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Issue # 39 DTACK GROUNDED Newsletter - February/March 1985

eZine's profile picture
Published in 
 · 7 May 2023
... er ptr Save the buffer to disk #N on sector SECNUM Increment NSF (# of sectors in the file). Move TSEC to SECNUM GOTO LOOP SAVEX Save the buffer to disk #N on sector SECNUM Increment NSF (# of sectors in the file). Save the disk catalog back to disk #n. DATASAVE IS COMPLETED! (Note that although some parameters of the disk catalog are changed before all of the error conditions have been tested, none of these parameter changes count UNLESS THE DISK CATALOG IS SAVED BACK TO DISK ! And in case of an e ...

N0RoUTE Issue 1

eZine's profile picture
Published in 
 · 11 Oct 2020
... it (classique!) et son explication: /* Mount Exploit for Linux, Jul 30 1996 :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::""`````""::::::""`````""::"```":::'"```'.g$$S$' `````````""::::::::: :::::'.g#S$$"$$S#n. .g#S$$"$$S#n. $$$S#s s#S$$$ $$$$S". $$$$$$"$$S#n.`:::::: ::::: $$$$$$ $$$$$$ $$$$$$ $$$$$$ $$$$$$ $$$$$$ .g#S$$$ $$$$$$ $$$$$$ :::::: ::::: $$$$$$ gggggg $$$$$$ $$$$$$ $$$$$$ $$$$$$ $$$$$$$ $$$$$$ $$$$$$ :::::: ::::: $$$$$$ $$$$$$ $$$$$$ $$$$$$ $$$$ ...

Making Game Genie's SNES codes from binary files

Nintendo's profile picture
Published in 
 · 16 Jan 2020
... nstead. Consider this piece of a program: 00/8000: E2 30 sep #$30 00/8002: A9 12 lda #$12 00/8004: C2 30 rep #$30 00/8006: A9 34 12 lda #$1234 Both lines $00/8002 and $00/8006 begin with the exact same instruction, $A9 or LDA #n. Yet, one loads a one-byte number and the other loads a two-byte number. Why? The registers are always filled to capacity, and that REP just made them bigger. A useless factoid to remember regarding the size of each register is that X and Y must be t ...

Making Game Genie's NES codes from binary files

Nintendo's profile picture
Published in 
 · 15 Jan 2020
... ety: 0001C321: A9 04 The first number on the line is always the one that the computer tries to execute. The instruction performed by this line is represented by $A9. If you go back to the list of instructions, you'll find that $A9 represents LDA #n. Thus, this line stores the number 4 in the A register. (This is how you read games without a disassembler, except you don't get line breaks. My apologies to my Mac-using brethren, as it seems you might have to do it this way...) This is all the ...

Netrunners 07

eZine's profile picture
Published in 
 · 26 Apr 2019
... <CD)B M@TQ%H7JA9,&@*A%*UVN'$C@L8$F\U5A-V_<<IV/Y@60#=&ZQ3_<E3N6(Q*G7 MJP>5G3&X-0YKW=J>DP5?Z;B"BP\>1Q6<FH5;1:EG5UQ9W9-KML?P(WM!Z_42 MC6I74BH')&4V<-^:DVF8E8_!K%YOI&'&'D.&VN<^F938@P!\XC-L:@+(+2:] M243R._V1PE'_:Z+15M5GXM]VB#n.9]\3=YYH8/!YU[.<(*Y=!^/5F"QQZNEV MA)<>Q7P?CXL@EY3>0'-.:9%]#S(XEDG"K:3K6Q/L('XMO\X#P+!K]`PMKM3T MO!1+*?K9$4\*#77/DX*:_:10K64E7:->VPM9]54@NQJ:X]R^,GY6[2^`2RKC M-+0N,DNCEEV@ZGZLU(,:FK0+=#SVL!MWZDV/[I%'/$4FE)>#,W&%/9"_ ...

Commodore Hacking Issue 18

eZine's profile picture
Published in 
 · 25 Apr 2019
... 0;I_PN8^OD/'=2!R^OR27%8D8@,4M(\,]3SAB(!#LV M+YX:]K!-[3M]+0Y@G\H[.8FDA)443I5Z_>'B.?.3!Z4(X>?8671<11A=&:+9 M@*YRLI;O.?HPQ)1#!YO[YXO)-E97$6_PS<@5X@:/D+Q$)T_63:RR,HU<#!J( M(BK:!,B[=T8H@5%ICX%(RN>I&BH_FD&!-U$TN<?N)Q27*)@A0,U/@L#n.>DU MCQK!P(!3<'(A"5LDF\7E?39XL8?'`5?4<.?S\U.C8MYF=SA5T13H^I(#?Q=. MWO"56H`3,G85`XCT1B5"1I1F2/L*U0!CF$5NCMN?*]\F"<H'YS`_OONC54[Q M/B=D8R-)5DS$S])-!CSA/TV'M<L,%=Q7IR>'QD>=JT^5@T!R"]W>&X^(3-.K MP8HLD1C^SU!'Q\,L&Y"/-YP*3O[ ...
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