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N64 various

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Created 25 Aug 2019
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80 Articles

Neo Myth Card for Nintendo 64

Nintendo64's profile picture
Published in 
 · 25 Nov 2022
Neo Myth Card for Nintendo 64
In the last decades new backup drives appeared on the Nintendo 64 scene. In all this time the old ones have become increasingly rare and expensive. One of them, created by the Neo Team is a whole series of flash cards dedicated to retrogaming, including the Nintendo 64. The product in question is called Neo Myth for N64 . The flash card has had a very troubled development. In May 2006 the team announced the Neo Myth for N64 for the first time, but then no other news followed. In early 2009 the first photos of the hardware are published, thus rekindling the hopes of those waiting for this novelty solution. But development is delayed until ...

Nintendo 64 RGB Modification

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Published in 
 · 25 Nov 2022
Nintendo 64 RGB Modification
Small overview of the video signal The Nintendo 64 belongs to that great generation of consoles which did not provide high definition image like modern videogames consoles. The video signal produced was designed for normal color TVs that are equipped with a common video input, such as the composite or through a SCART connector. The composite signal When buying a Nintendo 64, Nintendo supplied with the console a normal video cable consisting of three plugs; the yellow one, the white one and the red one. The yellow plug is for the video signal, while the other two are dedicated to the sound. This way of transmitting the signal is called co...

Doctor V64 review

Nintendo64's profile picture
Published in 
 · 25 Nov 2022
Doctor V64
Introduction The Doctor V64 was produced by the now bankrupt company Bung enterprise in 1996. It was one of the first Backup/Development units for the Nintendo 64 and was significantly cheaper than the official Nintendo kit. Initially the unit was available in a configuration with 128Mbit of ram, but later it was necessary to be able to expand the memory up to 256Mbit. The home user can develop his own applications and then load them from the CD-ROM drive at an amazing 8x speed! Actually, it doesn't matter which unit do you install inside the Doctor V64. You can install CD-ROM 52X drive but the drive will always transfer the data...
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The Memory Editor

PS_2's profile picture
Published in 
 · 1 Nov 2022
To an experienced GS hacker, the Memory Editor function of the GSPro is one of the most powerful tools around. Without it, some codes would be almost impossible to hack, and testing would be ridiculously time-consuming. Put on your thinking cap (what a gay expression) and concentrate for a moment. So where do I start? Well, the Memory Editor has two main options, besides simple scrolling and editing, which I will discuss later on. First, there is the "Goto Address" option. This is very simple (besides the stupid name); input an address, push "X" and you'll go to that address in memory. Next, there is the "Text Search" option. Its expl...

Nintendo 64 hacking reference

PS_2's profile picture
Published in 
 · 1 Nov 2022
Author: Goldenboy (Jeffrey H.) Version: 2.5 Updated: 9/22/03 TABLE OF CONTENTS 1.00 PREFACE 1.10 ..Introduction 1.20 ..Assumptions 2.00 BASIC CODE HACKING 2.10 ..Terms and Definitions 2.20 ..Counting in Hexadecimal 2.30 ..Code Hacking 2.40 ..Code Types 2.41 ....Code Types Explained 2.50 ..Convert Decimal to Hexadecimal 3.00 ASM HACKING 3.10 ..Frequently Asked Questions 3.20 ..Break Points 3.30 ..Using GSCC2K2 Program 3.40 ..ASM OpCodes 3.50 ..N64 Registers 4.00 GUIDE-RELATED 4.20 ..Contact & Info 4.30 ..Credits & Thanks 4.40 ..Legal Information 1.00 | PREFACE 1.10 | Introduction The intent of this guide is to teach you how...

My complete SGI Ultra64 dev set + manual scans + dev software

Nintendo64's profile picture
Published in 
 · 26 Jun 2021
My complete SGI Ultra64 dev set + manual scans + dev software
Hello Youtubes! Err, that's not right. Hello Assemblergames! Several years ago I was kindly given a complete and functional SGI/Nintendo Ultra64 dev machine, and I noticed right away that the internet was a little short of information on it. At least, consistent, factual information. So I thought I'd post what I know about mine here. And because it's complete I can go beyond pictures. I also have scans of the entire dev manual and a dump of the software install tape. Can someone confirm if I'm permitted to post those things here? In the mean time, here's the story. Back in August of 2008 I was browsing Craigslist h...

Nintendo 64 RGB DAC Mod (PAL/NTSC ... )

Nintendo64's profile picture
Published in 
 · 26 Jun 2021
Nintendo 64 RGB DAC Mod (PAL/NTSC ... )
Hey Introduction: Normally the N64 is constructed in such a way that only composite video and no RGB signal are generated, with the exception of the FR N64 and some NTSC N64, where it is sufficient to solder a few cables / resistors to be able to use RGB. All others (especially PAL users) look into the tube :D Some time ago EvilTim found a way to expand the N64 with an RGB output http://members.optusnet.com.au/eviltim/n64rgb/n64rgb.html What does the mod bring? A wonderful RGB picture 240p / 480i (NTSC), 288p / 576i (PAL) What kind of RGB cable do I need? idr. the RGB cable from the Super Nintendo or a Game...

Small patch to make Neon64 support Mapper 10

Nintendo64's profile picture
Published in 
 · 26 Jun 2021
Small patch to make Neon64 support Mapper 10. *** ROM.INC *** *** LINES 197+ *** notmapper9 li t1,10 bne t0,t1,notmapper10 nop ; Mapper 10 (MMC4, identical to MMC2 but PRGROM) jal mmc4prgrom nop jal nchrrom nop j endofloadrom nop notmapper10 ... *** LINES 443+ *** mmc4prgrom ; Mapper #10 (MMC4)-style PRGROM load ; first 16k ROM bank at $8000, ; last 16k ROM bank at $c000 _tpa(lbu,t2,prgromsize) nop addi t2,-1 ; last page sll t2,10+4 ; 16 K la t1,prgrom addu t2,t1 li t1,0xC000 subu t2,t1 li t1,0x40-1 la t3,nespagetable+(0xC0*4) map10resetPRGloop sw t2,(t3) addi t3,4 bnez t1,map10resetPRGloop addi t1,-1 jr ra nop *** MMC4.INC *** ; MMC4 (n...

The Doctor V64: a simple "copy device" or "multimedia device" ?

Nintendo64's profile picture
Published in 
 · 20 Dec 2020
The Doctor V64 for the Nintendo 64 with accessories.
Anyone who knows the features and functions of the device knows that the Doctor V64 is much more than a copier station. It is a device that adds lots of great features to the Nintendo 64 and brought the pirate-scene to life. The Doctor V64 has a built-in CD-drive and a parallel port interface and is connected to the 64DD port of the Nintendo 64 via the connection adapter. The emulation adapter and an original module must be inserted into the Nintendo 64 module slot in order to be able to play ROMs. The device was manufactured by Bung Enterprises Ltd, which was well known in the scene in the past due to devices like the Multi-Game Doctor 2...
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