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7.30 tutti a letto eccetto me...casa condivisa con 6
Boh qua sono le 7.30 e non ce manco una persona in piedi a parte me

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Last comments

Francesco
Buono :)

AniphaeS
Ohhhhh wow....if only you can get keys 😂😂😂

AniphaeS
Abituo

AniphaeS
Si...sembra un bel sellino, per quello non comprendo il dolore. Ho preso il cuscino due giorni fa,e dolore è sopportabile.....vediamo quanto resisto e se mi abitui:)

Boboetto
*e

Boboetto
Essendo il sellino svasato, Facendo qualche km sedendosi o più in punta o più in coda, dovresti notare differenza è capire se lo devi portare più in avanti o indietro, se continua a far male, la soluzione è cambiarlo, anche se quello che hai ora a vederlo sembra bello è comodo , ma l' apparenza inganna..

Adelaide
Una bellissima camera

AniphaeS
No. Non ho ancora visto ne dinosauri, ne draghi, ne pulcini in giardino :'(

Francesco
E l'uovo? Si è schiuso?

AniphaeS
Oh mio dio....quel cibo sembra così sano e golosissimo

Converting an Audio-Data Dreamcast image

| 16 Sep 2018
Dreamcast GD-ROM.
Converting an Audio-Data Dreamcast image to a Data-Data image, the simple way. Shot goes to Rockstar without him this guide wouldn't be here. So drop over and say thanks!! I am just spreading the love.

By Rockstar1983
Legend in My Own Mind

"Guitars, Games or Girls...Choose any two."


TOOLS REQUIRED (included)

BootDreams v1.0.6c (by fackue)
binhack32 (by FamilyGuy2010)
CDIrip (by DeXT and Madgun68)
ISOfix (by DeXT)
IPwriter (by fackue)
DummyFile Creator (by SickBoy)
ISObuster (isobuster.com, not included)


* Before we start, you'll want to install BootDreams v1.0.6c and the latest version of ISObuster on your PC, and make sure to create a shortcut to each one on your desktop. (BootDreams is included in this kit, and you can grab ISObuster at www.ISObuster.com)

* Next, put the image file you need to convert in the same folder with these tools (binhack32, isofix, etc.)

**NOTE:If you can open the .cdi with ISObuster and see/extract all the files, you can skip ahead to step 11. If you only see "Track 01" in ISObuster, and/or Daemon Tools tells you the image is corrupt, start at the beginning.**

**NOTE 2: As far as I know, this method cannot be used on releases by Accession, or any other game without an IP.BIN file... to make them work, you must create an IP.BIN file for them. You may do this by using IPwriter 0.16a, included in this pack.**

**NOTE 3: This method has not been tested on games that include CD-DA tracks (actual CD audio that plays during the game). I do not guarantee success with these types of games. If you try, please post your results in the EmuParadise forums.**


Now we're ready to begin!

1) Run cdirip.exe

2) Browse to the image you want to rip, select it, and click "Open"

3) Select a destination folder for the resulting files and click "OK"

4) While CDIrip is working, watch the command window; Pay attention to (and write down) the starting LBA number of Session 2 (The larger, DATA session) as you'll need it soon. Often, this number is 11700, but not every time.

5) After CDIrip finishes, you should have 3 new files: "s01t01" (this will be a .wav in an Audio/Data image), "s02t02" (usually an .iso file) and a .cue file.

6) Delete the .wav and .cue files that CDIrip has produced, as they are of no further use to you.

7) Now, run isofix.exe . It will ask you to enter the name of the .iso you wish to fix (it must be in the same folder as isofix.exe).
Enter the name of your data track (usually s02t02.iso), and remember that it's case-sensitive. Watch your CAPS-LOCK!

8) ISOfix will now ask for a starting LBA value. This is the number you wrote down from CDIrip. Enter it now and wait for ISOfix to work.

9) ISOfix will create 3 more new files: fixed.iso, bootfile.bin, and header.iso. Delete header.iso, as it's of no further use here.

10) Rename bootfile.bin to IP.BIN (must be all caps, even the .BIN part).

11) Use ISObuster to extract the contents of fixed.iso (the gamefiles) to a new folder(ISObuster should create a new folder for you when you extract).

**OPTIONAL STEPS**

11a) At this point, you may create a dummy file if you want to, by running Dummyfile.exe. (The purpose of this is to push the game data towards the edge of the CD, away from center, to save wear and tear on your laser. Personally, I'm not sure it makes a big difference, but it does make the game load quicker. If the game is very small, I usually create a dummy to make it at least 300-400MB in total.)

11b) To use Dummyfile, first click "Pick Location" to choose which folder the dummy.bin file will be created in. Then, enter a value in MBytes (1=1MB) and click "create". After that, you can drag&drop or copy and paste it into your folder with your other game files.
However, you should add a zero to the front of the filename so it's burned first, toward the center of the disc. (Example: 0Dummy.bin, or simply 0.0 )

**END of OPTIONAL STEPS**

12) Go into the new folder created by ISObuster and find "1ST_READ.BIN" (or, if it's a Windows CE game, a file called "0WINCEOS.BIN"). Take both the 1ST_READ file and IP.BIN (the re-named bootfile.bin) and and make sure they're in the same folder as binhack32.exe.

13) Run binhack32.exe

14) Binhack32 will ask for the name of your binary file, which is your 1ST_READ (or 0WINCEOS) file. Type it in, remembering it's CaSe SeNsItIvE!

15) Binhack will then ask for the name of your bootsector, which is IP.BIN (also case sensitive).

16) Finally, Binhack32 will ask for an "msinfo value". Enter a zero here, because your data track will be burned first (at the beginning of the disc) in this case.

17) Now, put IP.BIN and your 1ST_READ file back in the folder with the other game files.

18) Start BootDreams

19) Click the DiscJuggler Logo (top left) to create a DiscJuggler image.

20) Next to the field that says "Selfboot Folder", click "Browse". Now navigate to your game folder, click on it, and click "OK"

21) Click the field marked "CD Label",and name your disc (doesn't matter what you call it... anything you want)

22) For "Disc Format", choose Data/Data (of course).

23) Finally, click "Process"... BootDreams will ask you if you are sure you want to create a DiscJuggler image (Click "Yes"). Next, it will ask you if you want to scramble the binary (1ST_READ or 0WINCEOS)... if you're burning a backup game, say NO. (You would only say YES if you were burning a homebrew/emulator disc). Choose a save location for your image file, and click OK. Now go get a sandwich, a drink of water or whatever, 'cause this takes awhile.

(OPTIONAL)
23a) Next, you may test the new .cdi in NullDC to make sure it will boot.

NOTE: NullDC isn't compatible with WinCE-based games, so you'll just have to burn them and test on your console.
(End OPTIONAL)

24) When you're ready, use BootDreams to burn your new .cdi image. With BootDreams open, click the icon on the top right(the match).

25) Click "Browse" and find your image, highlight it, then click "OK". BootDreams will ask if you're sure you want to burn a DiscJuggler image (YES).

26) Next, BootDreams will have you choose your cd drive from a dialog window, then click OK.(If you haven't put a CD in the drive yet, you'll get a dialog box saying "put a disc in the drive and click 'Retry'" or something like that. This won't hurt anything, just do what it says, and things will go along as planned.) Now, get up and get another glass of H2O, because this also takes a bit of time.

27) After the burn has finished, BootDreams will ask if you want to delete the temporary files, and YES you do. They're of no more use now, and they take up space on your computer. Just get rid of'em.

28) Pop the disc in your console and turn it on. It should boot right up!
1  Comments

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21 Jun 2019
It seems this tutorial is still very useful, have a look here : https://www.dreamcast-talk.com/forum/viewtopic.php?style=20&t=11490
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