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The Sound Site Newsletter Issue 11

  

---------------------------------------------------------------------
| The Sound Site Newsletter |
| |
| Issue #11 December 1992 (Z) |
---------------------------------------------------------------------
| Copyright (C) 1992 by David Komatsu All Rights Reserved. |
---------------------------------------------------------------------
| This may be distributed to bulletin boards, FTP sites or other |
| media as long as there is no charge to receive the newsletter |
| o Submissions for next issue being accepted now |
---------------------------------------------------------------------

Note from the Editor
--------------------

Seasons greetings. Here is the last issue of 1992. Much thanks to all
the program authors, column writers and readers for making the Sound
Newsletter a considerable success. Hoping for a great 1993 and the
continued success of the sound newsletter. Please also check out
Saffron for several special Christmas demos.

We are looking for column authors as well as a programming expert
to start a programmers corner in the Sound Newsletter. If you
would like to do this or add any other input please contact me.

Also looking for people with Gravis, Pro Audio Spectrum, Sound Blaster,
Adlib or other cards to help the reviews etc. Please note the addition
of the Gravis and Pro Audio Spectrum FTP sites.

Editors Note: The table on contents in the last Sound Newsletter incorrectly
showed a Gravis article unavailable at press time. I have included much
of that information in this edition.

Finally I would like to apologize for the delay of part 1 of the
MULTIMEDIA series. Plans for a 486 machine got put on hold thus
my staff an myself were unable to kick off part one of the reviews.
If you have any demos or would like to review some demos please drop
me a line. All help is greatly appreciated.

Please use the two addresses below to send comments and
submissions to the Sound Newsletter (the first is preferred)

sound@ccb.ucsf.edu
davek@uhunix.uhcc.hawaii.edu

The Sound Newsletter is also posted to comp.sys.ibm.pc.misc as well
as rec.games.misc on USENET. We are also a part of SB-Net. See
bottom for list of BBS and FTP sites that carry the Sound Newsletter.

-----> Dave

In this issue
-------------
o Special Thanks
o Do you want to announce a new product?
o Feature Articles
o Specs on the Adlib Gold 1000
o Adlib Gold 1000 Review (Feature article)
o Memoirs of a Gravis Ultra Sound (Feature article)
o News
o The Gravis and PAS FTP site
o New Files on Saffron
o Sound Bits
o GTS
o Modedit 3.01 (update)
o Anonymous FTP sound Sites
o Bulletin Board Listing

Special thanks to the following for supporting the Sound Newsletter
-------------------------------------------------------------------
Dave DeBry : Gravis Ultra Sound Digests
(ddebry@dsd.es.com)
Kim Young Jae : Author GTS sound program
(87272039@KRSNUCC1.BITNET)
Sander van Leeuwen : Adlib Gold 1000 Specs/Review
(sandvl@sci.kun.nl)
Norman Lin : Author Modedit 3.01
(norlin@mailhost.ecn.uoknor.edu
Etienne Mayrand : Gravis Ultra Sound Specs/Review
(etienne@osd.ulaval.ca)
Jim Oldroyd
(jr@inset.com) : Saffron FTP Site Admin

And to all the FTP sites and bulletin boards carrying the Sound
Newsletter and of course all the dedicated readers who make it worth
the effort.

Do you want to announce a new product?
---------------------------------------

If you have written a SHAREWARE, FREEWARE, or PUBLIC DOMAIN program
that is designed to play sound files, is a multimedia demo or
is a sound demo please e-mail me at sound@ccb.ucsf.edu. We can
feature your program in the Sound Newsletter as well at trickle
it to our various FTP sites. If you want your program featured
please include a brief description of the program.

Alternatively you can mail all sound programs to me on a 3.5" disk Low
or High Density to:

David Komatsu
Sound Program Submission
4826 Likini Street
Honolulu, HI 96818

Feature Article & News
----------------------

****************************************
* Specs of the Ad Lib Gold 1000 *
****************************************
Provided by Sander van Leeuwen

FM Synthesizer:
--------------------------------------------FM Synthesizer Chip YMF262

Number of FM Voices (stereo or mono) 20
Operator FM Synthesis 2 or 4
Number of FM Waveforms 8
FM DAC 16 bits
Dynamic Range 96 dB

Sampling:
--------------------------------------------------Sampling Chip YMZ263

Sampling DAC 12 bits
Dynamic Range 72 dB
PCM Data Accepted 16(!), 12 and 8 bits
Sampling Record and Playback Channels 2
Sampling Rates (stereo & mono) 44.1 Khz
22.05 Khz
11.025 Khz
7.35 Khz
5.5125 Khz

Digitized Sound Data Format PCM & ADPCM
Hardware Compression/Decompression 3:1
Simultaneous Use of two DMA Channels
Variable Antialiasing Filter
Double Oversampling Digital Filters
Double Undersampling Digital Filters

Mixer
--------------------------------------------------On-Board Analog Stereo

Mixer 8 entries
Accepts CD-Audio (RedBook) Input
Volume Control on Each Source 42 dB
128 steps
Stereo Output Power Amplifier 1.2 Watt RMS in 8 Ohm
Outpuit Volume Range 80 dB
2 dB steps
Bass and Treble Range 12 dB
Input Impedance 1 KOhm
Input Sensitivity 1-100 mV

Interfaces
--------------------------------------------------MIDI Interface

Ports In, Out & Thru
Simultaneous MIDI In & Out
Joystick Port (accepts Dual Joystick cable)
SCSI CD-ROM Interface (optional) 1.5 MB/sec

Option Connectors
--------------------------------------------------

Connectors for Surround Sound Option *
Connectors for PC Speaker
Connector for Internal Stereo Aux. Input
Connector for SCSI Option **

* Surround Sound Module is already for sale
** SCSI Connector will be for sale within 1-2 months

The address of Ad Lib Multimedia in Canada is:
Ad Lib Multimedia Inc.
220, Grande-Allee East, Suite 850
Quebec, QC
Canada, G1R 2J1
tel: (418)-529-9676
fax:(418)-529-1159
Customer Service:1(800)-463-2686


From: Sander van Leeuwen <sandvl@sci.kun.nl>
Subject: Review on the Ad Lib Gold 1000


************************************************************************
* The Ad Lib Gold 1000 *
* (by Sander van Leeuwen) *
* (email: sandvl@sci.kun.nl) *
* Review Copyright (C) 1992 by Sander van Leeuwen *
************************************************************************

After a long period of problems, Ad Lib, now called Ad Lib Multimedia,
is back in business. With the help of a German company, Ad Lib is trying
to restore it's position at the top of the soundcard market. With their
newest product, the Gold 1000, they have a big chance to accomplish this
goal.

Although this card isn't SB compatible, it doesn't completely break
with the past. Games that support the old Ad Lib Music Synthesizer card
still work with it. You can even enhance the sound of these old games
with the optional Surround Sound Module.

The Ad Lib Gold also complies with Microsoft's Multimedia PC sound adaptor
specifications. With the Windows drivers supplied by Ad Lib you can use all
available sound programs for Windows 3.1 to enjoy the new features of this
sound board.

oo The New Features oo

The old Ad Lib MSC and most other soundboards (SB and some SB Pro's
included) use 2-operator voices with only 4 FM waveforms. This results in
less richness in sound quality and fewer available sounds. The new Ad Lib
Gold uses 4-operator voices and 8 FM waveforms. All 20 FM stereophonic
voices are truly independent and can be positioned left, right or center.
This is not all: two digital voices can be combined with the 20 FM voices!
This creates music that can be compared to the quality of the music
produced by wavetable synthesizers (GUS and LAPC-1).

To produce good stereo sound you must have smooth volume transitions.
Unlike most soundcards, that have limited volume levels (SBPro, PAS),
the Gold offers 128(!) volume adjustments on each sound source.
The 12-bit stereo DAC on the Gold must also not be underestimated,
because it accepts 8, 12 and 16 bit data. It can generate and record
digital sound upto 44.1 Khz in stereo.

Unlike most of it's competitors, the Gold doesn't need to be connected to
expensive stereo systems to produce clear music. Five digital filters
make sure that, even when you plug headphones into the main audio output
of this card, the sound is free from annoying hiss and crackle.
The Gold also features hardware compression/decompression of 3:1 with all
record/playback rates.

oo The Software oo

The following software comes with the Gold:
- Voice Pad:
For recording, selecting and playing back voice notes upto 22.05 Khz
A new version, that will be out soon, will support sampling rates up
to 44.1 Khz in stereo.
It can also be used to sample songs (maximum time of 999 sec).
- Juke Box Gold:
For selecting and playing back the synthesizer files (.rl2) that are
included. The example files give a good impression of what this card
is capable of.
- Soundtrack Synchronization Editor:
For timesynchronizing images with sound
- Soundtrack Playback Driver:
A TSR for running synced soundtracks with presentation software such
as Harvard Graphics.
- Autodesk Animator Playback Utility:
For synchronizing .fli files with sound when using Autodesk Animator
- Batch File Sound Utilities:
For playing back .rl2 files or recorded samples within batchfiles.
- Mixer Panel TSR:
For controlling volume, balance and tone. (Windows version now available)
- Installation, configuration and test programs:
Setup program for selecting Port Adresses, IRQ's and DMA channels,
installing and testing.
- Windows 3.1 Drivers now available from Ad Lib.

oo Software Support oo

Software companies will certainly support the Ad Lib Gold, because the
difference between the old Ad Lib and the new one is too big to ignore.
Before Ad Lib went bankrupt they had already sent prototypes of the Gold
and development software to several software companies. That's why Ad Lib
could already sent me a list of 2 A4 pages with companies that support
the Gold. I'll give you a short list of the major software companies:

- Sierra On-Line (all future titles)
- Access Software (all future titles)
- Electronic Arts (all future titles)
- Origin Systems (Strike Commander)
- MicroProse (several new titles)
- Spectrum Holobyte (several new titles)
- Multimedia software companies such as: Howling Dogs Systems, HSC,
Mathematica inc. etc.

oo Expandability oo

Surround Sound Module: Daughter board that snaps right on the Gold.
Adds stereo depth simulation and artificial reverb
& echo. Works even with older games that support
the Ad Lib MSC.
SCSI Adapter Kit : Daughter board for users that wish to add interfacing
capabilities for a CD-ROM drive. It can drive any
standard SCSI device.

oo Hardware Requirements oo

IBM PC, XT, AT, 386 and 486 compatibles. PS/2 models 25 and 30. Tandy 1000
(except EX/HX).
DOS 3.0 or higher, 640 KB, hard disk and graphics adapter.
On my old 286 the software works fine, even when sampling at 22.05 Khz in
mono. On my new 486SX it's even possible to play digital samples (such
as 1 Mb songs) in the background and running WordPerfect 5.1 ( with Desqview),
without noticing delays in the song.

oo Conclusion oo

The German Magazine Chip (7/92) concluded in their test of almost 15 sound
boards that the Ad Lib Gold 1000 and the LAPC-1 were best buys (SB, SBPro
and Turtle Beach cards were also tested).
Even BYTE (May 1992, page 58) tested the Gold. Tom Yager (BYTE's multimedia
expert) was quite impressed by the digital audio capabilities and the FM
music combined with two channels of digital music.

Although I had to wait almost 8 months for this card, it was certainly
worth the waiting. This card deserves it's name.

Contact Ad Lib for further information:

The address of Ad Lib Multimedia in Canada is:
Ad Lib Multimedia Inc.
220, Grande-Allee East, Suite 850
Quebec, QC
Canada, G1R 2J1
tel: (418)-529-9676
fax:(418)-529-1159
Customer Service:1(800)-463-2686


The Gravis Ultra Sound Digests
From: ddebry@dsd.es.com (Dave DeBry)

Yes, I have all the digests (I'm the mailing list
administrator, there's a digest sent out every night), but that's
quite a load to mail you. They're already up for ftp on
archive.epas.toronto.ca in /pub/pc/ultrasound. You can subscribe to
the digest by mailing to:

ultrasound-request@dsd.es.com

It's only one piece of mail a day, so it doesn't hurt that
much. :)

************************************************************
** Memoirs of an UltraSound Owner **
** Written By: Etienne Mayrand <etienne@osd.ulaval.ca> **
************************************************************

Editors note: Portions of this article were edited due to space
considerations. The full text can be found on saffron.inset.com.

------------
Introduction

For some months now, I had been following the internet
discussions on the subject of sound cards and had concluded that the
UltraSound was worth waiting for. Needless to say, when I learned it
had finally been released, I ran to my computer store to get one (this
was October 9, 1992). The price was only 199$ CAN (compared to 259$
for the Sound Blaster Pro and 299$ for the PAS-16) and the clerk even
gave me a pair of Koss SA/20. This was a special offer made by the
store's supplier, not by Gravis. Anyway, its always nice to get
something for free.

When I got home, I feverishly opened the box and, after
removing a lot of cardboard filling, I finally held the famous Gravis
UltraSound card in my hands! (I think that the size of the box is
dictated more by the amount of writing ON it than by the stuff IN it!
Of course, it is possible that Gravis will eventually fill the
available space with bigger manuals or optional daughterboards).
There's the ASIC chip, a lot of capacitors and resistors (probably for
the amplifier) and dip sockets for additional memory (it uses 256K
100ns chips). The 256K base configuration can be extended to 1 meg.
The advantage of having more memory is the fact that the card can play
a more complex soundtrack, with more simultaneous instruments and
digitized sound effects. Several weeks later, I upgraded my UltraSound
to 1 meg and, as expected, I could hear more instruments when playing
some MIDI files and some games. Needless to say, those files sounded a
lot more interesting when all the instruments they were composed for
were available.

There were also two small manuals and 6 diskettes (3.5",
low-density). One manual is for the UltraSound and the other is for
the UltraSound Studio 8 software. The UltraSound manual is very short
and simply describes the installation procedure and the bundled
software in a very superficial manner. I would have liked to learn
more about the technical aspects of the card. Fortunately, some
people have forwarded additional information on the Internet which can
be found on the Ultrasound mailserver.
-------------------
Product description

To give you a better idea of what this card is all about, I
copied the information that is written on the box. Despite the hype,
it gives a good description of the product. I have added a few
comments at the end.

UltraSound - CD quality sound from your PC Now you can add
unheard of audio realism to your games and presentations. UltraSound
is the most advanced sound technology available, delivering 16 bit,
crystal clear sound to your IBM or compatible PC. True CD quality,
wave table synthesis and stereo recording make UltraSound the ultimate
sound solution.

CD quality sound
UltraSound delivers 16 bit - 44.1 kHz sound with 96 db of
dynamic range for true CD quality sound at an affordable price.

32 voices
Supports 32 digital and/or synthesized voices for richer sound
effects and music quality.

Windows multimedia
UltraSound supports Windows Multimedia Extensions for added
sound impact in presentation and business programs. UltraSound
includes multi-source mixing capabilities and meets or exceeds MPC
standards.

Wave Table synthesis
Step beyond the limitations of FM synthesis. Wave table
synthesis is based on real sounds - it provides more realistic sound
reproduction and an infinite range of musical instruments.

Compatibility Plus
"Compatibility" is your assurance that UltraSound will work
with existing games that support AdLib and Sound Blaster. "Plus" means
UltraSound will provide better quality sound from sound files and
games designed for other sound boards.

Recording / sampling
UltraSound features 8 bit digital recording with sample rates
>From 2 to 44.1 kHz in either mono or stereo. Separate circuits allow
for simultaneous recording and playback.

Standard MIDI interface
Industry standard MIDI interface (UART 6850) supports MIDI in,
out and thru with an optional low cost cable adapter. Compatible with
most MIDI programs.

Joystick port
Many of today's most popular games require a speed
compensating game port when used on fast PCs. UltraSound's built-in
speed compensating game port supports PCs up to 50 MHz 486 and beyond.
Connect a second joystick with an optional Y cable.

Amplified output
Built-in 2 watts amplifier supports desktop speakers and
headphones.

Easy installation
Installation software eliminates the confusion of jumpers and
technical jargon. UltraSound provides full 16 bit bus support and can
be installed in either an 8 or 16 bit expansion slot.

256K onboard memory
Upgradeable to 1 megabyte with standard DIP memory chips.

Optional add-on boards
- 16 bit stereo recording*
- CD ROM interface*
* Available soon

System requirements
- IBM PC or compatible XT, AT, 286, 386 or 486
- DOS 3.0 or greater
- 286 or greater recommended
- hard disk recommended


There is also a chart that compares the features of the
UltraSound with AdLib, Sound Blaster, AdLib Gold and Sound Blaster
Pro. Here it goes:

Ultra AdLib SB AdLibG SB Pro

Synthesized voices 32 11 11 20 22
CD quality sound yes no no no no
Digital Audio voices 32 0 1 2 2
Stereo digital voices 16 0 0 1 1
Stereo synthesis yes no no yes yes
On-card memory 256k none none none none
Speed adjusted game port yes no no no no
MIDI interface yes no no yes yes
Stereo sample rate (kHz) 2-44.1 mono mono 1-44.1 4-22
MPC&Windows 3.1 comp. yes no no yes yes
Recording res. (bits) 8/16* - 8 12 8
CD ROM interface * no no * yes
On-board mixer yes no no yes yes

* optional

Finally, there is a color picture of the card where the
following elements are highlighted:

256k Memory upgradeable to 1 megabyte
16 bit, 32 voice synthesizer
Optional CD ROM interface connector
Optional 16 bit Stereo recording connector
Stereo microphone IN
Audio line IN
Joystick and MIDI connector
Audio line OUT
Amplified OUT

Comments:

- At this time, the UltraSound is compatible with the Sound
Blaster, not the Sound Blaster Pro. Gravis is working on a new
driver, but I don't know when it will be available.

- The Windows driver works in 386 enhanced mode only. It will
not work on an XT or AT computer.


- Don't even think of using the card without a hard disk. The
software takes up 5 megabytes.

- The 256K on-board memory was sufficient to play all the
demos, but more complex MIDI files were missing a few instruments when
I played them. More memory solved that problem.

- I haven't tried the card's recording capabilities yet. More
on that later, if I can find the time.

- My card doesn't look like the one pictured on the box. This
is probably a pre-production model that was photographed before the
design was completed. My card is longer and has more capacitors,
jumpers and chips on it.


--------
Software

Here is a brief description of the bundled software (taken
>From the manual).

SBOS
A driver that allows your UltraSound card to play games and
programs intended for SoundBlaster, AdLib and compatible sound boards.

ULTRA.DRV
A driver that allows UltraSound to work under Microsoft
Windows 3.1.

AUDIO
A TSR driver that is used in conjunction with Playdigi for
playing digital audio sound files.

PLAYDIGI
A DOS program for playing or recording digital audio sound
files used in conjunction with Audio.
PLAYFILE
A DOS program for playing or recording digital audio sound
files. Playfile does not require the Audio driver, but is less
flexible in its application than Playdigi.

PLAYMIDI
Software that allows you to play back MIDI songs or sequences.

ULTRAFLI
An application for synchronizing digitized sound files with
animations saved in a .FLI file format (ie. Autodesk Animator files),
allowing you to create multimedia presentations with sound and
animation.
------------------------------------
Hardware info

First, here's the deal concerning my computer:

Clone 33 Mhz 486 DX ISA
AMI Bios
PC-CHIP motherboard
8 meg ram
127 Meg Seagate hard disk
ISA bus set at 16 Mhz (too fast, as I later found out)
ATI Basic VGA
1 parallel port, 2 serial ports, 1 game port

By default, the UltraSound is configured this way:

Port address 220h
MIDI IRQ 5
DMA channel 7
Ultra IRQ 11
Game port enabled
----------------
The demos

The 14 demo MIDI files that came with the card left me a
little dissatisfied. Granted, the sound was very clear, as it should
be, but the demos that came with the Yamaha synthesizer (6 operator
synthesis, 2 sets of digitized instruments) were far better. Now,
don't get me wrong, this is better than anything a SoundBlaster Pro
could do, but these demos are not what I would call "professional".
It seems that the folks at Gravis were in such a hurry to get the
product on the market that they did not have the time to produce demos
that really show off this card's potential.

In my opinion, this card can do incredible things. For
instance, it has 129 patches. Each patch corresponds to a digitized
instrument that can be loaded in the card's memory. These 129 files
weigh a whopping 2.5 megabytes. And I should receive more when I send
my registration card!! Now, ain't it a shame to use only ten percent
of these in the demos?
------------------------------------
SoundBlaster compatibility

The card comes with a driver that emulates only the
SoundBlaster, not the SoundBlaster Pro. It is called SBOS (Sound Board
Operating System). Gravis is currently working on an updated driver
that will support the Pro. It should be available on ftp sites soon
after it is released, thanks to the effort of dedicated Internet
users.

The SBOS driver, which is only 19K in size, can be loaded high
if you are using QEMM386 or DOS 5.0.

The SBOS driver accepts the following parameters:

-v [0-32]
sets the output volume

-p
doesn't play the "SBOS installed" sound file (it gets annoying
after a while)
-o1, o2, o3, x2, x3
various options for games that do not work properly in the
default mode. o3, for instance, disables the music. You get
only digitized sounds. This is an indication that Gravis
really did their homeworks concerning Sound Blaster
compatibility.

-f
unloads the driver from memory.
I successfully ran Ultima Underworld, Wing Commander 1 and 2,
King's Quest 5 and Wolfenstein 3D with the SBOS driver. I got both
music AND speech. Wolfenstein is the one that makes the best use of
digitized sound effects and Wing Commander 2 has a good musical score,
but they all sound very FM. It's sad to have such a powerful sound
card in your system and only be able to use 10 percent of its
capabilities. I sure hope that game publishers will start supporting
the UltraSound very soon.
---------------------------------------------------------------------

***************************
** New FTP Sites **
***************************

Announcing two new specialized FTP sites. One for the Pro Audio Spectrum
card and one for the Gravis Ultra Sound Card. These sites echo the latest
information from these two companies and contain the latest drivers and
programs created for these cards. If you own either of the cards feel
free download to your hearts content.

ftp.uwp.edu pub/msdos/proaudio
(Pro Audio Spectrum FTP site)

archive.epas.utoronto.ca pub/pc/ultrasound
(The Gravis Ultrasound FTP site)


****************************************
** Merry Christmas & Happy New Year! **
** From the people of SAFFRON **
****************************************

We are pleased to announce that as a Christmas present SAFFRON will be
open for 24 hours a day during the holidays. From December 24th through
January 3rd you may FTP to saffron 24 hours a day. While you are there
be sure to pick up some of the newest files on line listed below as well
as these great Christmas Demos.

/pub/sound/demos/
-rw-r--r-- 1 sound 378780 Dec 16 03:36 92xmas.zip
Sierra Xmas card with SB support

/pub/sound/Grasp/ (These are GRASP animation files)
-rw-r--r-- 1 sound 185209 Dec 16 04:30 xmas.zip
-rw-r--r-- 1 sound 323333 Dec 16 04:37 xmas2.zip
-rw-rw-rw- 1 sound 331366 Dec 16 04:45 xmas88.zip

*******************************************
** New Uploads to Saffron.inset.com **
*******************************************

Just a brief list showing some of the new files at saffron. A wealth of
new MOD files and also the GTS sound program as well as the newest
version of Modedit.

pub/sound/samples/newmods
total 1757
-rw-r--r-- 1 sound 18881 Nov 25 02:42 adagio.lzh
-rw-r--r-- 1 sound 241568 Nov 25 02:47 blueman.lzh
-rw-r--r-- 1 sound 29949 Nov 25 02:49 canond.lzh
-rw-r--r-- 1 sound 45546 Nov 25 02:50 dance.lzh
-rw-r--r-- 1 sound 46428 Nov 25 02:51 dance2.lzh
-rw-r--r-- 1 sound 10916 Nov 25 02:52 eguale1.lzh
-rw-r--r-- 1 sound 21319 Sep 14 04:35 eguale1.mod
-rw-r--r-- 1 sound 18358 Nov 25 02:54 entrtain.lzh
-rw-r--r-- 1 sound 45168 Nov 25 02:56 finlandi.lzh
-rw-r--r-- 1 sound 24226 Nov 25 02:58 fugueg.lzh
-rw-r--r-- 1 sound 42629 Aug 3 22:13 fugueg.mod
-rw-r--r-- 1 sound 137064 Aug 29 20:44 guitarous.mod
-rw-r--r-- 1 sound 81933 Aug 25 07:19 hawaiian.mod
-rw-r--r-- 1 sound 15932 Nov 25 03:00 litany.lzh
-rw-r--r-- 1 sound 300746 Nov 17 19:39 megamix.lha
-rw-r--r-- 1 sound 74 Nov 17 19:39 megamix.txt
-rw-r--r-- 1 sound 191152 Nov 25 03:08 ninjawar.lzh
-rw-r--r-- 1 sound 185902 Nov 8 21:06 red_army.lzh
-rw-r--r-- 1 sound 95528 Aug 29 20:45 tocatta.mod
-rw-r--r-- 1 sound 130816 Nov 24 21:01 whoneeds.lzh

pub/sound/players
-rw-r--r-- 1 sound 240851 Oct 6 05:48 cdbox211.zip
-rw-r--r-- 1 sound 4071 Nov 8 20:48 gts.txt
-rw-r--r-- 1 sound 4759 Nov 9 22:57 gtsFAQ.001
-rw-r--r-- 1 sound 4827 Nov 25 21:23 gts_091.txt
-rw-r--r-- 1 sound 113497 Nov 25 21:25 gts_091.zip
-rw-r--r-- 1 sound 29492 Nov 25 21:19 gtsfiles.txt
-rw-r--r-- 1 sound 757 Nov 25 21:19 gtsinst.bat
-rw-r--r-- 1 sound 111546 Nov 8 20:48 gtsmain.zip
-rw-r--r-- 1 sound 184063 Nov 8 20:48 gtssam1.zip
-rw-r--r-- 1 sound 196346 Nov 8 20:48 gtssam10.zip
-rw-r--r-- 1 sound 71072 Nov 9 22:56 gtssam11.zip
-rw-r--r-- 1 sound 212242 Nov 8 20:48 gtssam2.zip
-rw-r--r-- 1 sound 183325 Nov 25 21:23 gtssam3.zip
-rw-r--r-- 1 sound 319083 Nov 8 20:48 gtssam4.zip
-rw-r--r-- 1 sound 55049 Nov 8 20:48 gtssam5.zip
-rw-r--r-- 1 sound 96742 Nov 8 20:48 gtssam6.zip
-rw-r--r-- 1 sound 413396 Nov 8 20:48 gtssam7.zip
-rw-r--r-- 1 sound 249794 Nov 8 20:48 gtssam8.zip
-rw-r--r-- 1 sound 167170 Nov 8 20:48 gtssam9.zip
-rw-r--r-- 1 sound 22399 Nov 8 20:48 gtssong1.zip
-rw-r--r-- 1 sound 23137 Nov 8 20:48 gtssong2.zip
-rw-r--r-- 1 sound 360171 Nov 8 20:45 moded301.lzh
-rw-r--r-- 1 sound 8927 Dec 7 19:40 stmtomod.zip


Sound Bits
----------

DISCLAIMER: The Sound Newsletter provides no guarantee on the
performance of the software or products mentioned in this newsletter.
The information is provided to give the reader an idea on how the
products operate.

*******************************
** GTS Sound Player **
*******************************
Author: Kim Young Jae <87272039@KRSNUCC1.BITNET>

.Description: A kind of DAC Music Traker(Tracker) and Graphical Editor
.Requirements: SuperVGA(above 512k),Sound Blaster,Mouse

Have you ever tried Amiga Module Traker or PC Scream traker?
These programs make sound by sending out digitized sample
at different pitch ( i.e. Digital -> Analogue Convert )
Trakers are different essentially from FM synth (such as ROL,CMF),
because it produces sounds of real world.

GTS has the same function, but there are some differences.
* First, you can input your own music graphically (staff)
* Second, the music itself is seperated from samples.
If you have some samples statically,
your music can be created more easily with very small size
* Third, GTS can manage .VOC as sample.
You can record your own voice (sampling), -- Analogue -> Digital
and produce music from that sample. -- Digital -> Analogue

GTS is available on saffron.inset.com in the pub/sound/players directory
download all the GTS* files.

********************************
** Modedit 3.01 (Update **
********************************
Author: Norman Lin (norlin@mailhost.ecn.uoknor.edu)

1.1 WHAT IS MODEDIT?
---------------------

ModEdit is a music editor/sequencer for the IBM PC family of
computers. It allows you to write music with 4 tracks of
digitized instrument sounds. The file format used is the
"Amiga Module" format (so called because it originated on the
Amiga line of computers). ModEdit can load and save Modules,
meaning that Modules (or simply MODs) created by other
programs (even on other computers such as the Amiga) can be
used by ModEdit, and that the Modules created by ModEdit can
be used by any program that can use Modules.

1.2 WHAT IS NEEDED TO RUN MODEDIT?
-----------------------------------

To run ModEdit, you need:

- An IBM or compatible, 640K recommended.
- A 10MHz+ 286 or better processor strongly recommended
for playback.
- The executable editor program MODEDIT.EXE.

ModEdit requires no special video card; it works with
monochrome, CGA, EGA, or VGA displays. It also does not
require any sound card; it can output music through the PC
speaker (though quality will vary depending on how fast your
processor is). Supported sound cards include:

- SoundBlaster(tm) / compatible cards
- Disney Sound Source(tm)
- Covox Sound Master II(tm)/Speech Thing(tm)
- Any sound card with a D/A converter on an LPT: port (This
includes soundcards you can build yourself. See MODPLAY
documentation for more information.)

ModEdit's playback routines are done with MODOBJ, a .OBJ
file that contains functions for playing back Modules. MODOBJ
is written by Mark J. Cox. More information on MODOBJ may be
found in section 5.4.


------------------------------
| Anonymous Sound FTP SITES |
------------------------------

To connect to an anonymous FTP site do the following (we are using the
sound-site as an example)

ftp saffron.inset.com or ftp 192.94.75.2
name: anonymous
password: <email-address>

If you know of any other Sound ftp sites please forward the information
this way. If you know the administrators of the below sound sites or
you are in charge of one of the below sound sites please e-mail me so
we can join efforts. Your input to this sound-list would be greatly
appreciated. (*) denotes sites carrying Sound Newsletter & back issues.

Name IP# What
------------------------------------------------------------------------
ccb.ucsf.edu 128.218.1.13 (.snd), players. (*)
directory: Pub/Sound_list
garbo.uwasa.fi 128.214.87.1 (.stm), players (*)
ems.media.mit.edu 18.85.0.104 csound
archive.epas.utoronto.ca pub/pc/ultrasound
128.100.160.26 (The Gravis Ultrasound FTP site)
ftp.brad.ac.uk 143.53.2.5 misc/mods incoming/mods
ftp.comlab.ox.ac.uk 192.76.52.2 Documents/sound (au files)
ftp.ee.lbl.gov 128.3.112.20 sounds (au files)
directory: sound/*.au
ftp.uwp.edu pub/msdos/proaudio
(Pro Audio Spectrum FTP site)
saffron.inset.com 192.94.75.2 SoundBlaster/Adlib, (*)
(.mod, .stm, .snd) [Rogue]
sciences.sdsu.edu 130.191.224.2 sounds
snake.mcs.kent.edu 131.123.2.222 SoundBlaster & Adlib stuff
directory: pub/SB-Adlib
sumex-aim.stanford.edu (.snd) files
terminator.cc.umich.edu 141.211.164.8 sounds and misc archive site
ucsd.edu 128.54.16.1 sounds for sparc
uop.uop.edu 138.9.200.1 Modplay
xanth.cs.odu.edu 128.82.8.1 startrek sounds
dir: pub/star-trek/stsounds.
wsmr-simtel20.army.mil 192.88.110.20 Sound players (*)


Attention Bulletin Board owners and FTP site administrators
-----------------------------------------------------------

You can carry the sound newsletter on your site FREE of charge. For
FTP sites please contact me at: sound@ccb.ucsf.edu. You can either
obtain it from one of our sites or we can mail it to you on Fido Net,
CompuServe or Internet.

The following Bulletin board systems carry the Sound Newsletter and
Back Issues. The (*) boards also specialize in multimedia.

United States

Board Speed Phone Sysop
-----------------------------------------------------------------------
Graphics Plus 38.4K (808) 531-6509 Eric Lui
Network One Systems
Fantasy Island 9600 (HST) (808) 689-0040 Ken Ludwig
Listening Post 9600 (HST) (808) 689-8583 Lou Braun
Midnight Run BBS (*) 2400 (809) 720-3833 Luis R. Garcia
(Fido 1:367/27)
The Patchbay (*) 38.4K (Dual) (818) 441-3965 Daniel Bise
Quantum BBS 14.4K (413) 584-1863 Wildcat
(413) 584-3208
Round Table BBS 2400 (312) 777-9480 Kevin Keyser
Snarf's Music Studio BBS 14.4K (HST) (708) 290-9993 Colin Crisanti


Abroad (All contain sound programs also)

Board Speed Phone Sysop
--------------------------------------------------------------------
1B Systems Managment Ltd. 19.2k (604) 753-9960 Ken McVay
(Waffle/XENIX)
1B Systems Managment Ltd. 2400 (604) 753-9964 Ken McVay
(Waffle/XENIX)
1B File request from ftn 14.4K (604) 754-2928 Ken McVay
FrontDoor 2.0/c
(IMEx 89:681/1) (604) 754-2928
(HST 14.4)
BCG-Box 9600 +358 21 404 036 Kim Heino
V32/42/42bis, MNP2-5
(FidoNet: 2:222/151.0)
Einstein BBS 2400 +47 4 53 46 18 Kjetil Krag
Greyhawk BBS (UK) 9600 +44 332 756414 Alan Coates
(Fido: 2:250/404)
System - X 9600 +(61-2) 368-1320 Scot Art
(Fido: 3:712/634)

--------------------------------------------------------------------------
| Introducing the sister sounds sites, twice as good, twice as fun |
|-------------------------------------------------------------------------
| ccb.ucsf.edu: 15 megs of SND files for REmac and PlayBwc |
| saffron.inset.com: 80+ megs of STM, MOD, SND and MultiMedia |
|-------------------------------------------------------------------------
| sound@ccb.ucsf.edu | Editor the the Sound Newsletter |
| davek@uhunix.uhcc.hawaii.edu | Spreading the word about the |
| -----> Dave | latest in sound technology |
--------------------------------------------------------------------------


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