Copy Link
Add to Bookmark
Report

Z*NET Online Magazine Issue 93-08

eZine's profile picture
Published in 
Z NET Online Magazine
 · 22 Aug 2019

  


#######################################################################
#######################################################################
##########(((((((((( ##########((( ##(( ##((((((( ##(((((((( ##########
#################(( ####(( ####(((( #(( ##(( ##########(( #############
##############(( #####(((((( ##(( (( (( ##((((( #######(( #############
###########(( ##########(( ####(( #(((( ##(( ##########(( #############
##########(((((((((( ##########(( ##((( ##((((((( #####(( #############
#######################################################################
#######################################################################

Z*NET: ATARI ONLINE MAGAZINE  Copyright (c)1993, Syndicate Publishing
Volume 8, Number 8 Issue #492 February 21, 1993 File:93-08

-----------------------------------------------------------------------
 Publisher/Editor..........................................Ron Kovacs
 Writer............................................Michael R. Burkley
 GEnie Online Editor........................................Ed Krimen
 CompuServe Online Editor............................Michael Mortilla
 Contributing Writer.........................................Len Stys
 Contributing Writer........................................Bob Smith
 AtariNet Coordinator\Telecommunications...................Bill Scull
 Contributing Editor...................................Dr. Paul Keith
 Z*Net News International Gateway - New Zealand............Jon Clarke
 Z*Net News Service\AtariUser Magazine-Publisher\Editor.....John Nagy
-----------------------------------------------------------------------
GEnie..............Z-NET CompuServe....75300,1642 Delphi.........ZNET
Internet...status.gen.nz America Online..ZNET1991 AtariNet..51:1/13.0
-----------------------------------------------------------------------

CONTENTS

|#| The Editors Desk......................Ron Kovacs
|#| Z*Net Newswire..................................
|#| Singular Solutions To Ship.........Press Release
|#| Gemulator Update...................Press Release
|#| New Aquisition For Toad Computers..Press Release
|#| Z*Net Calender........................Ron Kovacs
|#| Perusing Delphi.......................Ron Kovacs
|#| Perusing GEnie.........................Ed Krimen
|#| Perusing CompuServe................Mike Mortilla
|#| AtariUser Magazine Reviews......................
|#| The Funny Farm.........................Bob Smith
|#| Z*Net Support BBS Listing.......................


###### THE EDITORS DESK
###### By Ron Kovacs
###### ---------------------------------------------------------------


I want to welcome back another writer to the staff this week. Bob
Smith, (yes, his real name), is back from a long vacation. Welcome
Back Bob!



###### Z*NET NEWSWIRE
###### Atari News and Industry Update
###### ---------------------------------------------------------------


For the latest Industry News read Z*Net PC Online Magazine. It is now
released bi-weekly.



COMPUSERVE LOWERS CONNECT CHARGES
CompuServe has announced that it is reducing hourly connect-time charges
for members who participate in its Standard Pricing Plan for the
CompuServe Information Service. Connect-time charges will drop as much
as 37.5 pct for most CompuServe services, including its popular forums,
beginning Feb 28. Under the Standard Pricing Plan, members will now pay
a monthly fee of $8.95 for unlimited connect-time use of 36 basic
services, such as travel, shopping, investment and games. When using
CompuServe's other services, members will pay an hourly charge of $8.00
for access at 1200 or 2400 baud and $16.00 for 9600 baud. Previously,
members paid a monthly fee of $7.95 and hourly charges of $12.80 and
$22.80 for access at 1200/2400 and 9600 baud.




###### SINGULAR SOLUTIONS TO SHIP FALCON WORKSTATION
###### Press Release
###### ---------------------------------------------------------------


Contact : Steve Klein 818-792-9567

Pasadena, CA - January 11, 1993 - Singular Solutions today announced
that the first digital audio workstation built upon the Atari
Corporation's latest computer, the Falcon 030(tm), is slated for
shipment. The combination of Singular Solutions A/D64x(tm) Audio
Interface and D2D EDIT(tm) from D2D Systems of Cambridge, England
represents the first professional quality audio production system to
employ the extensive digital audio capabilities of the Atari Falcon030.

The two companies will showcase the system at the National Association
of Music Merchants (NAMM) Winter Show, to be held from January 15-18 at
the Anaheim Convention Center in Anaheim,California. The system is
scheduled to start shipping shortly after the conclusion of the show,
which over 35,000 members of the music industry are expected to attend.

The Singular Solutions A/D64x provides two channels of "audiophile-
quality"
analog-to-digital conversion at multiple sampling rates, plus
an integral phantom powered microphone preamp, absolute digital overload
indicators, and digital audio input and output.

D2D Systems' D2D EDIT is the first digital recording and editing package
to utilize the digital audio features of the newest Atari computer. A
Falcon030 equipped with D2D EDIT provides users with a full-featured
digital audio workstation capable of recording and editing CD-quality
sound. D2D EDIT provides direct to disk recording, non-destructive
waveform editing, MIDI timecode drive cure sheet, punch-in recording,
and on-the-fly marker creation. The Singular Solutions A/D64x extends
the Atari-D2D systems combo with digital audio input and output plus
very high quality analog-to-digital conversion.

"Our previous experience in hard disk recording has always required us
to produce our own hardware,"
indicated Paul Wiffen, Director of
Marketing for D2D Systems. "With this cooperative effort, we are able
to concentrate on what we do best, which is software, and let Atari and
Singular Solutions concentrate on the hardware. I believe that the
results speak for themselves."


The A/D64x features two channels of 16-bit delta-sigma (ultralinear)
analog-to-digital conversion with 64 times oversampling and a three
stage linear phase digital anti-alias filter. It is equipped with
balanced as well as unbalanced inputs and an integral low noise
microphone preamp with 48 bolt phantom power. The digital audio input
and output support both AES/EBU and S/PDIF standards. The A/D64x is
constructed entirely of professional quality components.

"The Atari Falcon030, in its basic configuration, is an incredible
machine for digital audio work,"
said Steve Klein, President of Singular
Solutions. "The inclusion of the Motorola 56001 DSP definately puts
Atari in a prime position to capture a major share of the rapidly
expanding digital audio market. The addition of our A/D64x and D2D EDIT
results in a truly professional quality system at a price that just
can't be beat."


A Falcon030 system with A/D64x and D2D EDIT costs under $2900, an
aggressive entry point for a digital audio workstation with the
functionality of alternatives selling for many times the price.

Singular Solutions is located in Pasadena, California and designs,
manufactures, and markets digital audio products for the dicerning audio
profession.

D2D System is based in Cambridge, England and specializes in the
development and marketing of mulimedi applications for desktop
computers.

Specifications of the A/D64x

- Frequency Response (DC to 20 kHz) +0.00/-0.03 dB
- Maximum input levels Balanced +16 dBm
Unbalanced +13 dBm
Mic(Full Gain) -43 dBm
Mic(min Gain) -11 dBm
- Input impedance Balanced 10 kOhm
Unbalanced 20 kOhm
Microphone 8.81 kOhm
- Minimum Seperation (left to right)@ 1kHz 100 dB
- Maximum THD (DC to 20kHz, any level) 0.003%
- Minimum signal to noise ration unweighted 92 dB
A-Weighted 95 dB
- Maximum Spurios Signals (noise floor) -115 dB
- Differential Nonlinearity 0.2 LSB
- Maximum phase error (at 20kHz) 7 deg
- Minimum digital filter stopband rejection 86 dB
- Supported digital audio data formats AES/EBU
S/PDIF
EIAJ CP-340
IEC-958
- Size Standard 15.0" W 1.88" H 7.5" D
Rack Mount 19.0"
W 1.75" H 7.5" D
- Weight Net 7.0 lbs Shipping 9.5 lbs
- Pricing $1295. Rackmount option $80
- Contact Singular Solutions 818-792-9567 Fax 818-792-0903
Email info_ad64x@singular.com

Falcon Based Products from D2D

D2D-EDIT Stereo Direct to Disk recording/editing software.
16 bit, 50kHz sample quality Non-destructive cut, copy, paste
MIDI Timecode driven cue sheet Markers on the fly $299

SPDIO SPDIF format digital interface for D2D-Edit
Allows Falcon to sample at 44.1 & 48kHz Ideal for DAT editing and CD
compilation $299

4T/FX Multi-track recording software 4 tracks to internal/external
hard disk Realtime mixer/EQ to Falcon stero out* 2 simultaneous
effects on Falcon DSP* $599
* - version 1.1 availible March 1

4I/4O Audio Hardware Expander Allows Falcon to sample at 44.1 and
48kHz 4 professional quality stereo analog inputs 4 professional
quality stereo analog outputs SPDIF digital interface (also AES/EBU
format) $599

- Preliminary specifications. D2D reserves the right to change without
notice.

- Distributed by Digital I/O Tel/Fax (310) 398-3993




###### GEMULATOR VERSION 2.1
###### Press Release/Update
###### ---------------------------------------------------------------


Branch Always Software
14150 N.E. 20th Street Suite 302
Bellevue, WA 98007, U.S.A.

- NEW FEATURES AND IMPROVEMENTS
- SMALLER HARDWARE REQUIREMENTS
- INTERNATIONAL AVAILABILITY
- SEE IT AT THE SAC SHOW
- LOWER U.S. PRICES


Branch Always Software has just released version 2.1 of the Gemulator,
the Atari ST emulator for DOS and Windows compatible PCs. Gemulator
allows a 386 or 486 based PC to directly run most Atari ST software
(except for games and music software) and supports all versions of TOS,
four different screen resolutions, and can provide up to 8 megabytes of
RAM to ST programs.

Gemulator 2.1 is now available from computer dealers in Europe and North
America. In the U.S. and Canada, the list price is now only $229 U.S.
which includes the Gemulator board, emulation software, and U.S. TOS
2.06 ROMs.

Gemulator 2.1 is now also available in the U.K., France, Holland, and
Germany. The versions sold in each of those countries contain TOS 2.06
ROMs appropriate for each country, and all documentation and software
has been fully translated.

Gemulator 2.1 will be shown at the upcoming Sacramento Atari Expo on
March 13th and 14th in Sacramento, California. Come by the Branch
Always Software booth and see Gemulator for yourself!

Version 2.1 has the following new features and improvements:

- the separate 386 and 486 versions of Gemulator have been combined into
one single convenient version which is just as fast (or even slightly
faster on some machines) than Gemulator 2.0.

- the ability to create a virtual Atari hard disk partition on any size
DOS partition means that you can now safely read and write Atari files
anywhere on your PC's hard disk and even over the network, without
having to reformat or repartition the hard disk as before.

- a 4 megabyte PC can now emulate a full megabyte of ST RAM (up from
512K before). Gemulator can emulate up to 8 megabytes of ST RAM,
double the 4 megabyte limit of the real Atari ST.

- Pagestream and some other programs now print up to 10 times faster.
The actual speedup will depend on the size and contents of the
Pagestream document. A full page 8.5" x 11" 300 dpi Pagestream
document prints out in about 3 minutes on an HP LaserJet printer.

- the real-time clock in the ST keyboard is now emulated. This allows
TOS 2.06 to boot up with the current DOS time and date.

- the "missing keystrokes" bug from Gemulator 2.0 and other bugs are
fixed.

Gemulator already has several features not found in the real Atari ST,
and in many ways it is much better than a real ST:

- the ability to emulate up to 8 megabytes of ST RAM (described above)
makes it ideal when using a lot of GDOS fonts, running the new
MultiTOS, or editing very large Calamus and Pagestream documents.

- the ability to emulate TT medium resolution (640x480 16 colors) allows
most GEM based Atari ST programs to run with more colors and with
better graphics than is possible on the real ST.

- switching from color to monochrome (or vice versa) is as simple as
pressing one key. Forget having to use two monitors and swapping
cables all the time!

- each Gemulator board can hold up to 4 sets of TOS ROMs and you can
easily switch from one version of TOS to another by just pressing a
few keys. This allows you to use the supplied TOS 2.06 with most of
your ST software, but switch back to TOS 1.0 or TOS 1.4 for running
earlier software not compatible with TOS 2.06.

- due to the ever increasing speed of PCs and the availability of the
486 DX2 clock doubler chip, you can easily upgrade your 33 Mhz 486 PC
to a 66 Mhz PC and run Atari ST software up to 3 times faster than a
real ST. That's faster than a Mega STE, faster than a 20 Mhz
accelerator, and in many cases, as fast as the Falcon.

Gemulator now has smaller hardware requirements. Your PC need only have
the following:

- a 386 or 486 CPU
- 4 megabytes of RAM
- a 720K 3.5" floppy disk drive
- a VGA card and monitor
- 1.7 megabytes of hard disk space
- a mouse is optional but recommended

Gemulator consists of a PC board which plugs into any 8-bit or 16-bit
AT-style slot. The board is used to install TOS ROMs which are needed
to run Atari ST software on a PC. The emulator itself is simply copied
to the hard disk and run from the DOS prompt or a DOS window just like
any other PC program.

The speed of Gemulator's emulation is affected by the speed of your PC's
processor, hard disk, video card, and other factors, but it is usually
proportional to the speed of the processor (the 386 or 486 chip). Below
is a table of various processors and the APPROXIMATE speed of emulation
compared to a standard ST (which of course has a relative speed of 1.0):

386/16 - 0.3
386/33 - 0.6
386/40 - 0.8
486/25 - 0.9
486/33 - 1.2
486/50 - 1.8
486/66 - 2.4

386 based computers running slower than 33 Mhz are not recommended for
use with Gemulator due to the relatively slow speed of emulation.
Gemulator emulates the 68000 chip entirely in software and so a fast 386
is required.

The Gemulator package comes with a set of TOS 2.06 ROMs, but if you wish
to use your own ROMs, the board and emulator can now be purchased
without any TOS ROMs for $179, a $50 savings. You must of course supply
your own TOS 1.0, 1.2, 1.4, 1.6 or 2.06 ROMs before being able to use
Gemulator.

In the U.S. and Canada, Gemulator is distributed by:

PMC (Purple Mountain Computers)
15600 N.E. 8th Street, Unit #A3-412
Bellevue, WA 98008, U.S.A.

For ordering information, call 1-206-399-8700.

In Europe (including the U.K. and Germany), Gemulator is distributed by:

ACN / Atari ST Nieuws
Postbus 5011
2000 CA Haarlem
The Netherlands

For ordering information, phone 011-31-23-351100, or fax
011-31-23-351444.

To upgrade from Gemulator 1.0 to Gemulator 2.1, send $49.95 is U.S.
funds and your Gemulator registration card directly to us:

Branch Always Software
14150 N.E. 20th Street, Suite 302
Bellevue, WA 98007, U.S.A.

Users who last year upgraded to Gemulator 2.0 have already been sent a
free Gemulator 2.1 upgrade disk. If you upgraded to 2.0 but haven't
received the 2.1 disk, please contact us and make sure that we have your
latest mailing address in our records.




###### NEW AQUISITION FOR TOAD
###### Press Release
###### ---------------------------------------------------------------


Toad Computers, Inc.

Toad Computers is proud to announce that it has acquired the exclusive
worldwide distribution and marketing rights to Silhouette. The newest
version of Silhouette, version 1.5, supports color and adds many new
features. Version 1.5 also sports a new name: Silhouette Colortrace.

Silhouette has always been an exciting vector and bitmap graphics
package with many unique and advanced graphics tools. Silhouette
Colortrace adds color to the mix and allows you to create colorful
vector and bitmap graphics from scratch. Or you can edit existing color
graphics! Silhouette Colortrace outputs to standard black and white and
color file formats like Illustrator EPS (for use with PageStream), GEM
metafiles, and even Calamus CVG.

For viewing color work on-screen, Silhouette Colortrace supports TT
medium resolution (16 colors) and the Falcon 16 and 256 color modes.
Color work may be done in other modes as well, including monochrome 640
x 400 or 1280 x 960.

Silhouette Colortrace includes a new and upgraded bitmap to vector
conversion process that supports color and has reduced memory
requirements. The program also takes advantage of Speedo GDOS and its
Bitstream fonts for inclusion of standard GDOS text. Additionally,
Speedo GDOS text may be converted into modifiable vector objects a great
feature for creating custom logos and other text effects.

Silhouette is developed by Maxwell CPU of Odenton, Maryland. They will
continue to add new and exciting features to the program.

Toad Computers will provide technical support and upgrade assistance to
Silhouette users, and will also be marketing the product aggressively in
the United States, Canada, and Europe.

Registered owners of version 1.25 or greater can upgrade to Silhouette
Colortrace for only $15.00 (plus $3 shipping) until April 20, 1993.
Thereafter, the upgrade cost will be $25.00 (plus $3 shipping). To
upgrade, please send your check along with your original disk to:

Toad Computers
Silhouette Upgrade
570-F Ritchie Highway
Severna Park, MD 21146

The suggested retail price of Silhouette Colortrace is $119.95. In
comparison to similar programs on the Atari or any other platform,
Silhouette Colortrace offers twice the features at half the price.
Silhouette Colortrace will be available for a limited time from Toad
Computers for $99.95 (includes shipping). Silhouette Colortrace will
begin shipping in the next four to five weeks.

Technical Support / Upgrades
(410) 544-6943 Voice
(410) 544-1329 FAX
(410) 544-6999 BBS
Orders ONLY (800) 448-TOAD

No technical support will be given on the 800 line.

Silhouette Colortrace Features Include:

ù Takes advantage of TT medium and Falcon 16 and 256 color graphics
modes (even overscan)

ù Outputs to color GEM metafiles, Calamus CVG, and Illustrator EPS
formats (for use with PageStream)

ù Color or monochrome bitmap to vector conversion with upgraded features
and reduced memory requirements

ù Import and Export Calamus vector CVG files

ù Supports the Atari Clipboard for application sharing of IMG and GEM
files

ù Supports GEM 3 Bezier Metafiles

ù Magnification of vector or bit images up to 16 times with grid and
ruler systems

ù Separate bit-image and vector windows with the ability to import bit-
images into the vector window

ù Allows warping of objects along a curve

ù Advanced duplication methods allow control of object width, height,
rotation, line width, gray scale, duplicate distribution. Use
separate sizing and rotation reference points.

ù Supports printing through GDOS

ù Supports Dr. Bob's ScanLite ($19.95) to allow direct scanning into the
bit-image window

ù Advanced drawing tools: lines, polylines, b-splines, beziers,
polygons, stars, circles, ellipses, elliptical and circular arcs,
spraycan, parabolas, round boxes (with adjustable rounded edges),
rectangles, flood fill and more!

----------------------------------------------------------------------
The number of the Toad Computers Support BBS is (410) 544-6999. It
operates from 300 to 14,400 baud, eight bits, no parity, two stop
bits, 24 hours per day. Questions regarding the BBS can be directed
via FAX to (410) 544-1329, or by voice to (410) 544-6943 (after 6 p.m.
EST). (C) 1993 Toad Computers
------------------------------------------------------------ 02/16/93




###### THE 1993 Z*NET COMPUTER CALENDAR
###### Schedule of Shows, Events and Online Conferences
###### ----------------------------------------------------------------


### February 21, 1993
RTC in the GEnie HOSB (Home Office Small Business) Rountable.
"
Protecting your Business from Viruses". Conference stsrts at 9:30 pm
EST. Type HOSB at any GEnie prompt to attend.


### February 23, 1993
RTC in the GEnie HOSB (Home Office Small Business) Rountable.
"
Shareware Authors Meeting". Conference starts at 10:00 pm EST. Type
HOSB at any GEnie prompt to attend.


### February 24, 1993
RTC in the GEnie HOSB (Home Office Small Business) Rountable. "
Help
Using CHIPSOFT And Tax Q & A". Conference starts at 9:00 pm EST. Type
HOSB at any GEnie prompt to attend.


### March 1993
CeBIT, the world's largest computer show with 5,000 exhibitors in 20
halls, is held annually in Hannover, Germany. Atari traditionally
struts its newest wares there, usually before it's seen in the USA or
anywhere else. In '93, the Atari 040 machines should be premiering, and
this is the likely venue. Third party developers also use this show to
introduce new hardware and software, so expect a wave of news from CeBIT
every year. Atari Corp and the IAAD coordinate cross-oceanic contacts
to promote worldwide marketing of Atari products, and this show is an
annual touchstone of that effort. Contact Bill Rehbock at Atari Corp
for information at 408-745-2000.


### March 5, 1993
RTC in the GEnie ST Roundtable. "
Dateline Atari" with Bob Brodie. This
is a regular monthly conference held by Atari. Discussions usually
pertain to the latest Atari releases and updates. Conference begins
at 10pm EST. Type M475;2 at any GEnie prompt to attend.


### March 13-14, 1993
The Sacramento Atari Computer Exposition is to be sponsored by the
Sacramento Atari ST Users Group (SST) at the Towe Ford Museum in
Sacramento, California. A major two day effort, the SAC show is being
held in the special events area of the Towe Ford Museum, home of the
worlds most complete antique Ford automobile collection. As an added
bonus, admission to the museum is free when you attend the Expo. The
museum is located at the intersection of Interstates 5 and 80, just 15
minutes from the Sacramento Metropolitan Airport. Contact Nick Langdon
(Vendor Coordinator) C/O SST, P.O. Box 214892, Sacramento, CA 95821-
0892, phone 916-723-6425, GEnie: M.WARNER8, ST-Keep BBS (SST) 916-729-
2968.


### March 15-16, 1993
Lap & Palmtop Mobile Computing Expo at the New York Hilton Hotel in New
York City. Exhibitors will show the latest in mobile computing,
software, pen, peripherals and communications from the industry's
leading manufacturers. In conjunction with the exhibits is the Mobile
Systems Solutions Conference series. Featuring over 80 leading industry
experts speakers, the conference provides vital information needed to
build or improve your world of mobile computing.


### March 16, 1993
RTC in the GEnie HOSB (Home Office Small Business) Rountable.
"
Multilevel Marketing". Conference starts at 10:00 pm EST.


### March 16-19, 1993
Image World - Washington DC at the Sheraton Washington.


### March 20, 1993
Philadelphia, PA area group PACS is holding their 16th annual Computer
Festival from 9 AM til 4 PM. It will be a multi-computer show with
Atari showings by the PACS Atari SIG's, NEAT, CDACC, and JACS clubs.
The Fest is to be at the Drexel University Main Building, 32nd and
Chestnut Streets in Pennsylvania. Contact for Atari display: Alice P.
Christie, 207 Pontiac Street, Lester, PA 19029, 215-521-2569, or 215-
951-1255 for general info.


### March 21-24, 1993
Interop Spring '93 in Washington DC.


### March 30 - April 1, 1993
Intermedia 93 at the San Jose Convention Center, San Jose CA.


### May 3-5, 1993
Digital Video New York/MultiMedia Exposition at the New York Sheraton
in New York City.


### May 4-5, 1993
The 3rd Annual Networks and Communications Show returns to the Hartford
Civic Center. Companies such as Intel, Microsoft, DEC, DCA, IBM, and
MICOM will be exhibiting. For more information, contact: Marc Sherer
at Daniels Productions, 203-561-3250; fax: 203-561-2473.


### May 11-13, 1993
SunWorld '93 exposition and conference, held in San Francisco at the
Moscone Center. The second annual event is the largest trade show in
North America dedicated to the Sun, SPARC and Solaris industry.
SunWorld '93 will feature a full day of in-depth tutorials, which are
being developed in association with Sun Educational Services, to be
followed by three days of conference sessions and an exposition. The
three-day exposition will feature more than 175 leading vendors in the
industry including Adobe Systems, AT&T, Computer Associates, Hewlett-
Packard, Informix Software, Insoft, SAS Institute, Solbourne, SPARC
International, Sun Microsystems, SunPro, SunSoft and WordPerfect. For
more information about attending SunWorld '93 call Lynn Fullerton at
(800) 225-4698 or to receive information about exhibiting contact David
Ferrante at (800) 545-EXPO.


### May 22-23, 1993
Pacific Northwest Atari show will be held in Vancouver Canada. The
Vantari User Group will be sending out developers kits in the very near
future with more details and pricing. The show will be held in the
Metrotown Centre Mall, which is the 2nd largest in Canada with over 400
stores. The traffic in the mall is amazing! In addition the Holiday
Inn Hotel is attached to the mall as well so travel time is nil. If you
have any questions in the meantime leave email (G.Norton) on GEnie.


### June 12-13, 1993 (NEW LISTING)
CT Atarifest '93 at the Windsor Court Hotel in Windsor Connecticut.
This year the Atarifest has relocated to a new hotel with excellent room
rates ($35.00 per room), free and plentiful parking, easy access from
Interstate 91, I-95, I-90, I-84, I-80, an in house Sports Bar, a bigger
ballroom and is located just 1 mile from Bradley International Airport
(free shuttle service for hotel guests). Tentative commitments from A&D
Software, Gribnif Software, Barefoot Software, Toad Computers, Computer
Studio, Baggetaware, Derric Electronics, E.Hartford Computer Repair,
MegaType Software, Wizztronics and GFA Software Technology. For further
information, call Brian Gockley at 203-332-1721 or Doug Finch at 203-637
-1034. E-mail can be directed to B.GOCKLEY or D.FINCH7 on GEnie or to
75300,2514 or 76337,1067 on CIS.


### June 22-23, 1993
Lap & Palmtop Mobile Computing Expo at the Disneyland Hotel in Anaheim,
California. Exhibitors will show the latest in mobile computing,
software, pen, peripherals and communications from the industry's
leading manufacturers. In conjunction with the exhibits is the Mobile
Systems Solutions Conference series. Featuring over 80 leading industry
experts speakers, the conference provides vital information needed to
build or improve your world of mobile computing.


### July 17-18, 1993
The Kansas City AtariFest '93. The location for the show is Stadium
Inn, 7901 E 40 Hwy. Ticket prices at the door will be 5.00 dollars each
day. Advance tickets will be 4.00 dollars each, for advance tickets,
please send 4.00 dollars per ticket to: Kansas City AtariFest, P.O. Box
1653, Lee Summit, MO 64063 or if you belong to a user group please mail
a request for a user group information pack. To make room reservations
please call 1-800-325-7901, we are also working with a local travel
agent to get special airfares for the show. You may call 1-800-874-7691
to take advantage of the special fares. For more information please
leave Email as follows; GEnie, B.welsch, J.krzysztow, for CompuServe,
Leave for Jeff Krzysztow at 74027,707, or you can call (816)224-9021, or
mail to the address listed above.


### August 3-6, 1993
MacWorld Expo at the Boston World Trade Center, Bayside Exposition
Center and sponsored by MacWorld Magazine. This event is titled Boston
'93.


### September 18-19, 1993
The Glendale Show returns with the Southern California Atari Computer
Faire, V.7.0, in suburban Los Angeles, California. This has been the
year's largest domestic Atari event, year after year. Contact John King
Tarpinian at the user group HACKS at 818-246-7286 for information.


### September 20-22, 1993
The third MacWorld Expo, titled Canada '93 at the Metro Toronto
Convention Centre, sponsored by MacWorld Magazine.


### September 21-23, 1993
Unix Expo '93 in New York City, New York.


### October 7-8, 1993
Lap & Palmtop Mobile Computing Expo at the Chicago Mart/Expo Center in
Chicago, Illinois. Exhibitors will show the latest in mobile computing,
software, pen, peripherals and communications from the industry's
leading manufacturers. In conjunction with the exhibits is the Mobile
Systems Solutions Conference series. Featuring over 80 leading industry
experts speakers, the conference provides vital information needed to
build or improve your world of mobile computing.


### October 27-29, 1993
CDROM Exposition at the World Trade Center, Boston MA.


### October 27-29, 1993
EDA&T Asia '93. The Electronic Design and Test Conference Exhibition
at the Taipei International Convention Center in Taiwan. Exhibit space
is still available. For more information contact: Betsy Donahue,
Chicago, fax: 708-475-2794.


### November 7-10, 1993
GeoCon/93, an international conference and showcase for software
products developed outside the U.S. at the Royal Sonesta Hotel,
Cambridge, Mass. The conference program will include three days of
workshops on topics of interest to overseas developers entering the
U.S. market. Workshop presenters will discuss such issues as how to
negotiate distribution and licensing contracts, setting up a business in
the U.S., manufacturing and fulfillment, technical support, packaging,
research sources, and how to market through direct, retail, and catalog
channels. For additional information, contact Tom Stitt, associate
publisher, Soft letter, 17 Main St., Watertown, Mass. 02272-9154;
telephone 617-924-3944; fax 617-924-7288, or Colleen O'Shea, director,
Soft letter Europe, 2 um Bierg, 7641 Chirstnach, Luxembourg, telephone
35.2.87119; fax 35.2.87048.


### November 15-19, 1993
COMDEX Fall '93. Las Vegas Nevada.


If you have an event you would like to include on the Z*Net Calender,
please send email via GEnie to Z-NET, CompuServe 75300,1642, or via
FNET to node 593 or AtariNet node 51:1/13.0. Show listings are also
published in AtariUser Magazine.




###### PERUSING DELPHI
###### Compiled by Ron Kovacs
###### ---------------------------------------------------------------


49172 20-FEB 16:38 General Information
RE: Printer Drivers (Re: Msg 48858)
From: BOBBRO To: ETAT

I think part of the thing that we have to keep in mind is that the
developers must be allowed the leeway to be creative. While we would
all really like to see a single standard put into place (like say,
Speedo GDOS!), even Atari knows that the developers must keep trying to
find a better way to do things.

If everyone used GDOS, there would be plenty of printer drivers. :) And
there would be other problems instead. Perfect, it isn't. But it is
getting better all the time.

Most word processors seem to provide the essentials, Epson 9 pin, Epson
24 pin, HP, and Atari laser printer. Those printers probably represent
most of the ones in use in this marketplace.

regards,
Bob Brodie

49173 20-FEB 16:40 General Information
RE: Printer Drivers (Re: Msg 48859)
From: BOBBRO To: ETAT

SpeedoGDOS should work with MicroSoft Write, but will not work with ST
Writer, Regent Word I or Regent Word II.

All of those (with the exception of ST Writer) haven't been updated in
at least three years or more. It's time to upgrade.

I've rarely used MicroSoft Write, gotta have a spell checker.

regards,
Bob Brodie

49174 20-FEB 16:46 General Information
RE: Lynx ad! (Re: Msg 48874)
From: BOBBRO To: BRYEDEWAARD

Bry, I keep saying this, but people aren't paying enough attention. The
idea that MultiTOS will be uploaded is strictly a _proposal_, there is a
big possibility that it will bot be uploaded, and you will have to order
it from a dealer.

My opinion is that if we uploaded it to GEnie for 30 days, and then let
the rest of the world have it, we'd keep some of the bean counters at
Atari happy. I don't share your view that we'd be making it hard to get
if we did that. In fact, I think that by selling it, we'd be making it
much harder to get. But that may be exactly what happens.

I've NEVER said that GEnie was Atari's only port to the world, Bry! I'm
proud to have my Delphi address on my business card. I'm also proud of
the TWO networked BBS's that I sysop. If GEnie was the only thing that
mattered to Atari then you and I wouldn't be having this discussion
right now. :)

Let's not worry about it until we make a decision about uploading it,
ok?

regards,
Bob Brodie

49176 20-FEB 16:56 General Information
RE: Lynx ad! (Re: Msg 48929)
From: BOBBRO To: OCS

Hi Oliver, Your assumptions aren't even close to correct. <grin> The
number of people on GEnie is many times the number that you have cited.

And, you are also overlooking the beancounter mentality that sometimes
is present when a new product comes out. Lots of beancounters would
love your idea of a decent manual and sell it for say, $75. That's less
than what Apple sells System 7 for, and less than the list price of DOS
5 or Windows 3.

If you upload it to everywhere, then you give it away, make ZERO dollars
on it, and end up spending more still in product support. With no
income.

On the other hand, placate the bean counters by making some bucks. Then
makes the userbase happy by putting it up everywhere after a reasonable
delay.

Or we can just go ahead and sell it, and not have to put up with the
guff from the online networks at all. <- Beancounter mentality

I think my suggestion (key word SUGGESTION) is the best balance. But
hey... I've been wrong before.

regards,
Bob Brodie

49179 20-FEB 17:08 General Information
RE: Dateline: Atari (Re: Msg 48936)
From: BOBBRO To: OCS

Your GM dealer needs to sell you on the advantages of his car, true.
But on the other hand, if all you did was come into the dealership to
discuss the many advantages of VW, then that would be another matter.

Typically, that is where the problem comes in on the networks. If
someone starts an "
I love CIS" or "I love GEnie" thread on one of those
networks, stand back 'cause it's gonna get wild.

regards,
Bob Brodie

49182 20-FEB 17:30 General Information
RE: Lynx ad! (Re: Msg 48696)
From: BOBBRO To: BIBLINSKI

Gordie, Isn't SUCKS a little bit harsh for the performance of MultiTOS,
even on an 8Mhz machine? I mean, yeah...Leonard says it sucks <grin>,
but on an ST with an AdSpeed, T-16, T-15, Tiny Turbo, or even a Mega
STE, it ain't so bad.

Right?? <nudge, nudge>

Thought so....

Bob Brodie

49192 20-FEB 18:37 General Information
RE: Printer Drivers (Re: Msg 49172)
From: ETAT To: BOBBRO (NR)

Bob, your approach is correct, but fairly tunnel visioned. These folks
want $150 bucks for a word processor, it should work on your printer.
Maybe I am old fashioned buy it would seem that you could sell more of
your high dollar software if you included Panasonic, Okidata, and other
major printer peddlers. Atari has always favored Epson, but most of the
other printers have one Espon compatability or another. But even
beloved Epson has a ton of various models, and the new ones have a
different printer language of their own.

If the software people only want to cater to a limited amount of users,
I suppose that is their affair. Meanwhile, your Atari people are going
to IBM compats because the provide software that is superior in many
way. I think their word processors will handle a larger variety of
printers as a whole. Panasonic seems to be crowding Epson out or giving
them a major run for the money.... I only know one thing, if Atari
wants my business...they gotta provide what I want. Everywhere else the
consumer has a say.

49202 20-FEB 22:33 General Information
Atari purchase...?
From: SGIBBONS To: ALL

Hello all. I have been using an IBM for quite some time. One of my
friends suggested that I purchase an ATATI ST. I have owned an ATARI
800xl a LONG time ago. Are they similar?

1). Where can I buy an ST at?
2). How much would they cost? With dual disk drive and color monitor &
modem?
3). Do they still use 6502 assembly? If not, what kind do they use?
4). When puchasing an ATARI ST, what recommendations can "
you" make
regarding books for learning ATARI Basic/assembly? Source?
5). Is the ATARI ST a "
current" computer (repair service avaliable?).
Or has it followed the Commodore 64 or the Texas Instruments 99/4a?
6). ATARI BBS'S AVALIABLE?

Thanks. S.G.

49232 21-FEB 09:52 General Information
MultiTOS (Re: Msg 49169)
From: LMCCLURE To: BOBBRO (NR)

You might want to try issuing a /BUSY command before starting your
replies... I believe that restricts any communications until you do an
/UNBUSY to mail (and it should not look like you are ignoring the
person, either).

As to MultiTOS, I just hope no one in the 'sell it, don't upload' camp
uses the messages protesting *possible* short-term GEnie exclusivitity
to swing things over their way. I wonder if they people who are
concerned about this realize that Atari does not *have* to provide
MultiTOS for the price of a download at all, regardless of where?

49270 21-FEB 12:50 General Information
RE: Lynx ad! (Re: Msg 49218)
From: DPJ To: ABARBIERO (NR)

Andreas,

I appreciate your concern over having messages copied, reprinted, etc.,
but apparently this type of disclaimer has little to no weight. I had
similar disclaimers on my messages, and a general one when STReport had
its own category in GEnie's Atari RT. Two weeks ago Z-Net reprinted one
of my messages from the STReport area without getting my permission
first. I left a message to both Darlah and Ron Kovacs asking for a
retraction and/or apology; and never even got a reply from either.

BTW, it is my understanding that these disclaimers _are_ valid. I have
also seen messages from the GEnie area supporting this view. Apparently
however, it doesn't wash in reality or ignored by a certain few. I wish
you better luck than I had!

Dana @ STReport International Online Magazine

49271 21-FEB 12:54 General Information
RE: Lynx ad! (Re: Msg 49226)
From: DPJ To: JGALLARDO (NR)

Jose, You hit it on the head. It's true that nothing with regard to
releasing MTOS has been cast in stone yet. But, with the various
rumors/suggestions, it makes perfect sense for the userbase to make
their opinions heard. If Atari has an idea as to how _we_ feel, then
perhaps it will help them make the appropriate decision. It's called
_feedback"
.

Dana @ STReport International Online Magazine

49285 21-FEB 17:00 General Information
RE: Lynx ad! (Re: Msg 49169)
From: WAYNEDUNHAM To: BOBBRO (NR)

>I've been working on the new dealer agreements, and dealer sign up
>procedures.

That's good news. I wish You and Atari much success in smoothing over
things with existing dealers, and signing up new ones. I'd sure like to
see a high quality dealer in the Hartford Ct area. It would save me a
long trip down to Fairfield for a mediocre dealer (Computers Etc.)

In regards to the GEnie contract requirements..... I do understand and
agree with the need for an official support place such as GEnie. I, nor
most of the Atarians know the scope or limits of the agreement, but
given the FSM release on GEnie only fiasco it appears much too
constrictive to me personally. As I've stated before, Atarians are far
too fragmented and isolated due to lack of dealers, user groups, etc to
ignore any avenue of getting news, software, etc out as quickly and
efficiently as possible.

Certainly GEnie gives the biggest return in that respect, but I would
like to see things happen quicker on the other avenues such as Delphi,
Fnet, and yes even CI$.

With the expanded Delphi activity it would seem that news and such
wouldn't be much of a problem, but getting software such as Xcontrol,
Mtos, etc here as quickly as possible is a concern of mine.

Wayne

49290 21-FEB 17:19 General Information
RE: Lynx ad! (Re: Msg 49270)
From: ZNET To: DPJ (NR)

Dana... I never received your message but it was brought to my
attention earlier today.

The message I reprinted DID NOT HAVE ANY statement about NOT reprinting
it.

If that was the case, you should have appended a statement to your
message, you did not, and it was reprinted without your permission. As
for your request for an apology??? Why?? Did you type the message or
not? If you want to apologize for making the statement, send one along!

Ron

49291 21-FEB 17:25 General Information
Message Reprints
From: ZNET To: DPJ (NR)

Dana... Just an additional note... If you do not want to see a message
reprinted, you could simply add...

"This message may not be reprinted." or something along those lines.
Any message that has or had a disclaimer on it, usually doesn't appear
in Z*Net or other online magazines. However, in looking back at some of
your messages, you do place a disclaimer and in others nothing.... So,
You can't have it your way all the time if you are not clear in your
posts.

Ron



###### PERUSING GENIE
###### Compiled by Ed Krimen
###### ---------------------------------------------------------------


SPEEDO AND WORKS: READY TO ROLL
-------------------------------
-=> In the "Atari Corporation Online" category (14)
-=> from the "FALCON 030 - Help and Questions" topic (41)

Message 62 Wed Feb 03, 1993
B.REHBOCK [BILL@ATARI] at 11:00 EST

SpeedoGDOS and Atari Works are getting manufactured as stand-alone
products. The SpeedoGDOS add-on should be _around_ $60.00, and Atari
Works will be _around_ $120.00 or so and it will include SpeedoGDOS.
These prices are of course, are subject to change. :-)

-Bill
====================================


MAGAZINE MYSTERY
----------------
-=> In the "Atari Corporation Online" category (14)
-=> from the "Atari Explorer" topic (30)

Message 29 Tue Feb 16, 1993
EXPLORER.1 [] Ron [] at 23:53 EST


Detectives from Sunnyvale have solved the mystery of the lost 3rd class
November/December issues of Atari Explorer. The gory details have not
yet been released but a reputable source states they will be outlined in
the next edition AEO, if not sooner.

I was told the issues are *now* in the *US* mail system and will be
delivered as fast as 3rd Class US mail can get them out. Sorry folks!

Ron @ Atari Explorer Magazine
====================================


DIGITAL AUDIO WORKSTATION FOR FALCON
------------------------------------
(MIDI/WorldMusic RT)
-=> In the "MIDI Software and Hardware (Atari ST)" category (3)
-=> from the "Falcon Digital Sampling" topic (23)

Message 53 Sun Feb 07, 1993
W.DEAN4 [D'noski] at 11:44 EST

I was reading thru the latest EQ Magazine and saw what was said to be
the first Digital Audio Workstation for the Atari Falcon 030 ($1594),
made by Singular Solutions of Pasadena, CA and D2D Systems of Cambridge,
England.

The system specs are as follows: A/D64x that offers 2 channels of 16-
bit, delta-sigma sampling at rate of 32, 44.1 and 48 kHz,A/D conversion
with 64 times oversampling and a three-stage linear phase digital anti-
aliasing filter. It has both balanced and unbalanced inputs, AES/EBU
and S?PDIF ins and outs, and an integrated low-noise microphone pre-amp
with 48-volt phantom power.

The D2D Editing System is the first digital studio editor to use the
features of the Falcon 030: direct-to-disk recording, non-destructive
editing, MIDI time code-driven, cues sheet, punch-in recording, and on
the fly marker creation.

see ya...D'noski
====================================


C-R-R-R-AZY DOTS
----------------
-=> In the "Atari TT" category (28)
-=> from the "Monitors for the TT" topic (11)

Message 74 Tue Feb 09, 1993
D.WALTER7 [Doug Walter] at 00:55 EST

Ken, There is of course, a Crazy Dots category upwind of here a little
bit. You might want to contact Dan Wilga (GEmail: GRIBNIF) for
brochures on the CD board. Gribnif is the N.A. distributor for the
board. TKR manufactures them in Germany, but docs and screens are in
English.

A few of the more important features (from their newsletter):

* 2 versions - 256 or 32,768 colors, both having 256 gray levels
* Megabus and VME (TT/MSTe) versions. Megabus has "pass-thru".
* Drive any multisync up to 1664x1220 in mono,4, & 16 color modes; Up to
1280x800 in 256 color mode; 1200x800 in TrueColor mode
* Custom drivers included for most analog monitors, including SM124.
Driver creation software included for other monitors.
* Hardware "panning" of larger virtual screen
* Tseng ET-4000 graphics chip set w/ video ram for fast redraws
* DA included for custom color pallettes and color/grayscale switching
on the fly.
* Res switching at bootup in auto config program. Remembers last picked
rez for config panel bypass.
* Standard High Density VGA output connector
* Expansion connectors for future features. (24 bit color)
* Easy install: no disassembly req. for the VME version.

A few caveats comes to mind. With CD, you will not see any of your
normal boot sequence until the driver loads. See fix below. CodeHead's
Warp9 doesn't work with CD in the color modes, although UISIII works in
mono modes (I haven't tested Warp 9 myself). Just about everything else
I own will run except WordwriterST, Touch-up (everything works except
"Lightning" mode) and most commercial games.

I like mine - a lot. I use it with an inexpensive VGA switchbox to
choose between CD and "normal" TT output. I keep it switched to "TT"
during bootup, then switch to "CD" for running. The switch, along with
Gribnif's XBOOT3 to choose resolutions and configuration setups at
bootup have spoiled me. For example, I have several different rez
"sets" that load in the appropriate NEWDESK.INF and Calamus SL .SET
files automatically for each resolution/color mode.

The boards are not inexpensive, but if you are going to do a lot of DTP,
or color graphics work (Photo CD?) they may be worth considering. SL is
much easier to deal with at 800x600 or better, and Gemview does wonders
for 256 color GIFs. :-) Text scrolling is a little slower and "jumpy"
in color at high rezs, but in mono modes it really flies.

System: TT with 4/16 megs (GESoft), Quantum 105, NEC 4fg 15" multi.

Doug7
====================================


WHERE'S MY MEMORY?!
-------------------
-=> In the "
Atari TT" category (28)
-=> from the "
Atari TT" topic (2)

Message 101 Thu Feb 04, 1993
J.RENNER1 [Jim] at 01:06 EST

I recently purchased a TT and had a question for the more technically
minded/informed. I boot a completely plain system, and discovered that
there was about 350k missing from my system memory. I am in TT med and
realize that 150k is used for video, and that the system needs some
other ram, but 200k. Is that normal? If so i would be interested to
learn what exactly TOS (by the way i have 3.06) is using that memory
for.

Thanks,
Jim.
----------
Message 102 Thu Feb 04, 1993
J.EIDSVOOG1 [CodeHead] at 03:21 EST

Jim Renner, An operating system cannot store its variables in ROM -- it
needs RAM. The low end of a 680x0 contains all of the exception
vectors. Then there is the OEM memory area. Next is the area used by
the BIOS and GEMDOS, then you've got some that's used by whatever hard
disk driver you're using (this might be quite large if you've got a
cache). Then there's a large block that's used by GEM. It needs space
for storing application structures, desktop information structures,
window structures, menubar structures, drop-down image blit areas, VDI
workstations, etc, etc.

This array of memory usage is not restricted to the TT. All versions of
TOS take a sizable area. I just booted from a blank floppy disk under
TOS 2.06 and with no hard drive software, the OS used 217K of RAM. I
remember test years ago determining that the most one could expect for
free memory on a 1 meg machine was about 780K. That's just the way it
is.

John
====================================


RAYTRACING WITH THE FALCON
--------------------------
-=> In the "
Graphics" category (7)
-=> from the "
Ray Tracing and Ray Traced Images" topic (22)

Message 33 Mon Feb 15, 1993
C.LATHAM2 at 06:30 EST

Well, I downloaded the POV source on 2-10-93, but couldn't find the
binaries (I hadn't been following the massages, so I didn't know that
they had been removed). So I compiled my own version with Pure C. Had
to turn down the warning level though, as the compiler gave about a
zillion warnings. Thing worked ok though, except when it tried to
allocate a buffer for GIF pictures, while trying to trace the FISH13
sample file. Seems the malloc call in the GIF.C file was passing an int
instead of a long:

if ((decoderline = (unsigned char *) malloc (2049)) == NULL) {
fprintf (stderr, "
Cannot allocate space for GIF decoder line\n");
fclose (Bit_File);
exit (1);
}

Fixed it by declaring the size as a long:

if ((decoderline = (unsigned char *) malloc (2049L)) == NULL) {
fprintf (stderr, "
Cannot allocate space for GIF decoder line\n");
fclose (Bit_File);
exit (1);
}

I know about >< much C, so I just guessed at the possible problem and
its solution, but this worked, so it must be right. My question to
anyone knowledgable in C is why the compiler would pass an int to a
function that was prototyped as requiring a long.

Anyway, after this POVRAY.TTP worked just fine, except for the
statistics. It said the image I had traced required 9 hours, 527
minutes, 432,456.00 seconds. So, just what time is it when your clock
strikes thirteen?

It was too bad that the clock didn't function correctly, as I wanted to
see how the TT with its 33Mhz '030 and 16Mhz (I think) '882 compared
with the time it took a 25Mhz 386 w/Cyrix FPU to render the same image
(the docs said 60hrs for the 386; the image was PIECE3). I know this
may be comparing apples and oranges, as the docs didn't say what
resolution was used when the 386 did the rendering. I did mine at 640 x
400.

I had started out using QRT, but although the images were pretty good,
I was a little disappointed that it didn't support anti-aliasing.
Although aliased images are not of too much concern when viewing at 320
x 200 using Spectrum, on my Falcon at 640 x 400 in true color mode, all
of a sudden being able to anti-alias makes a big difference. Anyway,
PIECE3.POV turned out great. I was really impressed with the smoothness
of the image, after seeing the images that QRT made. I had begun to
wonder why no work seems to have been done on QRT since '88, but with
POV around, why bother working on QRT. The things the author (Steve
Koren) wanted to add to QRT are already a part of POV, plus a lot more.

By the way, not too long ago I would have believed that 16 bit color was
all you really needed, that the human eye wouldn't be able to easily
distinguish between any two adjacent colors; not when you had 65,536
separate colors. What a load of crock. With Falcon true color, you get
5 bits of red, 6 bits of green, and 5 bits of blue. That's 32 levels of
red and blue, 64 of green. Sounds good. Isn't good. Well, ok, it's
not bad, but at lower intensity levels, two adjacent levels of, say,
blue can easily be distinguished. This takes away slightly from the
realism that the image might have had. You really need 24 bit color on
these ray traced images, since subtle shading seems to be a hallmark of
ray-tracers. Granted, the scanned photograph of a baby with teddybears
looks pretty darn good in Falcon truecolor. I suppose the next thing
I'll need is some sort of dithering tool to mix the edges of these areas
so that you don't see the different shades adjacent to each other.

On another note. Yes, multitasking. It's a must. I have 4 TTs and 1
Falcon all networked together where I work. Three of the TTs are
running (24 hours a day) a touchscreen based Point of Sale program. I
recompiled the POS program so that instead of staying in a loop looking
for a screen touch (which are readable from the serial port), it sleeps
for 25 milliseconds between each touch lookup. Thus is checks for
touches 40 times per second, which gives you seemingly instantaneous
response when you touch the screen. I than ran QRT as a background task
(I/O sent to /dev/null) with a lower priority than the POS program.
Since POS is normally dormant, waiting for touches, QRT got all the CPU
time it needed, probably 95% of all CPU time. But when POS was used,
the user couldn't tell the difference.

Essentially, interactive programs MUST be given a higher priority, so
the user will not perceive any degradation. But, they must also free
the CPU when there is nothing to do, which is 99% of the time while
typing a letter, or mousing around in a spreadsheet or desktop
publisher. I hope that this will be automatically done when GEM
applications make event_multi calls under Multi-TOS. Currently, when a
program makes an event call, the AES just sits in a loop, checking the
keyboard and mouse over and over and over, etc. It would be better to
check them, and if there is nothing to do, then pause for 25 ms or so.
Let's face it, the user will not be able to do too much in 1/40th of a
second. And having this done within the event calls means that - no-
application will need to be recompiled with special MiNT calls. At
least, none that DO NOT use event_timer with a delay of 0.

Here where I work we are using the PowerDOS kernal, as it is at the
heart of the network that we are using. Although we don't have the
multi-windowing/multi-application interface of Multi-TOS, that is hardly
necessary for a ray-tracer. Showing the images to the screen in a
window while tracing? Given the length of time it takes to render an
image, I'm not too thrilled with the idea. I'd rather just let the
image be built, then use a postprocessor to view it with. Though I
suppose having the ability and not using it would still be better than
not having it at all.

One thing I do like about POV over QRT (ok, one of many things), is that
you can specify a start and end scan line to render from the command
line. Although you could do this with QRT, it had to be defined within
the definition file, not on the command line (and besides, it didn't
work). The reason I like this is simple. With 5 '030 machines online,
all with FPUs installed, it seems the smart thing to do would be to have
each of them work on 1/5th of the image, then combine the files.
Actually, what I'm going to do is create a program that will run on each
machine. I will then have a file that will list a task to perform, and
the parameters to pass to that task. The aforementioned program on each
machine on the network will read the next task to do, and do it. I would
take an image to render, for instance, and break it into say, 10 scan
line sections. This is so we can compensate for busy or slow machines.
One machine might be able to render 30 lines in the time it takes
another to render 10.

If the technique looks familiar, that's because it is. I think it's
called tuple processing, but I read about it so long ago (3-4 years)
that I'm not sure of its name or many of the details of its
implementation. I'll just have to guess, unless someone can steer me
toward some documentation.

BTW, check out the POV rendered images printed in the Jan and Feb '93
CompuServe magazine in the 'Graphic of the month' section.

Chris @ ViewTouch, Inc.
====================================


HOW MANY ATARI MACHINES CAN -YOU- NETWORK?
------------------------------------------
-=> In the "
Atari Corporation Online" category (14)
-=> from the "
FALCON 030 - Help and Questions" topic (41)

Message 41 Tue Feb 02, 1993
EXPLORER.1 [] Ron [] at 00:16 EST

PowerDOS/PowerNET from PowerPoint Software works well on the Falcon030
LocalTalk port. On this end, there is a Falcon, TT, Mega STe and a
classic 2.5 meg 520 ST connected and talking. The 520 ST is connected
via the MIDI ports, the other computers are on the LAN using standard
LocalTalk connectors and phone wire. It is a peer to peer network, any
or all computers can be servers. I hear the latest beta version is
taking advantage of the DSP in the Falcon.

Ron @ Atari Explorer Magazine
====================================




###### PERUSING COMPUSERVE
###### By Michael D. Mortilla
###### ---------------------------------------------------------------


"
There was never in the world two opinions alike, anymore than two hairs
or two grains. Their most universal quality is diversity."

Michel E. de Montaigne [1533-92]


We all know that CompuServe is about as diverse as you can get. And it
can be generally be assumed that within a particular forum, the topics
will stay reasonably within the scope of the common interest of the
forum members. But this week, and in recent weeks as well, the range of
topics in both the Ataripro and Atariarts forums has been quite wide in
scope, from paring down the military to speculation on why some
government programs aimed at helping people are ineffective.

So what? You might ask. What's the difference what is discussed in the
forums? Glad you asked <g>. What seems to be happened more and more
here is that the members of the Atari forums are working together as a
true "
users group" and not "just" a collection of computer users who
happen to call CIS to get the latest Shareware, news on their favorite
computer or find a bargain for their next piece of hardware or software.
Oh, that happens too, to be sure! And there may be no better place to
get up to date information, professional help and access to a large
library of information. But what seems more important is that we
Atarians here on CIS are getting to know one another quite well.

It's not unusual for members to be referred to by their first names in a
string which they are not active in at that time. For example, if we're
talking about QCIS (the program to automate your CIS time, and save big
bucks) then someone might mention Jim in passing. Most of us know who
that is. If we really liked a new Warp 9 screen saver, then we might
mention how much Charles has done for the ST. But again, you might ask
"
So what?" What's you point? Well, the point is that we are all
sitting in out little rooms typing on some plastic keys in a process
which was supposed to create more distance between humans. But the fact
is that we are coming closer as people and becoming friends (or in some
cases, adversaries). Our online communications are becoming
impassioned, temperamental, defensive, supportive, derogatory,
sarcastic, wry, dry and spry.

In short, we are evolving into electro-organic beings! We are able to
use our microprocessors in conjunction with our intellect and motor
skills, to communicate on an ongoing basis. Akin to this skill was the
development of language, which may have been responsible for our
development from being simply furry creatures that walked a little funny
to the most diverse and productive creatures on the planet (if not the
universe).

But this time we are developing and communicating on a much larger scale
(nationally and internationally). Again, we've been doing this for a
long time too, via telephone, letter, and intercontinental visits. But
never with such frequency and fluency, and with so

  
many people at once.
It's a recipe for chaos, but it's happening in a highly organized
fashion, and developing at a pace greater than anyone might have
expected.

Ironically, as with any form of competitive business, there is "patron"
envy. We are free to mention names here, but we all know who the major
online services are. While envy is not specifically mentioned in any of
the recent messages, there seems to be a scent of it in the air.
'They've got so and so as their "official" support center'; 'They've got
so and so many more users"; 'They're online time is cheaper'; 'They're
online time is more cost effective'; and so on.

Competition is great, but a time may someday come when these differences
may not exist anymore, and we'll all be able to access all the services,
sort of in the same way that phone companies work. If AT&T is my
"carrier" I can call Ron, who might be on GTE and we can set up a
conference call with Boris on Sprint and Brad on MCI. We'll all pay our
respective carriers for the services and time we use of theirs, but if I
use some AT&T and some MCI, it's all on my bill from GTE (who runs my
local area). Truly a one world network of communication.

In many futuristic views of life on our planet, there is the view that
we will someday be one people, with one language and common goals for
this race of homo-sapiens. This is desirable, in my opinion, and a step
in that direction may be the kind of intercontinental communications we
are experiencing on CIS and elsewhere.

The next step might well be interaction, in real time, between the
online services. We could access Genie from CompuServe, Delphi from
PAN, and Prodigy from the MUSOBBS. This may not be a very popular idea
in the corporate offices of any of these services right now, but are
there any subscribers to any of these online services who *wouldn't*
want to be able to have that kind of access? I think not. And what
would that do for online time? It would skyrocket. Right through the
roof! The result? Cheaper communications on our computers and
increased profits for all the services as well as an even wider network
of communication, information and cooperation. It almost sounds too
good to be true.

Yeah, yeah, I know, there are just too many details to work out, too
many diverse sources of income and collection, and the whole competition
thing is down the drain. The services would actually have to start
cooperating with each other! The subscribers, on the other hand, would
have no problem adjusting immediately.

The stage for this kind of development is being set in a number of ways.
Apple & IBM joining forces? Atari with a machine that reads IBM
programs? A "Gemulator" that lets an IBM read Atari programs and a
device that lets you read Mac programs on your Atari! These things are
real, or close to reality, and will serve to bridge the communication
breakdown between platforms.

The gap between people is somewhat wider and might take more than simple
reprogramming and design modifications, but it can be done. And once we
are face to face (screen to screen?), up close and personal, we might
discover that we're not all that different after all. We can "get
along," as Rodney King questioned during the LA riots last spring. And
we can cooperate in a meaningful, progressive way *IF* we are given the
opportunity to do so and follow through with the effort on an individual
basis.

Thanks for letting me diverge form the "usual" reporting of activity in
the Atari forums on CompuServe. In a way, I really don't feel I have
diverged, but just reported a different scope of activity (and dreamed a
little).

Until we meet again...




###### ATARIUSER MAGAZINE REVIEWS
###### Copyright (c)1993 AtariUser Magazine
###### ---------------------------------------------------------------


This column MAY NOT BE REPRINTED without the written permission of
AtariUser Magazine. For more information, see the AtariUser reprint
specifications at the end of this Z*Net issue.


GFA-BASIC Toolkit, Volume 1
How-to, Hands-on
Book; ST, STe, TT

Designed for the beginning and intermediate GFA Basic Programmer, The
GFA Basic Toolkit includes the manual and a diskette containing GFA
Basic routines, functions and procedures that can be merged into GFA
Basic programs in Version 2.0 or above. It is not designed to be a
tutorial, but rather to provide building blocks for your own programs.
The routines are written by many contributing programmers and cover
topics such as Graphics, Video Effects, Basic I/O, Sound and Music, and
keyboard and mouse. Each routine contains a routine number, a numerical
designation of the routines compatibility with earlier versions of GFA
Basic, a brief description of the routine, the filename under which the
routine is stored on the accompanying Toolkit diskette, description of
how the routine is called, the parameters, its use within the calling
program and an example of the routine. A listing of each routine is
also provided at the end of the book.

I found the routines to be very well written, and as a tutorial for
learning by example, each routine introduces the beginning programmer to
more sophisticated methods of programming and programming style.
Particularly valuable utilities are included that will prevent
programmers from having to reinvent the wheel in each of their own
works. Center_print displays a given text screen from the center of the
video display outward. It can be used with all three screen
resolutions. The mouse_up procedure holds the execution of a GFA Basic
program until the mouse button is released. By using this routine,
especially in compiled programs after every mouse event will help
eliminate the accidental selection of another button. The most useful
routines are those in the Input/Output Unit which determine the current
directory path, format the floppy, set the write protect file or hidden
file attribute and copy a disk file to another file name. These
utilities can be used in any GFA Basic programs that write to a
configuration file.

The toolkit is well worth its price and is an excellent addition to
anyone's library of utilities. GFA-BASIC Toolkit, Volume 1, by John
Hutchinson (of Fair-Dinkum Software), $34.95 with disk from Taylor Ridge
Books. -- Kevin Festner


ButtonzBASIC
Push-button GFA Interface
Utility; ST, STe, TT, Falcon

ButtonzBASIC is an attractive, mouse driven shell utility combining all
aspects of GFA BASIC programming into one integrated graphic operated
environment, thus replacing the GFA MENU and MENUX utilities. A GFA
BASIC programmer can edit, create, compile, set compiler options, link
with as many objects as desired, execute GFA BASIC Programs and even
perform all file and disk operations without having to leave the
environment. ButtonzBASIC can be run on any size Atari ST/STe/TT
machine, and supports all ST screen resolutions.

To test the effectiveness of ButtonzBASIC, I developed, compiled,
linked, and ran a test program without leaving the environment. By
pressing the Edit button from the ButtonzBASIC Main Screen, it was quick
and easy to go between the Utility and the GFA BASIC Editor/Interpreter
and back. After development on the editor, I set the compile options
and compiled the source code and then linked it to the objects that I
added to the Object List from ButtonzBASIC's Setup Configuration
Utility. ButtonzBASIC allows the linked program to have a different
name from the source code file and allows the source code to be compiled
into a TTP, TOS, PRG or ACC. Without leaving the interface, I then ran
the compiled program from ButtonzBASIC by using the Test function,
formatted a disk, created a folder, and copied the test program to that
disk. ButtonzBASIC didn't do anything that I couldn't do with GFA
BASIC's included utilities or the desktop, but it did make everything
easy to use and immediately at hand.

The small manual accompanying ButtonzBASIC provides the barest of
information on operation. However, the tool is so easy to use that the
meager size of the manual didn't bother me as much as some of the
questionable attempts at humor in "cute" descriptions of obvious
functions such as Quit. The description accompanying, for example, the
EXECUTE PROGRAM reads, "Well now, any idea what this button might do?
Not to hard, is it!" Only the drummer rim-shot is missing.

ButtonzBASIC is well worth the $44.95 price for those who use GFA BASIC
regularly. But for occasional users, I think it might be a bit pricey
for the convenience it offers. From MagicSoft/Micro Computer Depot, 224
O'Neil Court, Suite 14, Columbia, SC 29223, phone 803-788-5165.
-- Kevin Festner


World Class Soccer
Second Class
Game; Lynx

Atari's latest addition to the sports library is World Class Soccer, a
portable version of the worldwide sport for one or two players. Basic
soccer rules and penalties apply, including throw-ins, corner kicks, and
fouls. Game options allow setting the length of the game (from 10 to 90
minutes), the field conditions, and the computer difficulty level.

Ball control is effortless, with automatic dribbling and easy passing
and kicking controls. On defense, you can steal the ball by kicking or
with a "tackle", and you have control of the goalie and all squad
members. The screen scrolls from side to side, and zooms in and out of
the action as needed.

Even with good game ideas, World Class Soccer is sandbagged with
weaknesses that hurt the gameplay. Control automatically goes to the
man closest to the ball, which causes quick changes when it enters a
crowd. The screen often focuses too closely on the ball making long
passes impossible to coordinate, as you may control a player or goalie
who is off-screen. Although teams from a hundred countries are
available, the only difference is the flag shown.

Graphic images and sprites are respectably drawn and animated, and look
good regardless of their size. On the down side, the scaling occurs too
slowly to be effective, while the scrolling is too fast and jumpy.
Sounds are uninspiring, composed mostly of a bouncing soccer ball mixed
with periodic whistle blows and a crude crowd cheer.

This game has the ingredients for a quality soccer game, but assembles
them into a disappointing ensemble that could have been better. While
the hard-to-follow game action can be overcome, only devoted soccer fans
will care to invest the time that World Class Soccer requires for
mastery. Atari Corp., for the Atari Lynx, $29.95. --Robert Jung


COPYIST DTP
New Version Scores Hit
MIDI; ST, STe, TT

First off, Dr. T's Software is NOT gone from the Atari market, no matter
how persistant the rumor. They've recently updated the best selling
Atari titles, and Copyist is one of those.

My first chance to experiment with Dr.T's COPYIST came a few years ago,
when the earliest version of the program was released. I was fascinated
with the idea of being able to turn musical ideas into a printed score
without the laborious work of transcribing. I was disappointed. The
Copyist used to be a painfully difficult program, unfriendly, buggy,
copy-protected, and willfully ugly.

Much of that has changed since the first release, and Copyist DTP has
been reshaped by its programmers. Copyist DTP is no longer copy-
protected, and once the simple hard drive installation is completed, you
have immediate access to all of the program functions. Additionally, if
you're working with Dr.T's MPE shell you can transfer from Copyist to
OMEGA or X-OR inside that environment, giving you access to Dr.T's
version of multitasking. The downside of this is that the program
blocks access to all desk accessories.

The program itself is a lot more fun to work with now. A full menu bar
is now included, with key combinations available for most commands.
Full mouse access helps, too, making it easier to get around inside the
score that's being edited. It's now possible to easily enter new
sections into a score, using the mouse and computer keyboard, and score
editing is no longer torturous for the user. The remaining aggravation
is that the screen is redrawn with every editing change.

Copyist DTP is also flexible in both input and output. You can enter a
score from the computer keyboard, if so moved, complete with full
ornaments. The easiest way, of course, is to create a file using a
sequencer, and import a Type 1 MIDI file (or a file from Dr.T's own
sequencers, KCS and OMEGA.)

Output can be generated for full scores or parts, in a variety of
formats ranging from dot-matrix and laser printers to EPS and TIFF
files. The manual is easy to understand, detailed without needless
complexity, and does a good job of guiding the reader through the
program.

Copyist DTP has grown into a full professional tool, one that requires
work on the part of the user (most of which is related to the art of
transcribing music, rather than the program) but provides a satisfying
environment for the user, and a thoroughly satisfying end product.
Copyist DTP V.1.7, $399, by Dr.T's Music Software, 100 Crescent Road,
Ste.1B, Needham, MA 02194 -- Steve McDonald




###### THE FUNNY FARM
###### By Bob Smith
###### ---------------------------------------------------------------


It has been awhile since we visited the farm and I just thought a visit
at this time of the year would warm your hearts, tickle your funny bone,
provide you with some knee slapping and just get that old tummy into a
side splitting guffaw. Now that we have your complete exercise program
set out, it is time to go to the farm....

Every New Year we sit down with the children and try to decide if we
should start a family.

One of my New Year's resolutions is to take control of my life - and
stop blaming the Hoover Administration.

I'm still recovering from our New Year's celebration this year.
Partying is such sweet sorrow.

On New Year's Day the president of the company put up motivational signs
all over the place that said, "Do It Now!" There was one in front of
everyone's desk. In just the first week, he was amazed by the results.
Three salesmen asked for a raise, the bookkeeper eloped with the
accountant and the mail room boy headed west to become a movie producer.

What's more difficult, being an air controller at O'Hare International
Airport over the holidays -- or folding a king size contour sheet?

I have a friend who keeps track of all the latest fads. He tells me
this year boomerangs are coming back.

On the campaign trail, George Bush had visited an old folks home. He
spotted a man sitting alone and said, "Do you know who I am?" "No, I'm
sorry, I don't," the man answered, "but I think they might be able to
tell you up at the front desk."

As governor of California, Ronald Reagan was invited to speak in Mexico
City. He gave what he thought was a rousing speech, but received only
polite applause when he was finished. The speaker who followed spoke in
Spanish, which Reagan didn't understand, and was vigorously applauded
throughout the entire speech. Trying to hide his embarrassment, Reagan
began applauding sooner and longer that anyone else, until his
ambassador leaned oure and whispered "I wouldn't do that if I were you.
He's the translator for your speech."

Ross Perot really didn't stand much chance of a chance in this year's
presidential race. It's really hard for a guy with $3 billion to go
around saying something's wrong with the country.

It's actually a good thing we aren't all millionaires. If we were,
who'd pay the taxes?

We've added these recorded messages to our companies answering machine:
"If you are calling to place an order, press 1." "If you are calling to
send a payment, press 2." "If you are calling to complain, press
3973251973230654095."

Quotes Of The Month
===================

"People don't remember you for all the good things you do. They
remember the time you blew a giant bubble out of your nose."
- Donna Barr

"People will accept your idea much more readily if you tell them
Benjamin Franklin said it."
- David Comins

" "
- Marcel Marceau

"You cannot do a kindness too soon, for you never know how soon it will
too late."
- Ralph Waldo Emerson


I often listen to the police band on my CB radio. Once I dialed 911 and
dedicated a crime to my girlfriend.

My sister lives in a high-crime area, but she's trying to see the bright
side of her situation. For instance, the other day a burglar managed to
force open one of the windows that had been stuck for years.

A Texan was bragging about his property to his visiting brother-in-law
from New York. "I can get into my car, drive all day, and still be on
my own land." "Yeah," said the New Yorker, "I had a car like that once,
too."

A tourist in Las Vegas was approached by a stranger who asked, "Can you
spare $25 bucks? I have no place to sleep and I haven't eaten in two
days." "How do I know you're not going to just gamble it away?" "Oh,
don't worry about that," replied the stranger. "Gambling money I've
got."

A man was hired to paint a church, but he discovered he severly under-
bid the job. To make up for the loss, he figured he'd just add a little
water to the paint. When he finished the job, the church looked pretty
good. But after only a few days, the paint started peeling off in
sheets. It looked horrible. "Oh no!" he cried in guilt and
embarrassment. "Now what am I going to do?" A deep voice from above
answered him: "Repaint and thin no more."

I guess that's enough exercise for this month. Just remember, laughter
is the best medicine, then would someone please explain to me why I keep
getting these large doctor's bills. Until the next time, keep smiling.




###### Z*NET/AEO FNET SUPPORT BBS
###### Compiled by Ron Kovacs
###### ---------------------------------------------------------------


*SOME* systems have not been listed as they were NOT included in a
recent FNET information date file.

The following systems are part of the AEO/Z*Net Online Conference in the
FNET. These systems participate in the conference which receive the
latest editions of Atari Explorer Online Magazine and Z*Net Atari Online
magazine weekly.


8 Jeff Bath Universal ST 414-496-0724
45 Mike Hawkins The Prairie Chip ][ 307-632-7958
66 Don Liscombe The Brewery 416-683-3089
72 Russell Schwartz STEP BBS 503-297-6542
74 Lamarr Kelley H.A.U.G. BBS 205-722-0900
94 Jerry Cross Facts Line 1 313-736-3920
123 Rick Berry EastSide BBS 618-254-6077
133 Dean Lodzinski Hologram Inc. 908-727-1914
168 Bob Dolson C.C.B.B.S. 609-451-7475
181 Brett Hainley NovelConcepts BBS 713-729-7555
182 Gary Mcallister Hillside 206-362-2317
204 Steve Rider The Closet Door 408-736-8069
224 Dick Pederson Flash BBS 314-275-2040
287 Walter Hudson Starlight BBS 215-879-8886
304 Bill Scull The Twilight Zone 407-831-1613
307 Norstar PayBax BBS 302-836-4816
319 J. Townsend Atari Base 408-745-2196
390 Joe Burke Bear's Den 803-574-6738
410 Smitty ACE Information 513-233-9500
423 White Seeker BILINE BBS 303-791-2592
462 Brian Watters Atari ST Connection 209-436-8156
467 Robin Sherwood Forest 718-522-0768
478 Dennis Mcguire Spectrum Atari Group 814-833-4073
504 Quartermaster Media 2000 410-360-1356
523 Lesley-dee Dylan Leftover Hippies BBS 416-466-8931
546 Mark Antolik Bear Swamp BBS 513-644-0714
576 The Scottsman The Loch BBS 818-766-5277
592 Drazil Reptillian The O-Mayer V BBS 213-732-0229
593 Ron Kovacs Z*Net News Service 908-968-8148
595 Barry Torrance Temple of Doom 403-436-0328
596 Jay L. Jones Super 68 206-630-1261
602 Bruce Faulkner Cartoon Haven BBS 719-574-7406
610 Frank Kish The Songwriter's Den 908-859-5999
619 Milt Boren Tron 2 BBS 416-336-1236
623 Shawn Zweers Radio STation 416-934-6801
632 Clueman London Smog BBS 714-546-2152
633 Randy Rodrock The Dark STar BBS 801-269-8780
642 Wiz Hero's Haven 304-525-3339
647 Tom Allard E.H.C.R. 203-528-7693
648 Waltzer The Mosh Bit 206-574-1531
652 Mr. Pengo PengoLand 818-708-8576
655 Roger Allman Wizzard's Castle 803-469-6988
657 Scott Haynes The Round Table BBS 513-528-5833
658 Scott Haynes Cin'Tari OnLine 513-528-7463
669 Al Peterson Dateline: Atari BBS Brooklyn, NY
670 Martin Crommie Puddle City 503-289-9429
675 Stan Sharp Eleventh Hour BBS 706-796-3805
678 Kim Stahn A.C.O.R.N. 219-744-1396
685 Gary Gorski JACG BBS 201-690-5224
689 David Barker Speedy's Raceway 513-353-4098
690 Kerry Bowman Progressive Atari ST 503-686-3276
693 Chris Thorpe Z*Net South Pacific 644-4762-852
701 John Curtis Conqueror Connection 817-539-8228
702 Long John Silver Mother of All BBSs 416-332-5810
706 Bob Brodie Z*Net Golden Gate 510-373-6792
729 Adrian Gruber **StarBase1** 407-381-2610
734 Max Denebian Alternate Eternities 503-649-7915
746 Bill Butler WORLD SPACE 604-420-2647
754 Dave Lloyd Skyline BBS 303-457-0320
755 Bob Smith InnerCore 407-294-5183
756 Joseph Wilson Hidden STar Services 503-463-9022
757 Tom Denison CHAOS BBS 517-394-6852
758 David Scarpa W.M.A.U.G Junction 413-786-3870



**--DELPHI SIGN-UP--** **--GENIE SIGN-UP--**
============================|============================
To sign up for DELPHI call | To sign up for GENIE call
(with modem) 800-695-4002. | (with modem) 800-638-8369.
Upon connection hit return | Upon connection type HHH
once or twice. At Password: | and hit return. Wait for
type ZNET and hit <return>. | the U#= prompt and type in
| the following: XTX99436,
| GEnie and hit return.
============================|============================
**--COMPUSERVE SIGN-UP--**
------------------
To sign up for CompuServe service call (with phone) (800)
848-8199. Ask for operator #198. You will then be sent a
$15.00 free membership kit.
=========================================================
**--ATARINET INFORMATION--**
--------------------
If you'd like further information or would like to join
AtariNet-please contact one of the following via AtariNet
or Fido: Bill Scull Fido 1:363/112 AtariNet 51:1/0, Dean
Lodzinski Fido 1:107/633 AtariNet 51:4/0, Terry May Fido
1:209/745 AtariNet 51:2/0, Tony Castorino Fido 1:102/1102
AtariNet 51:3/0, Don Liscombe AtariNet 51:5/0, Daron
Brewood Fido 2:255/402 AtariNet 51:6/0. You can also call
the Z*Net News Service at (908) 968-8148 for more info.
========================================================================
Reprints from the GEnie ST Roundtable are Copyright (c)1993, Atari
Corporation and the GEnie ST RT. Reprints from CompuServe's AtariArts,
AtariPro, AtariVen, or Aportfolio Forums are Copyright (c)1993, CIS.
========================================================================
Reprints from AtariUser Magazine are Copyright(c)1993, AtariUser. NO
AU article MAY BE REPRINTED without the written permission of the
publisher. You can subscribe and read ALL of the informative articles
each and every month by contacting AU at (818) 246-6277. For $15.00 you
will receive 12 issues. Send your payment to AtariUser Magazine, 249
North Brand Boulevard, Suite 332, Glendale, California, USA, 91203.
Foreign delivery is $30.00 in US funds.
========================================================================
Atari is a registered trademark of Atari Corporation. Atari Falcon030,
TOS, MultiTOS, NewDesk and BLiTTER, are trademarks of Atari Corporation.
All other trademarks mentioned in this publication belong to their
respective owners.
========================================================================
**--** Z*NET OFFICIAL INFORMATION **--**
=========================================================
Z*Net Atari Online Magazine is a weekly online publication covering the
Atari and related computer community. Material published in this issue
may be reprinted under the following terms only: articles must remain
unedited and include the issue number and author at the top of each
article reprinted. Reprint permission is granted, unless otherwise
noted at the beginning of the article, to registered Atari user groups
and not for profit publications. Opinions present herein are those
of the individual authors and do not reflect those of the staff. This
publication is not affiliated with the Atari Corporation. Z*Net, Z*Net
News Service, Z*Net International, Rovac, Z*Net Atari Online and Z*Net
Publishing are copyright (c)1993, Syndicate Publishing, PO Box 0059,
Middlesex, NJ 08846-0059, Voice: (908) 968-2024, BBS: (908) 968-8148,
(510) 373-6792.
===~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==
Z*Net Atari Online Magazine
Copyright (C)1993, Syndicate Publishing - Ron Kovacs
===~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==


← previous
next →
loading
sending ...
New to Neperos ? Sign Up for free
download Neperos App from Google Play
install Neperos as PWA

Let's discover also

Recent Articles

Recent Comments

Neperos cookies
This website uses cookies to store your preferences and improve the service. Cookies authorization will allow me and / or my partners to process personal data such as browsing behaviour.

By pressing OK you agree to the Terms of Service and acknowledge the Privacy Policy

By pressing REJECT you will be able to continue to use Neperos (like read articles or write comments) but some important cookies will not be set. This may affect certain features and functions of the platform.
OK
REJECT