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GameBoy

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Administrator: GameBoy
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Created 25 Jan 2020
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8 Articles

Développer sur GameBoy Advance (part 2)

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Published in 
 · 9 Feb 2020
Développer sur GameBoy Advance [Méthode automatique] Remontez l'arborescence pour trouver la méthode manuelle! Par Linuxshell Ce tutorial fait suite à celui de la méthode manuelle, en effet les outils présents sur le net se révèlent de meilleurs qualités qu'au début de l'aventure, de plus ils sont précompilés, pas besoin de connaitre les options de compilation de GCC, binutils,etc...que demander de plus? [Disclaimer On] Bien que nous essayons d'assurer la fiabilité de l'information figurant sur cette page, l'auteur (et l'hébergeur) ne peut être tenu pour responsable de quelque perte, dommage ou désagrément prov...

Développer sur GameBoy Advance

Dreamcast's profile picture
Published in 
 · 9 Feb 2020
Développer sur GameBoy Advance [Méthode manuelle] Remontez l'arborescence pour trouver la méthode automatique! Par Linuxshell Salut à tous pour cette introduction au développement GBA. Nous commencerons ici par une préparation des logiciels indispensables à la programmation GBA. Plusieurs méthodes, plus ou moins simples mais également plus ou moins configurées, sont possibles pour le développement. Nous nous intéresserons dans un premier temps à la configuration manuelle, la plus appropriée à mon goût(bien que des solutions très simples soient possibles, mais nous le verront plus tard). [Disclaimer On] Bien que nous essayons d'ass...

Everything You Always Wanted To Know About GAMEBOY

GameBoy's profile picture
Published in 
 · 4 Feb 2020
============================================================================== Everything You Always Wanted To Know About GAMEBOY * ============================================================================== * but were afraid to ask Original information from Pan of Anthrox, Marat Fayzullin, and Pascal Felber. Expanded by Jeff Frohwein, 25-Mar-97 Updated at personal taste & by excellent hackwork, nocash 5/97 Forward: The following was typed up for informational purposes regarding the inner workings on the hand-held game machine known as GameBoy, manufactured and designed by Nintendo Co., LTD. This info is presented to inform a user on ...

Gameboy ROM Header Info

GameBoy's profile picture
Published in 
 · 4 Feb 2020
Gameboy ROM Header Info :: SephirothBCH :: v1.01 :: 2000/11/28 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\ After the release of this document, I am temporarily \\\ \\\ leaving the coding and emulation scene. The last few \\\ \\\ weeks of my life have been especially rough, mainly \\\ \\\ brought on by the death of my uncle, Roy Colbert. \\\ \\\ I would like to dedicate this doc, as well as any \\\ \\\ other progs I make to his memory. \\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ History: _______________ v1.01 - Added some new licensees, fixed some descriptions. v1.00 - Initial releas...

GameBoy Programming Info

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Published in 
 · 4 Feb 2020
Programming Info Information about GameBoy hardware and programming is extremely hard to find. Most of it is incomplete, uncertain and vague. If you have any new information, PLEASE, email it to me. The following information is mostly based on a document by Pan of Anthrox, Jeff Frohwein's, Pascal Felber's, and my own findings. --------------------------------------------------------------------------- Memory Map --------------------------- FFFF | 32kB ROMs are non-switchable and occupy I/O ports + internal RAM | 0000-7FFF are. Bigger ROMs use one of two --------------------------- FF00 | different bank switches. The type of a...

Nintendo GameBoy FREQUENTLY ASKED QUESTIONS

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Published in 
 · 4 Feb 2020
Nintendo GameBoy FREQUENTLY ASKED QUESTIONS Maintained by Marat Fayzullin [FMS] EMAIL: fms@wam.umd.edu IRC: RST38h WWW: http://ww.cs.umd.edu/users/fms/ version 3.1b 8/22/1995 1. GameBoy: General Description 2. GameBoy-related resources on the Net 3. Cheats, Passwords, Strategies, etc. 4. List of the best games 5. GameGenie Questions 6. Various questions 7. Programming, Hardware, etc. *** Unanswered Questions People, could somebody subscribing for "Electronic Gaming World" and other similar magazines go through the "S.W.A.T." sections in them and write down all GameBoy cheats/passwords/etc. not included...

Game Genie secret message input on Game Boy

GameBoy's profile picture
Published in 
 · 25 Jan 2020
Game Genie secret message input on Game Boy To access these, press the specified buttons in order while the code screen is displayed. The number corresponds to the specific message at the bottom. (U=Up, D=Down, L=Left, R=Right, A=A, B=B, (se)=Select, (st)=Start) 1. UDLR 2. BALR(se) 3a. UUABADD 4. RUDULUDU 5. BABRLDU 6. AAAABBB(st) 7. RLRLDDUU 8. ABABBAA(se) 9a. ALLABRRB Message text 1. Congratulations! You've found the easy secret! Now find the hard ones! 2. Help! I'm a prisoner in a Game Genie factory! 3a. Game Genie built by: Richard Aplin code by: Jon the Programmer managed by: Paul Ranson 3b. Game Genie built by: Richard Aplin...

Everything You Always Wanted To Know About GAME BOY

GameBoy's profile picture
Published in 
 · 25 Jan 2020
============================================================================== Everything You Always Wanted To Know About GAME BOY * ============================================================================== * but were afraid to ask Written by Dr. -Pan-/Anthrox Forward: The following was typed up for informational purposes regarding the inner workings on the hand-held game machine known as Game Boy, manufactured and designed by Nintendo Co., LTD. All files found in this package are presented to inform a user on how their Game Boy works and what makes it "tick". Game Boy is copyrighted by Nintendo Co., LTD. Any reference to copyri...
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