#1が1にセットされた時

Nintendo Entertainment System Documentation v0.53 (japanese)

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Published in 
 · 21 Jun 2020
... ) | | | | | 1 = $C000 | | | | | K = バンクサイズ | | | | | 0 = 16K | | | | | 1 = 32K | | | | | p = Panning/Scrolling 有効/無効 | | | | | 0 = 有効 | | | | | 1 = 無効 | | | | | m = ミラー選択 | | | | | 0 = 水平ミラーリング | | | | | 1 = 垂直ミラーリング | | | | | | | | | | 注:ビット#1が1にセットされた時ムテーブル#0だけを他のすべてのネー | | | | | ムテーブルの全体にわたってミラーする。 | +-------+-------+----------+--------------------------------------------+ | 1 | $A000 | ???mCCCC | MMC制御レジスタ #2 | | | ... | | | | | $BFFF | | m = Multi Function | | | | | [Cart w/ VROM] | | | | | ...
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