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Uninformed
 · 28 Dec 2019

  

Temporal Return Addresses: Exploitation Chronomancy
skape
mmiller@hick.org
Last modified: 8/6/2005


1) Foreword

Abstract: Nearly all existing exploitation vectors depend on some knowledge of
a process' address space prior to an attack in order to gain meaningful
control of execution flow. In cases where this is necessary, exploit authors
generally make use of static addresses that may or may not be portable between
various operating system and application revisions. This fact can make
exploits unreliable depending on how well researched the static addresses were
at the time that the exploit was implemented. In some cases, though, it may
be possible to predict and make use of certain addresses in memory that do not
have static contents. This document introduces the concept of temporal
addresses and describes how they can be used, under certain circumstances, to
make exploitation more reliable.

Disclaimer: This document was written in the interest of education. The
author cannot be held responsible for how the topics discussed in this
document are applied.

Thanks: The author would like to thank H D Moore, spoonm, thief, jhind,
johnycsh, vlad902, warlord, trew, vax, uninformed, and all the friends of
nologin!

With that, on with the show...


2) Introduction

A common impediment to the implementation of portable and reliable exploits is
the location of a return address. It is often required that a specific
instruction, such as a jmp esp, be located at a predictable location in memory
so that control flow can be redirected into an attacker controlled buffer.
This scenario is more common on Windows, but applicable scenarios exist on
UNIX derivatives as well. Many times, though, the locations of the
instructions will vary between individual versions of an operating system,
thus limiting an exploit to a set of version-specific targets that may or may
not be directly determinable at attack time. In order to make an exploit
independent of, or at least less dependent on, a target's operating system
version, a shift in focus becomes necessary.

Through the blur of rhyme and reason an attacker might focus and realize that
not all viable return addresses will exist indeterminably in a target process'
address space. In fact, viable return addresses can be found in a transient
state throughout the course of a program's execution. For instance, a pointer
might be stored at a location in memory that happens to contain a viable two
byte instruction somewhere within the bytes that compose the pointer's
address. Alternatively, an integer value somewhere in memory could be
initialized to a value that is equivalent to a viable instruction. In both
cases, though, the contents and locations of the values will almost certainly
be volatile and unpredictable, thus making them unsuitable for use as return
addresses.

Fortunately, however, there does exist at least one condition that can lend
itself well to portable exploitation that is bounded not by the operating
system version the target is running on, but instead by a defined window of
time. In a condition such as this, a timer of some sort must exist at a
predictable location in memory that is known to be updated at a constant time
interval, such as every second. The location in memory that the timer resides
at is known as a temporal address. On top of this, it is also important for
the attacker determine the scale of measurement the timer is operating on,
such as whether or not it's measured in epoch time (from 1970 or 1601) or if
it's simply acting as a counter. With these three elements identified, an
attacker can attempt to predict the periods of time where a useful instruction
can be found in the bytes that compose the future state of any timer in
memory.

To help illustrate this, suppose an attacker is attempting to find a reliable
location of a jmp edi instruction. The attacker knows that the program being
exploited has a timer that holds the number of seconds since Jan. 1, 1970 at a
predictable location in memory. By doing some analysis, the attacker could
determine that on Wednesday July 27th, 2005 at 3:39:12PM CDT, a jmp edi could
be found within any four byte timer that stores the number of seconds since
1970. The window of opportunity, however, would only last for 4 minutes and 16
seconds assuming the timer is updated every second.

By accounting for timing as a factor in the selection of return addresses, an
attacker can be afforded options beyond those normally seen when the address
space of a process is viewed as unchanging over time. In that light, this
document is broken into three portions. First, the steps needed to find,
analyze, and make use of temporal addresses will be explained. Second,
upcoming viable opcode windows will be shown and explained along with methods
that can be used to determine target time information prior to exploitation.
Finally, examples of commonly occurring temporal addresses on Windows NT+ will
be described and analyzed to provide real world examples of the subject of
this document.

Before starting, though, it is important to understand some of the terminology
that will be used, or perhaps abused, in the interest of conveying the
concepts. The term temporal address is used to describe a location in memory
that contains a timer of some sort. The term opcode is used interchangeably
with the term instruction to convey the set of viable bytes that could
partially compose a given temporal state. The term update period is used to
describe the amount of time that it takes for the contents of a temporal
address to change. Finally, the term scale is used to describe the unit of
measure for a given temporal address.


3) Locating Temporal Addresses

In order to make use of temporal addresses it is first necessary to devise a
method of locating them. To begin this search it is necessary that one
understand the attributes of a temporal address. All temporal addresses are
defined as storing a time-associated counter that increments at a constant
interval. For instance, an example would be a location in memory that stores
the number of seconds since Jan. 1, 1970 that is incremented every second. As
a more concrete definition, all time-associated counters found in memory are
represented in terms of a scale (the unit of measure), an interval or period
(how often they are updated), and have a maximum storage capacity (variable
size). If any these parts are unknown or variant for a given memory location,
it is impossible for an attacker to consistently leverage it for use as
time-bounded return address because of the inability to predict the byte
values at the location for a given period of time.

With the three major components of a temporal address identified (scale,
period, and capacity), a program can be written to search through a process'
address space with the goal of identifying regions of memory that are updated
at a constant period. From there, a scale and capacity can be inferred based
on an arbitrarily complex set of heuristics, the simplest of which can
identify regions that are storing epoch time. It's important to note, though,
that not all temporal addresses will have a scale that is measured as an
absolute time period. Instead, a temporal address may simply store the number
of seconds that have passed since the start of execution, among other
scenarios. These temporal addresses are described as having a scale that is
simply equivalent to their period and are for that reason referred to as
counters.

To illustrate the feasibility of such a program, the author has implemented an
algorithm that should be conceptually portable to all platforms, though the
implementation itself is limited to Windows NT+. The approach taken by the
author, at a high level, is to poll a process' address space multiple times
with the intention of analyzing changes to the address space over time. In
order to reduce the amount of memory that must be polled, the program is also
designed to skip over regions that are backed against an image file or are
otherwise inaccessible.

To accomplish this task, each polling cycle is designed to be separated by a
constant (or nearly constant) time interval, such as 5 seconds. By increasing
the interval between polling cycles the program can detect temporal addresses
that have a larger update period. The granularity of this period of time is
measured in nanoseconds in order to support high resolution timers that may
exist within the target process' address space. This allows the program to
detect timers measured in nanoseconds, microseconds, milliseconds, and
seconds. The purpose of the delay between polling cycles is to give temporal
address candidates the ability to complete one or more update periods. As
each polling cycle occurs, the program reads the contents of the target
process' address space for a given region and caches it locally within the
scanning process. This is necessary for the next phase.

After at least two polling cycles have completed, the program can compare the
cached memory region differences between the most recent view of the target
process' address space and the previous view. This is accomplished by walking
through the contents of each cached memory region in four byte increments to
see if there is any difference between the two views. If a temporal address
exists, the contents of a the two views should have a difference that is no
larger than the maximum period of time that occurred between the two polling
cycles. It's important to remember that the maximum period can be conveyed
down to nanosecond granularity. For instance, if the polling cycle period was
5 seconds, any portion of memory that changed by more than 5 seconds, 5000
milliseconds, or 5000000 microseconds is obviously not a temporal address
candidate. To that point, any region of memory that didn't change at all is
also most likely not a temporal address candidate, though it is possible that
the region of memory simply has an update period that is longer than the
polling cycle.

Once a memory location is identified that has a difference between the two
views that is within or equal to the polling cycle period, the next step of
analysis can begin. It's perfectly possible for memory locations that meet
this requirement to not actually be timers, so further analysis is necessary
to weed them out. At this point, though, memory locations such as these can
be referred to as temporal address candidates. The next step is to attempt to
determine the period of the temporal address candidate. This is accomplished
by some rather silly, but functional, logic.

First, the delta between the polling cycles is calculated down to nanosecond
granularity. In a best case scenario, the granularity of a polling cycle that
is spaced apart by 5 seconds will be 5000000000 nanoseconds. It's not safe to
assume this constant though, as thread scheduling and other non-constant
parameters can affect the delta between polling cycles for a given memory
region. The next step is to iteratively compare the difference between the
two views to the current delta to see if the difference is greater than or
equal to the current delta. If it is, it can be assumed that the difference
is within the current unit of measure. If it's not, the current delta should
be divided by 10 to progress to the next unit of measure. When broken down,
the progressive transition in units of measurement is described in figure 3.1.


Delta Measurement
---------------------------
1000000000 Nanoseconds
100000000 10 Nanoseconds
10000000 100 Nanoseconds
1000000 Microseconds
100000 10 Microseconds
10000 100 Microseconds
1000 Milliseconds
100 10 Milliseconds
10 100 Milliseconds
1 Seconds

Figure 3.1: Delta measurement reductions


Once a unit of measure for the update period is identified, the difference is
divided by the current delta to produce the update period for a given temporal
address candidate. For example, if the difference was 5 and the current delta
was 5, the update period for the temporal address candidate would be 1 second
(5 updates over the course of 5 seconds). With the update period identified,
the next step is to attempt to determine the storage capacity of the temporal
address candidate.

In this case, the author chose to take a shortcut, though there are most
certainly better approaches that could be taken given sufficient interest.
The author chose to assume that if the update period for a temporal address
candidate was measured in nanoseconds, then it was almost certainly at least
the size of a 64-bit integer (8 bytes on x86). On the other hand, all other
update periods were assumed to imply a 32-bit integer (4 bytes on x86).

With the temporal address candidate's storage capacity identified in terms of
bytes, the next step is to identify the scale that the temporal address may be
conveying (the timer's unit of measure). To accomplish this, the program
calculates the number of seconds since 1970 and 1601 between the current time
minus at least equal the polling cycle period and the current time itself.
The temporal address candidate's current value (as stored in memory) is then
converted to seconds using the determined update period and then compared
against the two epoch time ranges. If the candidate's converted current value
is within either epoch time range then it can most likely be assumed that the
temporal address candidates's scale is measured from epoch time, either from
1970 or 1601 depending on the range it was within. While this sort of
comparison is rather simple, any other arbitrarily complex set of logic could
be put into place to detect other types of time scales. In the event that
none of the logic matches, the temporal address candidate is deemed to simply
have a scale of a counter (as defined previously in this chapter).

Finally, with the period, scale, and capacity for the temporal address
candidate identified, the only thing left is to check to see if the three
components are equivalent to previously collected components for the given
temporal address candidate. If they differ in orders of magnitude then it is
probably safe to assume that the candidate is not actually a temporal address.
On the other, consistent components between polling cycles for a temporal
address candidate are almost a sure sign that it is indeed a temporal address.

When everything is said and done, the program should collect every temporal
address in the target process that has an update period less than or equal to
the polling cycle period. It should also have determined the scale and size
of the temporal address. When run on Windows against a program that is
storing the current epoch time since 1970 in seconds in a variable every
second, the following output is displayed:


C:\>telescope 2620
[*] Attaching to process 2620 (5 polling cycles)...
[*] Polling address space........

Temporal address locations:

0x0012FE88 [Size=4, Scale=Counter, Period=1 sec]
0x0012FF7C [Size=4, Scale=Epoch (1970), Period=1 sec]
0x7FFE0000 [Size=4, Scale=Counter, Period=600 msec]
0x7FFE0014 [Size=8, Scale=Epoch (1601), Period=100 nsec]


This output tells us that the address of the variable that is storing the
epoch time since 1970 can be found at 0x0012FF7C and has an update period of
one second. The other things that were found will be discussed later in this
document.


3.1) Determining Per-byte Durations

Once the update period and size of a temporal address have been determined, it
is possible to calculate the amount of time it takes to change each byte
position in the temporal address. For instance, if a four byte temporal
address with an update period of 1 second were found in memory, the first byte
(or LSB) would change once every second, the second byte would change once
every 256 seconds, the third byte would change once every 65536 seconds, and
the fourth byte would change once every 16777216 seconds. The reason these
properties are exhibited is because each byte position has 256 possibilities
(0x00 to 0xff inclusive). This means that each byte position increases in
duration by 256 to a given power. This can be described as shown in figure
3.2. Let x equal the byte index starting at zero for the LSB.


duration(x) = 256 ^ x

Figure 3.2: Period independent byte durations

The next step to take after determining period-specific byte durations is to
convert the durations to a measure more aptly accessible assuming a period
that is more granular than a second. For instance, figure shows that if each
byte duration is measured in 100 nanosecond intervals for an 8 byte temporal
address, a conversion can be applied to convert from 100 nanosecond intervals
for a byte duration to seconds.


tosec(x) = duration(x)/107

Figure 3.3: 100 nanosecond byte durations to seconds


This phase is especially important when it comes to calculating viable opcode
windows because it is necessary to know for how long a viable opcode will
exist which is directly dependent on the direction of the opcode byte closest
to the LSB. This will be discussed in more detail in chapter 4.


4) Calculating Viable Opcode Windows

Once a set of temporal addresses has been located, the next logical step is to
attempt to calculate the windows of time that one or more viable opcodes can
be found within the bytes of the temporal address. It is also just as
important to calculate the duration of each byte within the temporal address.
This is the type of information that is required in order to determine when a
portion of a temporal address can be used as a return address for an exploit.
The approach taken to accomplish this is to make use of the equations provided
in the previous chapter for calculating the number of seconds it takes for
each byte to change based on the update period for a given temporal address.
By using the tosec function for each byte index, a table can be created as
illustrated in figure 4.1 for a 100nanosecond 8 byte timer.


Byte Index Seconds (ext)
------------------------
0 0 (zero)
1 0 (zero)
2 0 (zero)
3 1 (1 sec)
4 429 (7 mins 9 secs)
5 109951 (1 day 6 hours 32 mins 31 secs)
6 28147497 (325 days 18 hours 44 mins 57 secs)
7 7205759403 (228 years 179 days 23 hours 50 mins 3 secs)

Figure 4.1: 8 byte 100ns per-byte durations in seconds


This shows that any opcodes starting at byte index 4 will have a 7 minute and
9 second window of time. The only thing left to do is figure out when to
strike.


5) Picking the Time to Strike

The time to attack is entirely dependent on both the update period of the
temporal address and its scale. In most cases, temporal addresses that have a
scale that is relative to an arbitrary date (such as 1970 or 1601) are the
most useful because they can be predicted or determined with some degree of
certainty. Regardless, a generalized approach can be used to determine
projected time intervals where useful opcodes will occur.

To do this, it is first necessary to identify the set of instructions that
could be useful for a given exploit, such as a jmp esp. Once identified, the
next step is to break the instructions down into their raw opcodes, such as
0xff 0xe4 for jmp esp. After all the raw opcodes have been collected, it is
then necessary to begin calculating the projected time intervals that the
bytes will occur at. The method used to accomplish this is rather simple.

First, a starting byte index must be determined in terms of the lowest
acceptable window of time that an exploit can use. In the case of a 100
nanosecond timer, the best byte index to start at would be byte index 4
considering all previous indexes have a duration of less than or equal to one
second. The bytes that occur at index 4 have a 7 minute and 9 second
duration, thus making them feasible for use. With the starting byte index
determined, the next step is to create permutations of all subsequent opcode
byte combinations. In simpler terms, this would mean producing all of the
possible byte value combinations that contain the raw opcodes of a given
instruction at a byte index equal to or greater than the starting byte index.
To help visualize this, figure 5.1 provides a small sample of jmp esp byte
combinations in relation to a 100 nanosecond timer.


Byte combinations
-----------------------
00 00 00 00 ff e4 00 00
00 00 00 00 ff e4 01 00
00 00 00 00 ff e4 02 00
...
00 00 00 00 ff e4 47 04
00 00 00 00 ff e4 47 05
00 00 00 00 ff e4 47 06
...
00 00 00 00 00 ff e4 00
00 00 00 00 00 ff e4 01
00 00 00 00 00 ff e4 02

Figure 5.1: 8 byte 100ns jmp esp byte combinations


Once all of the permutations have been generated, the next step is to convert
them to meaingful absolute time representations. This is accomplished by
converting all of the permutations, which represent past, future, or present
states of the temporal address, to seconds. For instance, one of the
permutations for a jmp esp instruction found within the 64-bit 100nanosecond
timer is 0x019de4ff00000000 (116500949249294300). Converting this to seconds
is accomplished by doing:


11650094924 = trunc(116500949249294300 / 10^7)


This tells us the number of seconds that will have passed when the stars align
to form this byte combination, but it does not convey the scale in which the
seconds are measured, such as whether they are based from an absolute date
(such as 1970 or 1601) or are simply acting as a timer. In this case, if the
scale were defined as being the number of seconds since 1601, the total number
of seconds could be adjusted to indicate the number of seconds that have
occurred since 1970 by subtracting the constant number of seconds between 1970
and 1601:


5621324 = 11650094924 - 11644473600


This indicates that a total of 5621324 seconds will have passed since 1970
when 0xff will be found at byte index 4 and 0xe4 will be found at byte index
5. The window of opportunity will be 7 minutes and 9 seconds after which
point the 0xff will become a 0x00, the 0xe4 will become 0xe5, and the
instruction will no longer be usable. If 5621324 is converted to a printable
date format based on the number of seconds since 1970, one can find that the
date that this particular permutation will occur at is Fri Mar 06 19:28:44 CST
1970.

While it's now been shown that is perfectly possible to predict specific times
in the past, present, and future that a given instruction or instructions can
be found within a temporal address, such an ability is not useful without
being able to predict or determine the state of the temporal address on a
target computer at a specific moment in time. For instance, while an
exploitation chronomancer knows that a jmp esp can be found on March 6th, 1970
at about 7:30 PM, it must also be known what the target machine has their
system time set to down to a granularity of mere seconds, or at least minutes.
While guessing is always an option, it is almost certainly going to be less
fruitful than making use of existing tools and services that are more than
willing to provide a would-be attacker with information about the current
system time on a target machine. Some of the approaches that can be taken to
gather this information will be discussed in the next section.


5.1) Determining System Time

There are a variety of techniques that can potentially be used to determine
the system time of a target machine with varying degrees of accuracy. The
techniques listed in this section are by no means all-encompassing but do
serve as a good base. Each technique will be elaborated on in the following
sub-sections.


5.1.1) DCERPC SrvSvc NetrRemoteTOD

One approach that can be taken to obtain very granular information about the
current system time of a target machine is to use the SrvSvc's NetrRemoteTOD
request. To transmit this request to a target machine a NULL session (or
authenticated session) must be established using the standard Session Setup
AndX SMB request. After that, a Tree Connect AndX to the IPC share should be
issued. From there, an NT Create AndX request can be issued on the named
pipe. Once the request is handled successfully the file descriptor returned
can be used for the DCERPC bind request to the SrvSvc's UUID. Finally, once
the bind request has completed successfully, a NetrRemoteTOD request can be
transacted over the named pipe using a TransactNmPipe request. The response
to this request should contain very granular information, such as day, hour,
minute, second, timezone, as well as other fields that are needed to determine
the target machine's system time. Figure shows a sample response.

This vector is very useful because it provides easy access to the complete
state of a target machine's system time which in turn can be used to calculate
the windows of time that a temporal address can be used during exploitation.
The negatives to this approach is that it requires access to the SMB ports
(either 139 or 445) which will most likely be inaccessible to an attacker.


5.1.2) ICMP Timestamps

The ICMP TIMESTAMP request (13) can be used to obtain a machine's measurement
of the number of milliseconds that have occurred since midnight UT. If an
attacker can infer or assume that a target machine's system time is set to a
specific date and timezone, it may be possible to calculate the absolute
system time down to a millisecond resolution. This would satisfy the timing
requirements and make it possible to make use of temporal addresses that have
a scale that is measured from an absolute time. According to the RFC, though,
if a system is unable to determine the number of milliseconds since UT then it
can use another value capable of representing time (though it must set a
high-order bit to indicate the non-standard value).


5.1.3) IP Timestamp Option

Like the ICMP TIMESTAMP request, IP also has a timestamp option (type 68) that
measures the number of milliseconds since midnight UT. This could also be used
to determine down to a millisecond resolution what the remote system's clock
is set to. Since the measurement is the same, the limitations are the same as
ICMP's TIMESTAMP request.


5.1.4) HTTP Server Date Header

In scenarios where a target machine is running an HTTP server, it may be
possible to extract the system time by simply sending an HTTP request and
checking to see if the response contains a date header or not. Figure shows
an example HTTP response that contains a date header.


5.1.5) IRC CTCP TIME

Perhaps one of the more lame approaches to obtaining a target machine's time
is by issuing a CTCP TIME request over IRC. This request is designed to
instruct the responder to reply with a readable date string that is relative
to the responder's system time. Unless spoofed, the response should be
equivalent to the system time on the remote machine.


6) Determining the Return Address

Once all the preliminary work of calculating all of the viable opcode windows
has been completed and a target machine's system time has been determined, the
final step is to select the next available window for a compatible opcode
group. For instance, if the next window for a jmp esp equivalent instruction
is Sun Sep 25 22:37:28 CDT 2005, then the byte index to the start of the jmp
esp equivalent must be determined based on the permutation that was generated.
In this case, the permutation that would have been generated (assuming a
100nanosecond period since 1601) is 0x01c5c25400000000. This means that jmp
esp equivalent is actually a push esp, ret which starts at byte index four.
If the start of the temporal address was at 0x7ffe0014, then the return
address that should be used in order to get the push esp, ret to execute would
be 0x7ffe0018. This basic approach is common to all temporal addresses of
varying capacity, period, and scale.


7) Case Study: Windows NT SharedUserData

With all the generic background information out of the way, a real world
practical use of this technique can be illustrated through an analysis of a
region of memory that happens to be found in every process on Windows NT+.
This region of memory is referred to as SharedUserData and has a backward
compatible format for all versions of NT, though new fields have been appended
over time. At present, the data structure that represents SharedUserData is
KUSERSHAREDDATA which is defined as follows on Windows XP SP2:


0:000> dt _KUSER_SHARED_DATA
+0x000 TickCountLow : Uint4B
+0x004 TickCountMultiplier : Uint4B
+0x008 InterruptTime : _KSYSTEM_TIME
+0x014 SystemTime : _KSYSTEM_TIME
+0x020 TimeZoneBias : _KSYSTEM_TIME
+0x02c ImageNumberLow : Uint2B
+0x02e ImageNumberHigh : Uint2B
+0x030 NtSystemRoot : [260] Uint2B
+0x238 MaxStackTraceDepth : Uint4B
+0x23c CryptoExponent : Uint4B
+0x240 TimeZoneId : Uint4B
+0x244 Reserved2 : [8] Uint4B
+0x264 NtProductType : _NT_PRODUCT_TYPE
+0x268 ProductTypeIsValid : UChar
+0x26c NtMajorVersion : Uint4B
+0x270 NtMinorVersion : Uint4B
+0x274 ProcessorFeatures : [64] UChar
+0x2b4 Reserved1 : Uint4B
+0x2b8 Reserved3 : Uint4B
+0x2bc TimeSlip : Uint4B
+0x2c0 AlternativeArchitecture : _ALTERNATIVE_ARCHITECTURE_TYPE
+0x2c8 SystemExpirationDate : _LARGE_INTEGER
+0x2d0 SuiteMask : Uint4B
+0x2d4 KdDebuggerEnabled : UChar
+0x2d5 NXSupportPolicy : UChar
+0x2d8 ActiveConsoleId : Uint4B
+0x2dc DismountCount : Uint4B
+0x2e0 ComPlusPackage : Uint4B
+0x2e4 LastSystemRITEventTickCount : Uint4B
+0x2e8 NumberOfPhysicalPages : Uint4B
+0x2ec SafeBootMode : UChar
+0x2f0 TraceLogging : Uint4B
+0x2f8 TestRetInstruction : Uint8B
+0x300 SystemCall : Uint4B
+0x304 SystemCallReturn : Uint4B
+0x308 SystemCallPad : [3] Uint8B
+0x320 TickCount : _KSYSTEM_TIME
+0x320 TickCountQuad : Uint8B
+0x330 Cookie : Uint4B


One of the purposes of SharedUserData is to provide processes with a global
and consistent method of obtaining certain information that may be requested
frequently, thus making it more efficient than having to incur the performance
hit of a system call. Furthermore, as of Windows XP, SharedUserData acts as
an indirect system call re-director such that the most optimized system call
instructions can be used based on the current hardware's support, such as by
using sysenter over the standard int 0x2e.

As can be seen right off the bat, SharedUserData contains a few fields that
pertain to the timing of the current system. Furthermore, if one looks
closely, it can be seen that these timer fields are actually updated
constantly as would be expected for any timer variable:


0:000> dd 0x7ffe0000 L8
7ffe0000 055d7525 0fa00000 93fd5902 00000cca
7ffe0010 00000cca a78f0b48 01c59a46 01c59a46
0:000> dd 0x7ffe0000 L8
7ffe0000 055d7558 0fa00000 9477d5d2 00000cca
7ffe0010 00000cca a808a336 01c59a46 01c59a46
0:000> dd 0x7ffe0000 L8
7ffe0000 055d7587 0fa00000 94e80a7e 00000cca
7ffe0010 00000cca a878b1bc 01c59a46 01c59a46


The three timing-related fields of most interest are TickCountLow,
InterruptTime, and SystemTime. These three fields will be explained
individually later in this chapter. Prior to that, though, it is important to
understand some of the properties of SharedUserData and why it is that it's
quite useful when it comes to temporal addresses.


7.1) The Properties of SharedUserData

There are a number of important properties of SharedUserData, some of
which make it useful in terms of temporal addresses and others that make it
somewhat infeasible depending on the exploit or hardware support. As far as
the properties that make it useful go, SharedUserData is located at a static
address, 0x7ffe0000, in every version of Windows NT+. Furthermore,
SharedUserData is mapped into every process. The reasons for this are that
NTDLL, and most likely other 3rd party applications, have been compiled and
built with the assumption that SharedUserData is located at a fixed address.
This is something many people are abusing these days when it comes to passing
code from kernel-mode to user-mode. On top of that, SharedUserData is required
to have a backward compatible data structure which means that the offsets of
all existing attributes will never shift, although new attributes may be, and
have been, appended to the end of the data structure. Lastly, there are a few
products for Windows that implement some form of ASLR. Unfortunately for these
products, SharedUserData cannot be feasibly randomized, or at least the author
is not aware of any approaches that wouldn't have severe performance impacts.

On the negative side of the house, and perhaps one of the most limiting
factors when it comes to making use of SharedUserData, is that it has a null
byte located at byte index one. Depending on the vulnerability, it may or may
not be possible to use an attribute within SharedUserData as a return address
due to NULL byte restrictions. As of XP SP2 and 2003 Server SP1,
SharedUserData is no longer marked as executable and will result in a DEP
violation (if enabled) assuming the hardware supports PAE. While this is not
very common yet, it is sure to become the norm over the course of time.


7.2) Locating Temporal Addresses

As seen previously in this document, using the telescope program on any
Windows application will result in the same two (or three) timers being
displayed:


C:\>telescope 2620
[*] Attaching to process 2620 (5 polling cycles)...
[*] Polling address space........

Temporal address locations:
0x7FFE0000 [Size=4, Scale=Counter, Period=600 msec]
0x7FFE0014 [Size=8, Scale=Epoch (1601), Period=100 nsec]


Referring to the structure definition described at the beginning of this
chapter, it is possible for one to determine which attribute each of these
addresses is referring to. Each of these three attributes will be discussed
in detail in the following sub-sections.


7.2.1) TickCountLow

The TickCountLow attribute is used, in combination with the
TickCountMultiplier, to convey the number of milliseconds that have occurred
since system boot. To calculate the number of milliseconds since system boot,
the following equation is used:


T = shr(TickCountLow * TickCountMultiplier, 24)


This attribute is representative of a temporal address that has a counter
scale. It starts an unknown time and increments at constant intervals. The
biggest problem with this attribute are the intervals that it increases at.
It's possible that two machines in the same room with different hardware will
have different update periods for the TickCountLow attribute. This makes it
less feasible to use as a temporal address because the update period cannot be
readily predicted. On the other hand, it may be possible to determine the
current uptime of the machine through TCP timestamps or some alternative
mechanism, but without the ability to determine the update period, the
TickCountLow attribute seems unusable.

This attribute is located at 0x7ffe0000 on all versions of Windows NT+.


7.2.2) InterruptTime

This attribute is used to store a 100 nanosecond timer starting at system boot
that presumably counts the amount of time spent processing interrupts. The
attribute itself is stored as a KSYSTEMTIME structure which is defined as:


0:000> dt _KSYSTEM_TIME
+0x000 LowPart : Uint4B
+0x004 High1Time : Int4B
+0x008 High2Time : Int4B


Depending on the hardware a machine is running, the InterruptTime's period may
be exactly equal to 100 nanoseconds. However, testing has seemed to confirm
that this is not always the case. Given this, both the update period and the
scale of the InterruptTime attribute should be seen as limiting factors. This
fact makes it less useful because it has the same limitations as the
TickCountLow attribute. Specifically, without knowing when the system booted
and when the counter started, or how much time has been spent processing
interrupts, it is not possible to reliably predict when certain bytes will be
at certain offsets. Furthermore, the machine would need to have been booted
for a significant amount of time in order for some of the useful instructions
to be feasibly found within the bytes that compose the timer.

This attribute is located at 0x7ffe0008 on all versions of Windows NT+.


7.2.3) SystemTime

The SystemTime attribute is by far the most useful attribute when it comes to
its temporal address qualities. The attribute itself is a 100 nanosecond
timer that is measured from Jan. 1, 1601 which is stored as a KSYSTEMTIME
structure like the InterruptTime attribute. See the InterruptTime sub-section
for a structure definition. This means that it has an update period of 100
nanoseconds and has a scale that measures from Jan. 1, 1601. The scale is also
measured relative to the timezone that the machine is using (with the
exclusion of daylight savings time). If an attacker is able to obtain
information about the system time on a target machine, it may be possible to
make use of the SystemTime attribute as a valid temporal address for
exploitation purposes.

This attribute is located at 0x7ffe0014 on all versions of Windows NT+.


7.3) Calculating Viable Opcode Windows

After analyzing SharedUserData for temporal addresses it should become clear
that the SystemTime attribute is by far the most useful and potentially
feasible attribute due to its scale and update period. In order to
successfully leverage it in conjunction with an exploit, though, the viable
opcode windows must be calculated so that a time to strike can be selected.
This can be done prior to determining what the actual date is on a target
machine but requires that the storage capacity (size of the temporal address
in bytes), the update period, and the scale be known. In this case, the size
of the SystemTime attribute is 12 bytes, though in reality the 3rd attribute,
High2Time, is exactly the same as the second, High1Time, so all that really
matters are the the first 8 bytes. Doing the math to calculate per-byte
durations gives the results shown in figure . This indicates that it is only
worth focusing on opcode permutations that start at byte index four due to the
fact that all previous byte indexes have a duration of less than or equal to
one second. By applying the scale as being measured since Jan 1, 1601, all of
the possible permutations for the past, present, and future can be calculated
as described in chapter . The results of these calculations for the
SystemTime attribute are described in the following paragraphs.

In order to calculate the viable opcode windows it is necessary to have
identified the viable set of opcodes. In this case study a total of 320
viable opcodes were used (recall that opcode in this case can mean one or more
instruction). These viable opcodes were taken from the Metasploit Opcode
Database. After performing the necessary calculations and generating all of
the permutations, a total of 3615 viable opcode windows were found between
Jan. 1, 1970 and Dec. 23, 2037. Each viable opcode was broken down into
groupings of similar or equivalent opcodes such that it could be made easier
to visualize.

Looking closely at these figures it can bee seen that there were two large
spikes around 2002 and 2003 for the [esp + 8] => eip opcode group which
includes pop/pop/ret instructions common to SEH overwrites. Looking more
closely at these two years shows that there were two significant periods of
time during 2002 and 2003 where the stars aligned and certain exploits could
have used the SystemTime attribute as a temporal return address. Figure shows
the spikes in more detail. It's a shame that this technique was not published
about during those time frames! Never again in the lifetime of anyone who
reads this paper will there be such an occurrence.

Perhaps of more interest than past occurrences of certain opcode groups is
what will come in the future. The table in figure 7.1 shows the upcoming
viable opcode windows for 2005.


Date Opcode Group
------------------------------------------
Sun Sep 25 22:08:50 CDT 2005 eax => eip
Sun Sep 25 22:15:59 CDT 2005 ecx => eip
Sun Sep 25 22:23:09 CDT 2005 edx => eip
Sun Sep 25 22:30:18 CDT 2005 ebx => eip
Sun Sep 25 22:37:28 CDT 2005 esp => eip
Sun Sep 25 22:44:37 CDT 2005 ebp => eip
Sun Sep 25 22:51:47 CDT 2005 esi => eip
Sun Sep 25 22:58:56 CDT 2005 edi => eip
Tue Sep 27 04:41:21 CDT 2005 eax => eip
Tue Sep 27 04:48:30 CDT 2005 ecx => eip
Tue Sep 27 04:55:40 CDT 2005 edx => eip
Tue Sep 27 05:02:49 CDT 2005 ebx => eip
Tue Sep 27 05:09:59 CDT 2005 esp => eip
Tue Sep 27 05:17:08 CDT 2005 ebp => eip
Tue Sep 27 05:24:18 CDT 2005 esi => eip
Tue Sep 27 05:31:27 CDT 2005 edi => eip
Tue Sep 27 06:43:02 CDT 2005 [esp + 0x20] => eip
Fri Oct 14 14:36:48 CDT 2005 eax => eip
Sat Oct 15 21:09:19 CDT 2005 ecx => eip
Mon Oct 17 03:41:50 CDT 2005 edx => eip
Tue Oct 18 10:14:22 CDT 2005 ebx => eip
Wed Oct 19 16:46:53 CDT 2005 esp => eip
Thu Oct 20 23:19:24 CDT 2005 ebp => eip
Sat Oct 22 05:51:55 CDT 2005 esi => eip
Sun Oct 23 12:24:26 CDT 2005 edi => eip
Thu Nov 03 23:17:07 CST 2005 eax => eip
Sat Nov 05 05:49:38 CST 2005 ecx => eip
Sun Nov 06 12:22:09 CST 2005 edx => eip
Mon Nov 07 18:54:40 CST 2005 ebx => eip
Wed Nov 09 01:27:11 CST 2005 esp => eip
Thu Nov 10 07:59:42 CST 2005 ebp => eip
Fri Nov 11 14:32:14 CST 2005 esi => eip
Sat Nov 12 21:04:45 CST 2005 edi => eip

Figure 7.1: Opcode windows for Sept 2005 - Jan 2006


8) Case study: Example application

Aside from Windows' processes having SharedUserData present, it may also be
possible, depending on the application in question, to find other temporal
addresses at static locations across various operating system versions. Take
for instance the following example program that simply calls time every second
and stores it in a local variable on the stack named t:


#include <windows.h>
#include <time.h>

void main() {
unsigned long t;

while (1) {
t = time(NULL);
SleepEx(1000, TRUE);
}
}


When the telescope program is run against a running instance of this example
program, the results produced are:


C:\>telescope 3004
[*] Attaching to process 3004 (5 polling cycles)...
[*] Polling address space........

Temporal address locations:
0x0012FE24 [Size=4, Scale=Counter, Period=70 msec]
0x0012FE88 [Size=4, Scale=Counter, Period=1 sec]
0x0012FE9C [Size=4, Scale=Counter, Period=1 sec]
0x0012FF7C [Size=4, Scale=Epoch (1970), Period=1 sec]
0x7FFE0000 [Size=4, Scale=Counter, Period=600 msec]
0x7FFE0014 [Size=8, Scale=Epoch (1601), Period=100 nsec]


Judging from the source code of the example application it would seem clear
that the address 0x0012ff7c coincides with the local variable t which is used
to store the number of seconds since 1970. Indeed, the t variable also has an
update period of one second as indicated by the telescope program. The other
finds may be either inaccurate or not useful depending on the particular
situation, but due to the fact that they were identified as counters instead
of being relative to one of the two epoch times most likely makes them
unusable.

In order to write an exploit that can leverage the temporal address t, it is
first necessary to take the steps outlined in this document with regard to
calculating the duration of each byte index and then building a list of all
the viable opcode permutations. The duration of each byte index for a four
byte timer with a one second period are shown in figure 8.1.


Byte Index Seconds (ext)
------------------------
0 1 (1 sec)
1 256 (4 mins 16 secs)
2 65536 (18 hours 12 mins 16 secs)
3 16777216 (194 days 4 hours 20 mins 16 secs)

Figure 8.1: 4 byte 1sec per-byte durations in seconds


The starting byte index for this temporal address is byte index one due to the
fact that it has the smallest feasible window of time for an exploit to be
launched (4 mins 16 secs). After identifying this starting byte index,
permutations for all the viable opcodes can be generated.

Nearly all of the viable opcode windows have a window of 4 minutes. Only a
few have a window of 18 hours. To get a better idea for what the future has
in store for a timer like this one, table 8.2 shows the upcoming viable opcode
windows for 2005.


Date Opcode Group
------------------------------------------
Fri Sep 02 01:28:00 CDT 2005 [reg] => eip
Thu Sep 08 21:18:24 CDT 2005 [reg] => eip
Fri Sep 09 15:30:40 CDT 2005 [reg] => eip
Sat Sep 10 09:42:56 CDT 2005 [reg] => eip
Sun Sep 11 03:55:12 CDT 2005 [reg] => eip
Tue Sep 13 10:32:00 CDT 2005 [reg] => eip
Wed Sep 14 04:44:16 CDT 2005 [reg] => eip

Figure 8.2: Opcode windows for Sept 2005 - Jan 2006


9) Conclusion

Temporal addresses are locations in memory that are tied to a timer of some
sort, such as a variable storing the number of seconds since 1970. Like a
clock, temporal addresses have an update period, meaning the rate at which its
contents are changed. They also have an inherent storage capacity which
limits the amount of time they can convey before being rolled back over to the
start. Finally, temporal addresses will also always have a scale associated
with them that indicates the unit of measure for the contents of a temporal
address, such as whether it's simply being used as a counter or whether it's
measuring the number of seconds since 1970. These three attributes together
can be used to predict when certain byte combinations will occur within a
temporal address.

This type of prediction is useful because it can allow an exploitation
chronomancer the ability to wait until the time is right and then strike once
predicted byte combinations occur in memory on a target machine. In
particular, the byte combinations most useful would be ones that represent
useful opcodes, or instructions, that could be used to gain control over
execution flow and allow an attacker to exploit a vulnerability. Such an
ability can give the added benefit of providing an attacker with universal
return addresses in situations where a temporal address is found at a static
location in memory across multiple operating system and application revisions.

An exploitation chronomancer is one who is capable of divining the best time
to exploit something based on the alignment of certain bytes that occur
naturally in a process' address space. By making use of the techniques
described in this document, or perhaps ones that have yet to be described or
disclosed, those who have yet to dabble in the field of chronomancy can begin
to get their feet wet. Viable opcode windows will come and go, but the
usefulness of temporal addresses will remain for eternityor at least as long
as computers as they are known today are around.

The fact of the matter is, though, that while the subject matter discussed in
this document may have an inherent value, the likelihood of it being used for
actual exploitation is slim to none due to the variance and delay between
viable opcode windows for different periods and scales of temporal addresses.
Or is it really that unlikely? Vlad902 suggested a scenario where an attacker
could compromise an NTP server and configure it to constantly return a time
that contains a useful opcode for exploitation purposes. All of the machines
that synchronize with the compromised NTP server would then eventually have a
predictable system time. While not completely fool proof considering it's not
always known how often NTP clients will synchronize (although logs could be
used), it's nonetheless an interesting approach. Regardless of feasibility,
the slave that is knowledge demands to be free, and so it shall.


Bibliography

Mesander, Rollo, and Zeuge. The Client-To-Client Protocol (CTCP).
http://www.irchelp.org/irchelp/rfc/ctcpspec.html; accessed Aug
5, 2005.


Metasploit Project. The Metasploit Opcode Database.
http://metasploit.com/users/opcode/msfopcode.cgi; accessed Aug
6, 2005.


Postel, J. RFC 792 - Internet Control Message Protocol.
http://www.ietf.org/rfc/rfc0792.txt?number=792; accessed Aug
5, 2005.

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