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Hydrax

paradox's profile picture
Published in 
 · 2 weeks ago
Hydrax
The Solution to the C64 game: HYDRAX Today's games do not challenge the mind like some of the archaic gems of yesteryear. HYDRAX is one of the most challenging that I have ever played. I have always had a thirst for a good medieval, type adventure. HYDRAX was compelling. I think it was the title screen that got me. The Toccata en Fugue along with the HYDRAX glaring at you... beckoning you to find him and to defeat him in his lair. I had this game when I was a kid...played it on my old C64. Forgive me, but those loading times were horrid. Back then, it seemed to be acceptable. I think waiting so long for the next room to load helped to...

Windwalker

paradox's profile picture
Published in 
 · 2 weeks ago
Windwalker
Since this documentation is a "how to win" guide for windwalker, so if you want to enjoy this game to the fullest extent, you should really stop reading this. However all you want is the fighting actions and to see the end fast, or just getting stuck, this will definitely help. The first thing you should do in windwalker is training, get yourself familiar with the various moves ’especially the ranges and recover time (ie. time to recover from the attack movement) of all the attack forms that you have' and the enemies of course. This is a pseudo map of the realm: (relative position only) retired assassin house thief hide isle of Death ...

Quest for Glory II: Trial by Fire

paradox's profile picture
Published in 
 · 2 weeks ago
Quest for Glory II: Trial by Fire
So, we find ourselves in Shapeir. An oasis in the middle of the vast desert. We start in the Katta's Tail Inn, talking to Abdulla. Talk to him and he will tell you that you should explore the town. But to do this effectively you will need a map of the town layout. The Inn isn't the place to look for such a thing, so we decide to leave this place. When exiting the Inn, we enter a plaza, and in one corner there is a fellow trying to sell some junk, like ashtrays, t-shirts, maps.. Hey - did he say map? That's exactly what we need now! But when talking the man we soon find out that the money from spielburg isn't accepted here!...

Blackwyche

paradox's profile picture
Published in 
 · 3 weeks ago
/*************************** BLACKWYCHE SOLUTION 2003 by curwen The final goal of the game is to free the captain'soul. In order to achieve our aim we must locate a secret room (that will appear on the last deck of the ship) but first WE MUST COLLECT 4 pieces of a map(which I suppose in the intention of the programmers holds the location of the chamber itself). THE PIECES OF MAP ARE : 1) DECK 1 NOT GUARDED AND EASY TO GET 2) DECK 4 NOT GUARDED! LAID ON THE TABLE OF A SHIP-HALL BUT YOU CANNOT TAKE IT UNTIL YOU'VE DONE SOME THINGS!(YOU NEED SEXTANT, COMPASS, TELESCOPE ) 3) DECK 5 GUARDED BY A GHOST WITH a SWORD(ITEMS NEEDED CAN...

Mortal Kombat II FAQ

paradox's profile picture
Published in 
 · 3 weeks ago
Mortal Kombat II FAQ
MORTAL KOMBAT II FAQ Complete Guide Eleventh Revision January 12 th , 1994 ineluki@stein.u.washington.edu 500 years ago, Shang Tsung was banished to the Earth Realm. With the aid of Goro he was to unbalance the furies and doom the planet to a chaotic existence. By seizing control of the Shaolin Tournament he tried to tip the scales of order towards chaos. Only seven warriors survived the battles and Shang Tsung's scheme would come to a violent end at the hands of Liu Kang. Facing execution for his failure and the apparent death of Goro, Tsung convinces Shao Kahn to grant him a second chance. Shang Tsung's new plan is to lure his ...

Ultima 5: Warriors of Destiny other - Book of Lore

paradox's profile picture
Published in 
 · 1 month ago
The Book of Lore FORWARD The Book of Lore was commissioned by Lord British, at the dawn of the Fifth Age, as a compendium of common knowledge to this date. Its inspiration is the great prosperity and progress that has come about as a result of the defeat of the Triad of Evil and the rise of the Avatar ethic. Its purpose is to keep alive our understanding of the past and the present as safeguards for a bright future. The book also serves as a guide for youth and other travelers throughout Britannia. Folklore 2 History and folklegend Geography 6 Terrain and topography Government 8 Political policy and structure Economy 10 Industry, service,...

Might and Magic

paradox's profile picture
Published in 
 · 1 month ago
Might and Magic
MIGHT AND MAGIC 1: Part 1 This walkthru is designed to assist you in finding the Inner Sanctum in Varn. There is much to explore and find in Varn and many puzzles to figure out. It should be noted that you will need at least 54 sheets of graph paper to map all the game. I used a composition book that had quadrille (graph) sheets, and it was very helpful. Copies of the mapping sheet they give you in the book are also very good. CHARACTER CREATION In general, follow the guidelines in the documentation. Make sure, though, that all your characters have good END and that your wizard has SPEED of at least 15. If you can be patient enough, all ...

King's Quest VI: Heir Today, Gone Tomorrow

paradox's profile picture
Published in 
 · 1 month ago
King's Quest VI: Heir Today, Gone Tomorrow
Hello. I've uploaded the file sol.kingsquest6 to be included in /pub/game_solutions. This is a walk-through I created for King's Quest 6. I purchased the game a week ago, and have been able to get 100 % of all points possible, and was able to find at least two distinct story lines available to the gamer, which I have included in my walk-through. In the few instances where answers to the puzzles were spelled out in the game manual, I referred the reader to their manual (So I wouldn't be violating any copyright protection.) I believe that the walk-through I have written will be useful to others playing King's Quest 6...

King's Quest IV: The Perils of Rosella

paradox's profile picture
Published in 
 · 1 month ago
King's Quest IV: The Perils of Rosella
Solution for: King's Quest IV, submitted by Mike Ellis (ZX730X@GWUVM) WALK THROUGH FOR SIERRA'S KING'S QUEST IV THE PERILS OF ROSELLA **--CAUTION--** THIS IS NOT A HINT FILE, BUT A DETAILED LIST OF INSTRUCTIONS! READING THIS FILE WILL REVEAL ALL SOLUTIONS AND MAY SPOIL YOUR FUN WITH KQIV!! IT IS RECOMMENDED THAT YOU LET SOMEONE WHO IS NOT PLAYING THE GAME (i.e.: Mother, Brother, Wife etc.) READ THIS FILE SO THAT THEY MAY SUPPLY YOU WITH CLUES AS NEEDED!! ------------------------------------------------------------------------- N MAP OF TAMIR W-]-E S O ] C ] BEACH MEADOW POOL OGRE'S BACK OF WITCHES E ] HOUSE HOUSE CAVE A ] ...

Alone in the dark

paradox's profile picture
Published in 
 · 1 month ago
Alone in the dark
ALONE IN THE DARK Walk Through ROOM # 1. (Attic) PUSH the wardrobe closet in front of the window. PUSH the chest on top of the trapdoor in the floor near the piano. OPEN the chest to get the RIFLE. OPEN the wardrobe closet to get the OLD INDIAN COVER. Walk over to the table and get the OIL LAMP. 2. (Storeroom) Take the BOW from the corner near the door. SEARCH the shelves on the right side to get the OIL CAN. USE the OIL CAN to refill the OIL LAMP. Exit room. 3. (Upstairs hallway) Walk to the first door on the right and enter. Do not walk down the hall as it will collapse and cause death. 4. (Room) SEARCH the rolltop desk in the corner to...

Legend of Kyrandia

paradox's profile picture
Published in 
 · 1 month ago
Legend of Kyrandia
THE LEGEND OF KYRANDIA SOLVE by Vision Assembler 08 / 09 / 92 Well, here's another solve by the man himself. Thanks go to Neural Plexus for his little help. Anyway, this game was excellent and was well worth the time. The graphics are truly amazing and the sound track was pretty pleasant also. What really amazed me about the game was the intro when they did the focusing from hand to head and then to the window. That was pretty cool. Overall, smooth animation even on a 286 (very enjoyable). Now, let's get started: TREEHOUSE We start off as Brandon the grandson of... your grandfather. Pick up the garnet (red jewel) on the t...

The immortal

paradox's profile picture
Published in 
 · 1 month ago
The immortal
THE IMMORTAL GS by Will Harvey Step-by-Step Solve Use only if you are totally stuck! The game is more fun when you solve it yourself. There are also level codes at the end of the solve for those who are totally stuck at a level. Notes about directions The view of the game is psuedo-3d, its difficult to give exact directions. Basically its like this: _____________________ / up / / / / left right / / / /________down________/ Level 1 Well, this IS in the documentation! :) a) Kill the goblin who's around the dead guy. Search the dead guy, grab what he has. b) press BUTTON 2 and select FIREBALL. Hug ...

Overlord

paradox's profile picture
Published in 
 · 1 month ago
Overlord
Instruction Manual For OVERLORD Virgin Mastertronic What is Overlord? Overlord is a single-player strategy-simulation game that offers you the chance to battle for economic and military domination in four planet systems. As a commander, you are personally responsible for managing resources, purchasing equipment, governing people, overseeing mining and farming, developing military, training troops, planning campaigns, and directing battles. Four alien commanders, one in each planet system, seek to defeat you. Your ultimate goal is to crush all four opponents by conquering their bases, therby protecting your home universe from the threat of...

Adventure in Time and Space

paradox's profile picture
Published in 
 · 1 month ago
Adventure in Time and Space
ADVENTURE IN TIME & SPACE Written by Dorothy Millard Walk Through by Dorothy Millard (C64 Version) Scenario Adventure in Time & Space is a two part adventure which takes you to many places, including a deserted space station, visiting cave men, medieval England, into the Alps, a far off planet and the London suburbs, in your search for the gold key which must be returned to its proper place in time. Only then can you save the world from the evil forces. Walk through PART 1 SECTION 1 - THE PRESENT TIME (Start in your laboratory), EXAMINE LABORATORY, INVENTORY (you are carrying a money pouch and wearing jeans and a T shirt), EXAMINE...

Fish

paradox's profile picture
Published in 
 · 1 month ago
Fish
FISH! (Rainbird/Magnetic Scrolls) You start swimming upside down in a goldfish bowl in the body of a goldfish, enjoying a month's break between jobs after foiling the Seven Deadly Fins who unfortunately got away. Suddenly a tacky plastic castle drops into the bowl. You realise there's a message in the castle for you. "Turn over" , "in" . Sir Playfair Panchax, head of Mission HQ, says the Fins are up to their old tricks again. They've stolen a focus wheel and dismantled it. You must find the pieces. A glass box and three warps appear. The warps are jagged, smooth and small. The box is closed. The Small Warp "Go through sma...

Leisure Suit Larry

paradox's profile picture
Published in 
 · 1 month ago
Leisure Suit Larry
------------------------------------------------------------------------- Leisure Suit Larry Questions and Answers Question A Answer ------------------------------------------------------- - ------------------- "Tiptoe Through the Tulips" was recorded by c Tiny Tim "Where's the..." c beef?! A nehru jacket is b out of date Bourbon Street is in d New Orleans, Louisi Calvin Klein is c a clothing designer Captain Kangaroo's sidekick was d Mr. Greenjeans Charlie McArthy and d Edgar Bergen Does a pair of queens beat 3 deuces? a Yes, in Blackjack Herb Alpert and the ____ Brass? a Tijuana How many molecules are there in a glass of water?...

Starflight 2: Trade Routes of the Cloud Nebula

paradox's profile picture
Published in 
 · 1 month ago
Starflight 2: Trade Routes of the Cloud Nebula
Walkthrough of STARFLIGHT II (compliments of GRAYBEARD) Part 1: INTRODUCTION This walkthrough of STARFLIGHT II is divided into four parts: INTRODUCTION, CONFIDENTIAL, SECRET, and TOP SECRET. The INTRODUCTION contains tips on game mechanics; if you've played STARFLIGHT, you can probably skip most of it. CONFIDENTIAL conveys useful playing information that is _not_ pertinent to the goal of the game, while SECRET contains hints that _are_ pertinent to the goal of the game. TOP SECRET includes explicit instructions for winning the game. The four sections are intended to be read in sequence as you play the game; each successive segment ass...

Starcross

paradox's profile picture
Published in 
 · 1 month ago
Starcross
*************************************** * * * SOLVING STAR * CROSS * * * * BY <D> <J> <C> * * * *CORRECTIONS BY: TAMERLANE OF THE RING* * * *************************************** STARCROSS IS A RELATIVELY SIMPLE ADVENTURE-- IT'S ALL SIMPLY A MATTER OF SHOVING COLOR CODED RODS INTO THE APPROPRIATELY COLORED SLOTS. (FREUD WOULD HAVE BEEN PROUD). THE ONLY PROBLEM IS IN FINDING THE RODS AND SLOTS. THIS COLUMN WILL TELL YOU EVERYTHING YOU NEED TO KNOW... (IN CHRONOLOGICAL ORDER!) SO BE SURE AND HIT THE SPACEBAR IF I START TO TELL YOU ANYTHING YOU *=> DON'T WANT TO KNOW YET! <=* A WORD TO THE WISE: IF YOU PUT A...

Jack the Nipper... II in Coconut Capers

paradox's profile picture
Published in 
 · 1 month ago
Jack the Nipper... II in Coconut Capers
Jack The Nipper II - In Coconut Capers .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. Programmierer Andrew Green Grapik Terry LLoyd Spielkonzept Greg Holmes Musik Ben Daglish Mitarbeiter Rob and Chris G r e m l i n G r a p h i c s 1987 Lösung von Zk 2005 1.0 Die Geschichte beginnt ... Stell Dir fogendes vor - die Sonne strahlt über den tropischen Urwald, die einzigen Geräusche die man hört sind kreischende Affen, ein trompedender Elephant und das singen der Vögel. Gazellen grasen friedlich übers Feld und Zebras nehmen einen Schluck vom Teich - als dieser Frieden von einem dröhnende Flugzeug gestört wird. Plötzlich ein triumpha...

Hollywood Hi-jinx

paradox's profile picture
Published in 
 · 1 month ago
Hollywood Hi-jinx
H O L L Y W O O D H I - J I N X (Infocom) NOTES (1) There are TEN TREASURES to be collected from in and around the house, to be placed in the Dining Room by 9am next morning. They are: TREASURE LOCATION DIAMOND RING Within the Tokyo model - Game Room CHEESE GRATER In wall safe, behind painting in Hall PARKING METER In Small Passage, below piano MALTESE FINCH In sack, stuck in upstairs window RUBBER STAMP Deep in the Hedge Maze FIRE HYDRANT In attic trunk FILM OF 'CORPSE LINE' In safe in Bomb Shelter CATCHER'S MASK In compartment of cannon STUFFED PENGUIN In SECOND chimney TOUPEE In hopper, after Hildegarde tells you (2) Turnin...
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