------+
| Les Carleton | la_carle@uk.ac.bristol-poly.gould2 (JANET) |
| MCI#4 Bristol Polytechnic | "
My Life - My Opinions - ALL MINE!!!" |
| Brissle, England | "
I love children ... but I couldn't eat a |
| "UNIX troubleshooter" | whole one" |
| Moving soon ... redirect to les@decuk.uvo.dec.com after July 1st |
+---------------------------+--------------------------------------------+

------------------------------

Date: 5 Jun 91 10:12:55 GMT
From: mcsun!corton!laas!ralph@uunet.uu.net (Ralph P. Sobek)
Subject: Hard disk booting
To: Info-Atari16@naucse.cse.nau.edu

A long time ago with my 1040 St and my SH204 I had the same problem of
having a new ACC completely crash my system. Unfortunately at that
time, I did not have some sort of boot manager to rename ACCs and AUTO
programs. I booted the machine and waited a few seconds while it
charged the AUTO folder. I then quickly turned off the hard disk and
then back on again. GEM came up without my normal ACCs loaded. I
deleted the offending file. Of course, I do *not* recommend to anyone
to do this technique!! Furthermore, I found better: boot off a floppy
that contains AHDI.PRG. Then one just opens up C: and fixes whatever
one wants.

Cheers,
--
Ralph P. Sobek Disclaimer: The above ruminations are my own.
ralph@laas.fr Addresses are ordered by importance.
ralph@laas.uucp, or ...!uunet!laas!ralph
If all else fails, try: sobek@eclair.Berkeley.EDU
===============================================================================
Proud owner of a Mega 4 ST. Wishing it was a Mega STe! :-|

------------------------------

Date: 6 Jun 91 09:57:52 GMT
From: mcsun!corton!laas!ralph@uunet.uu.net (Ralph P. Sobek)
Subject: Help for texdr179.lzh at terminator.cc.umich.edu
To: Info-Atari16@naucse.cse.nau.edu

In article <24910@lanl.gov> wxh@lanl.gov (William Harvey) writes:
| Could someone please extract the following files from texdr179.zlh at
| terminator.cc.umich.edu and send them to me in arc format, not lzh.
| My unix machine doesn't like the leading slashes in the lzh archive.

Concerning this request, I just uploaded to atari.archive a version of
texdr179.lzh repacked without the leading "
/" since I am sure that
others might have the same problem. I also had very much difficulty
in extracting from the original file. Arrgh!! ;-{

| Many thanks.
|
| P.S. A plea to quit using these brain-damaged lzh/laharc programs!
| Use arc602.

This part I do not understand: the request for arc602. I believe that
it still does not run on Unix machines. Correct me if I'm wrong.

Cheers,
--
Ralph P. Sobek Disclaimer: The above ruminations are my own.
ralph@laas.fr Addresses are ordered by importance.
ralph@laas.uucp, or ...!uunet!laas!ralph
If all else fails, try: sobek@eclair.Berkeley.EDU
===============================================================================
Proud owner of a Mega 4 ST. Wishing it was a Mega STe! :-|

------------------------------

Date: 17 Jun 91 19:00:53 GMT
From: mcsun!news.funet.fi!fuug!clinet!likos@uunet.uu.net (Johannis Likos)
Subject: How is Atari doing in Europe?
To: Info-Atari16@naucse.cse.nau.edu

grahamt@syma.sussex.ac.uk (Graham S Thomas) writes:
Z
>From article <1991Jun14.010821.9903@noose.ecn.purdue.edu>, by
yegerleh@vivaldi.ecn.purdue.edu (James D Yegerlehner):
>> I don't think Atari is making much of a splash over here (yet?)
>> with the new STEs and TTs, but can any of you guys over in Europe
>> say how the new machines are being received there? Is Atari
>> maintaining the significant market share that it once had?

>I'm fairly sure Atari's market share in the UK is declining. Most STs
>here have been sold as games machines, and judging from the relative
>amounts of software in the shops and the number and thickness of
>magazines on the newsstands, the Amiga's winning hands down in that
>arena.

>Anything else has been niche marketing. The TT is more expensive here
>than in some other countries, partly because Atari don't expect to sell
>many. The Mega STE hasn't even been released here yet - it's just been
>delayed even further until the beginning of July.

>Atari are still selling a fair number of STFMs (still!) and STEs, and
>the existing number of installed machines means that games and music
>software will continue to be produced here, along with the occasional
>non-games product. Also, Atari UK have started to advertise the ST as a
>'serious' computer again. But, in my opinion, it's too little, too
>late. The best is not yet to come.

>Graham
>--
>Graham Thomas, SPRU, Mantell Building, U of Sussex, Brighton, BN1 9RF, UK
>Email: grahamt@syma.sussex.ac.uk Phone: +44 273 678165 Fax: .. 685865
__________________________________________________________________________
__________________________________________________________________________
Sorry, GUIs to dis-a-point you, but there is no future at all.
Even in the biggest market (Germany) the software houses jump over
to a faster train PC and Windows (see Borland, Technobox, etc.)...
TT is not as powerful as IIfx or 486 (don't even think about
NeXT)! Since 1985 ST & Amiga 'a fight between losers' (to be
continued).
Innovation and high tech is made by Bill Gates, Steve Jobs
and others but not in Borregas Avenue...
The old GDOS had only few driver...
The new FSM-GDOS has not yet been released...
but Adobe's Type Manager, Bitstream, True Type, etc.
enjoy already the best critics as bestsellers in competitors'
computer business community.

It is really frustrating to support a TOS-based system for
five year and to observe a very very slow progress (or degress?)...

likos@clinet.fi

------------------------------

Date: 17 Jun 91 18:19:01 GMT
From: fs7.ece.cmu.edu!o.gp.cs.cmu.edu!andrew.cmu.edu!mc4c+@sei.cmu.edu (Mark
Choi)
Subject: I need a 1040ST
To: Info-Atari16@naucse.cse.nau.edu

I really need a 1040 ST set up. I need a 1 meg machine, either modified
520, or 1040, and a mono monitor. $300 to whoever will part with their
machine. Thanks
-mark-

P.S. How a bout a trade?A new (in the box, straight from the
distributor) 1040STE for ST+Mono+$50?

------------------------------

Date: 17 Jun 91 19:50:46 GMT
From: noao!asuvax!cs.utexas.edu!sun-barr!apple!uokmax!norlin@arizona.edu (Norman
Lin)
Subject: In search of "
MindLink"
To: Info-Atari16@naucse.cse.nau.edu

sean@think.com (Sean Colbath) writes:

> > Quoted from the September issue of Popular Science, an excerpt
> > from an article about the latest Consumer Electronic Show
> > in Chicago:
> >
> > '...Atari's "
Mindlink" is a band that goes around your head
> > and connects with the company's new 7800 video game. Result:
> > no joy stick. Just THINK about where your player should be
> > on the screen, and it goes there (eventually). It takes
> > practice...'

>Presumably this is just a piece of hardware that monitors alpha-waves and
>you have to train to use it via biofeedback.

Conceivably, it could be much more mundane; the band could simply monitor
tension on the forehead muscles rather than detecting alpha waves. I believe
the product "
Relax!" by Synapse many, many years ago used a head band that
monitored tension as a biofeedback device, with which you could "
control" a
kaleidoscope display. I never saw the device myself, I just read about it.

>--
>Sean Colbath
>sean@think.com ...harvard!think!sean
>"
...and now for something completely different..."


---|\-#-/_|-------/|-------,*.----||---Norman Lin, University of Oklahoma----
---|/-----|------/-|---,"
--|---,"-||------norlin@uokmax.ecn.uoknor.edu-------
--/|------------/-*'---|/------|--||-----(IP addr: 129.15.[20|22|24].2)------
-|/|\---/_|-----|-----------------||-"
I gazed in your eyes, and saw the moon-
--\|/-----|----*'-----------------||------------and the skies"---------------

------------------------------

Date: 17 Jun 91 19:57:37 GMT
From: noao!ncar!gatech!prism!mailer.cc.fsu.edu!nu!boyd@arizona.edu (Mickey Boyd)
Subject: In search of "
MindLink"
To: Info-Atari16@naucse.cse.nau.edu

In article <1991Jun17.172945.20889@Think.COM>, sean@think.com (Sean Colbath)
writes:
>
>Around 1984, a friend of mine forwarded me a clip he had seen in Popular
>Science regarding a new Atari product called "
MindLink" that purported to
>allow you to control your computer with your mind (read: play video games):
>[....]
>Presumably this is just a piece of hardware that monitors alpha-waves and
>you have to train to use it via biofeedback. Does anyone out there know if
>this product ever really made it to market? Does anyone out there *HAVE*
>one of these (that they'd be willing to sell)?
>

Well, I can vouch that such devices used to exist. I remember playing
with one on my old Atari 800 (8-bit). I cannot remember the name of
the software, but it included a "
band" type sensor. The program had
three parts. One was a sophisticated biofeedback monitor, one was
a really neat graphic/sound demo which was supposed to help you "
relax",
and finally there was a (very mellow) game. The game had you guide a
balloon up through the sky, avoiding mean old clouds and stuff. As a
controller, the thing basically emulated a paddle (ie left and right).
To get the 9 signals needed for a joystick would take some doing?!?!
--
---------------------------------+-------------------------------------
Mickey R. Boyd | "
Kirk to Enterprise. All clear
FSU Computer Science | down here. Beam down
Technical Support Group | yeoman Rand and a six-pack . ."
email: boyd@nu.cs.fsu.edu |
---------------------------------+-------------------------------------

------------------------------

Date: 18 Jun 91 08:01:26 GMT
From: mcsun!ukc!warwick!nott-cs!dpg@uunet.uu.net (Dave Gymer)
Subject: In search of "
MindLink"
To: Info-Atari16@naucse.cse.nau.edu

In article <1991Jun17.172945.20889@Think.COM> sean@think.com (Sean Colbath)
writes:
>Around 1984, a friend of mine forwarded me a clip he had seen in Popular
>Science regarding a new Atari product called "
MindLink" that purported to
>allow you to control your computer with your mind (read: play video games):
> > Quoted from the September issue of Popular Science, an excerpt
> > from an article about the latest Consumer Electronic Show
> > in Chicago:
> > '...Atari's "
Mindlink" is a band that goes around your head
> > and connects with the company's new 7800 video game. Result:
> > no joy stick. Just THINK about where your player should be
> > on the screen, and it goes there (eventually). It takes
> > practice...'
>Presumably this is just a piece of hardware that monitors alpha-waves and
>you have to train to use it via biofeedback. Does anyone out there know if
>this product ever really made it to market? Does anyone out there *HAVE*
>one of these (that they'd be willing to sell)?

I seem to remember something like this in the APRIL (yes, **APRIL**) issue of
Atari ST User here in the UK a few years ago; think about it...
--
/* 'Grave' Dave Gymer --------- Internet: dpg@Cs.Nott.AC.UK *\
+* 42 St Marys Park, Louth, Lincolnshire, LN11 0EF, England *+
+* Olivier's Law: "
Experience is something you don't get *+
\*-------------------------- until just after you need it." */

------------------------------

Date: 17 Jun 91 20:45:15 GMT
From: news-server.csri.toronto.edu!utgpu!utzoo!lsuc!jimomura@uunet.uu.net (Jim
Omura)
Subject: Lattice C Assembly
To: Info-Atari16@naucse.cse.nau.edu

I've just run into my first problem with Lattice C. The
manual is not sufficiently detailed regarding the requirements
for assembly language for using ASM. I tried using OMD to
disassemble a "
.O" file and found that my copy of OMD crashes.
As such, I'm stuck for now. I'm going to be ordering an update
later this week but that'll take about 3-4 weeks (across the US-
Canada border this is about the fastest you can count on).
If has a working OMD for Lattice 5.06, I'd appreciate it if
you could compiler the following test code down to a "
.O" file
and then send me, or post a disassembly of it so I can see
the packaging that ASM and CLINK require:

/* Test.C */

int
test(arg1,arg2,arg3,arg4)
int arg1;
long arg2;
int arg3;
int arg4;
{
arg1 = arg1;
arg2 = arg2;
arg3 = arg3;
arg4 = arg4;
return 0;
}

/* End of Test.C */

--
Jim Omura, 2A King George's Drive, Toronto, (416) 652-3880
lsuc!jimomura
Byte Information eXchange: jimomura

------------------------------

Date: 17 Jun 91 19:51:38 GMT
From: noao!ncar!gatech!prism!mailer.cc.fsu.edu!nu!boyd@arizona.edu (Mickey Boyd)
Subject: Llamatron
To: Info-Atari16@naucse.cse.nau.edu

In article <SCOTT.91Jun16175804@brahma.cs.odu.edu>, scott@cs.odu.edu (Scott D.
Yelich) writes:
>
>6) LLAMATRON is great, esp the samfox sample, I just wish it were longer
> and the game not so easy-- :-) ps: I played robotron.prg until it
> quit, both with one joystick and with two (it will quit every time when
> you get so far: "
What a crock!").
>

I agree. Great game, and the price is right! As for it being easy,
try playing it with two sticks and no droid. It is easy until about
level 30.

Out of curiousity, which is the samantha fox sample? What does one
have to shoot to invoke it?

--
---------------------------------+-------------------------------------
Mickey R. Boyd | "
Kirk to Enterprise. All clear
FSU Computer Science | down here. Beam down
Technical Support Group | yeoman Rand and a six-pack . ."
email: boyd@nu.cs.fsu.edu |
---------------------------------+-------------------------------------

------------------------------

Date: 18 Jun 91 01:07:17 GMT
From: cadence!cadence.com!bammi@uunet.uu.net (Jwahar R. Bammi)
Subject: X for the ST? (Unix Windows)
To: Info-Atari16@naucse.cse.nau.edu

In article <1991Jun13.034044.27746@minyos.xx.rmit.oz.au>
s883334@minyos.xx.rmit.oz.au (James Alan Hall) writes:

> Unix Windows is very good. Just one important facet you forgot to mention:
> its needs BSD flavoured unix to run. Those like myself with SysV will have
> to wait till someone rewrites the whole package for it.
>

nope, ptys for sysv and other such braindead variants of unix :-) has
been posted atleast a half dozen time to comp.sources.*. using those
it should be trivial to bring up uw on the unix end.
--
--
bang: uunet!cadence!bammi jwahar r. bammi
domain: bammi@cadence.com
GEnie: J.Bammi
CIS: 71515,155

------------------------------

End of Info-Atari16 Digest
******************************

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