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THE N64 EZINE Issue 1

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THE N64 EZINE
 · 24 Aug 2019

 
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|_| |_|
|_| .---_ _--._---.__ _____ _____ |_|
|_| / _ \/\ \ ''-. /____/\ /____/| |_|
|_| | / \ | \ '. '. .'Ø| | \ \ | | | |_|
|_| | / __\| '. '. ' \ _| | \ \ | | | |_|
|_| | | |_ .-'_'. . _.-| $$ | \ \ | | | |_|
|_| | | \U\\ .ØU' '.. _.-' .' $$ | \ \ | | | |_|
|_| \| /Ø / ØØ ' |' .'| $$ | |\ \ \ | | | |_|
|_| \| '- '| .' | $$ | | \ \ \| | | |_|
|_| \ -- /. \ $$ | | |\ \ | | | |_|
|_| \ .' __ |$$ | | | \ \| | | |_|
|_| '. ___.' | ////ØØ''.._ | | | \ | | |_|
|_| Ø|Ø _'.//_ .. |||| | | / \ | / |_|
|_| _ .-Ø|\|----ØØØ |\|ØØ|---|||| |___|/ \_____|/ |_|
|_| .-Ø.' | X .'' \ | ''. |_|
|_| ' ''.. .''__... |/ '. THE N64 EZINE |_|
|_| | | .| .' .- / \| | |_|
|_| / ' '.'...' / / | SEPTEMBER 1999 |_|
|_| /_ | ' / / | | |_|
|_| |Ø| ' ' \| __.-.___.' BY [LU|G|64] |_|
|_| | | / / |\ \ |_|
|_| | . / / | . EFNET: #AVE64 |_|
|_| | ' ' ' | ' |_|
|_| \ . / / ' | ICQ: 45987908 |_|
|_| / ' ' ' | \ |_|
|_| / ' | | dale_1999_@yahoo.com |_|
|_| |_|
|_| |_|
|_| Welcome to the first issue of THE N64 EZINE. My GBEZINE (gbc) was so |_|
|_| well received last month that I decided to try my hand at an N64 |_|
|_| version also, and this is the result. You can find my gbc EZINE in |_|
|_| the files section of subport (http://subport.dextrose.com). I haven't |_|
|_| had the time to release a GBEZINE this month, there were to much Jap |_|
|_| Crap that I didn't even have the chance to play, never mind review. I |_|
|_| will release a GBEZINE next moth only if someone offers to provide |_|
|_| reviews of each game release. |_|
|_| |_|
|_| |_|
|_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_|
|_| |_|
|_| dMP dMP dMP dMP .aMMMMP dMP dMMMP .aMMMMP dMP |_|
|_| dMP dMP dMP dMP dMP" dMP dMP dMP dMP" dMP |_|
|_| dMP dMP dMP dMP dMP MMMP" dMP dMP dMP dMMMMMP dMP dMP |_|
|_| dMP dMP..aMP dMP dMP..dMP dMP dMP..dMP dMMMMMMMMP|_|
|_| dMMMMMP VMMMMP" dMP VMMMP" dMP VMMMP" dMP |_|
|_| |_|
|_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_|
|_| |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| ~*-,._.,-*~'`^` EZINE CONTENTS ~*-,._.,-*~'`^` |_|
|_| |_|
|_| 1. NINTENDO 64 - August 1999 Releases |_|
|_| 2. Files, Cracks, Patches, Trainers - August 1999 |_|
|_| 3. Features |_|
|_| 4. Cheats for lamers |_|
|_| 5. Game Previews |_|
|_| 6. Release Dates |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| |_|
|_| //+++++++++++++++++++++++++++++++++++++++\\ |_|
|_| || 1. NINTENDO 64 - AUGUST 1999 RELEASES || |_|
|_| \\+++++++++++++++++++++++++++++++++++++++// |_|
|_| |_|
|_| WWF ATTITUDE - 256Mbit - TC - tc-wwfa.zip |_|
|_| ------------------------------------------ |_|
|_| DATE= 31/8/99 - SAVE= Mempack - Published= Acclaim |_|
|_| -------------------------------------------------- |_|
|_| WWF returns to the N64 with attitude and a bigger cart, Acclaim has |_|
|_| refined WWF Warzone and come up with this near masterpiece. This is |_|
|_| the thinking mans wrestling game whereas WCW Revenge is more arcade |_|
|_| like in its playability. Creating your own players is one of this |_|
|_| games big selling points, and I have to admit its a cool feature. |_|
|_| Wrestling games are always a laugh, especially with ones friends |_|
|_| so this game is an essential download. (7/10) |_|
|_| |_|
|_| DUKE NUKEM ZERO HOUR - 256Mbit - AGS - ags-dnzh.zip |_|
|_| --------------------------------------------------- |_|
|_| DATE= 30/8/99 - SAVE= ???????? - Published= GT Interactive |_|
|_| ---------------------------------------------------------- |_|
|_| Duke returns to the N64 in style after a slightly disappointing fist |_|
|_| title with this N64 only third person shoot-em-up. This title has |_|
|_| been given a lot of hype in the last 6 months and I can say right |_|
|_| now that it doesn't disappoint. The graphics aren't all that amazing |_|
|_| but the playability is something special and that counts more, this |_|
|_| really is a good game and one that it exclusively for N64 owners! |_|
|_| (8/10) |_|
|_| |_|
|_| |_|
|_| NFL QUARTERBACK CLUB 2000 - 96Mbit - TC - tc-qbc2k.zip |_|
|_| ------------------------------------------------------ |_|
|_| DATE= 27/8/99 - SAVE= Mempack - Published= Acclaim |_|
|_| --------------------------------------------------- |_|
|_| Well its NFL, so it suxx of course. If you liked NFL QBC 99 then I |_|
|_| have to admit that this one is a little better. If you are going to |_|
|_| torture yourself by playing an NFL game then I point you in the |_|
|_| general of NFL Blitz, its better than this, although that's not |_|
|_| saying a lot. (4/10) |_|
|_| |_|
|_| |_|
|_| PREMIER MANAGER 64 - 128Mbit - LUIGI64 - Luigi-PM.zip |_|
|_| ----------------------------------------------------- |_|
|_| DATE= 27/8/99 - SAVE= FLASH RAM / MEMPACK - Published= Gremlin |_|
|_| -------------------------------------------------------------- |_|
|_| The N64 gets it first ever Football Management sim in this UK only |_|
|_| game by Gremlin Interactive. Once you get into this game it is |_|
|_| truly addictive, true Footy fans will not be able to stop playing |_|
|_| this game and to be honest Id rather have this game than a million |_|
|_| NFL games. NFL sucks to be honest. Anyway, this is a nice relaxing |_|
|_| game that you can enjoy when stoned or tired, only if you are stoned |_|
|_| just make sure you don't do anything stupid like buy a Celtic |_|
|_| player ;) |_|
|_| I hope some off you enjoy playing this, my first release into the |_|
|_| scene, I'm sure that not everyone would describe this as UK CRAP |_|
|_| like Klone did ;). (7/10) |_|
|_| |_|
|_| |_|
|_| SHADOWMAN 64 - USA - 256MBit - TC tc-shadw.zip |_|
|_| ----------------------------------------------- |_|
|_| DATE= 25/8/99 - SAVE= Mempack - Published= Acclaim |_|
|_| -------------------------------------------------- |_|
|_| This game is unlike anything that you have ever seen on the N64 |_|
|_| before. Here is why, 1. Its actually a very good game ;) , 2. It is |_|
|_| a very dark game that has been developed for a mature audience , 3. |_|
|_| There are some really cool intros and cut-scenes and they all have |_|
|_| speech, yes, SPEECH :) , This game is game-of-the-month by a mile. |_|
|_| NBC had originally released this game first, but after a few hours |_|
|_| many of us had suspicions that they had released a bad dump, this |_|
|_| confirmed when TC released their rom which *Actually Works* :) |_|
|_| A tip for NBC: DO NOT use a v64Jr to backup games !!!!! , but we |_|
|_| certainly appreciate you trying to release the game :) (9/10) |_|
|_| |_|
|_| |_|
|_| RC REVOLT - USA - 96Mb - TC - tc-rcrev.zip |_|
|_| ------------------------------------------ |_|
|_| DATE= 19/8/99 - SAVE= Mempack - Published= Acclaim |_|
|_| --------------------------------------------------- |_|
|_| Radio control car game. The first time I played this game I didn't |_|
|_| like it too much, I thought that the graphics were poor and that |_|
|_| controls sucked. However, I am finding that the more I play this |_|
|_| game, the more I like it. If you have the 4MB expansion pack you |_|
|_| can choose to up the resolution to Medium, I would advise against |_|
|_| this however as the frame rate takes a big hit and the graphics |_|
|_| look kind of strange. So if you tried this game out when it was |_|
|_| released and you didn't like I would strongly suggest that you go |_|
|_| back and play it again and remember not to use that awful medium |_|
|_| resolution mode. (6/10) |_|
|_| |_|
|_| |_|
|_| NFL BLITZ 2000 - USA - 128Mb - TC - tc-nflb2k.zip |_|
|_| ------------------------------------------------- |_|
|_| DATE= 17/8/99 - SAVE= Mempack - Published= Midway |_|
|_| ------------------------------------------------- |_|
|_| Well I have to say that I'm not the biggest fan of "American" |_|
|_| Football, or any of the related games. I played this game a few |_|
|_| times before deciding that I will more than likely never play it |_|
|_| again, I just don't like it. Basically, this game is the usual NFL |_|
|_| affair but with more violence. There seems to be a lot of people |_|
|_| who think this game is great, so I took that into account when |_|
|_| giving the game a score out of 10. (5/10) |_|
|_| |_|
|_| |_|
|_| COMMAND & CONQUER - PAL (MULTI) - 256Mb - SP - sp-cpal.zip |_|
|_| ----------------------------------------------------------- |_|
|_| DATE= 11/8/99 - SAVE= FLASH RAM - Published= Nintendo |_|
|_| ----------------------------------------------------- |_|
|_| Here is the multi language PAL version of the first C&C game in 3D. |_|
|_| The important thing to remember with this game is that it uses the |_|
|_| new save memory that has been appearing in Nintendo published / |_|
|_| developed games, meaning at this moment in time you will not be |_|
|_| able to save your game. The game itself is very good, and |_|
|_| surprisingly the games transition to 3D works. Personally I haven't |_|
|_| invested a lot of time in this game because I got fed up with |_|
|_| having to replay the first missions because I wasn't able to save my |_|
|_| game after completing them the first time around. One point, |_|
|_| Dextrose have Westwood down as the publisher in their games section. |_|
|_| Westwood developed the game but it was published by the big N. |_|
|_| (8/10) |_|
|_| |_|
|_| |_|
|_| HYBRID HEAVEN - JAP - 128Mb - Eurasia - eur-hyh.zip |_|
|_| --------------------------------------------------- |_|
|_| DATE= 10/8/99 - SAVE= Mempack - Published= Konami |_|
|_| ------------------------------------------------- |_|
|_| This game is a third person shoot-em-up / adventure / rpg. Think |_|
|_| Tombraider then add crap graphics, shit control and loads of jap |_|
|_| text and what you have is Hybrid Heaven. 90% of the people that I |_|
|_| have spoken to think this game is great, but to be honest I am not |_|
|_| convinced, as far as I'm concerned this is a bad game, but who |_|
|_| knows, maybe I'll change my mind after playing the English version. |_|
|_| (3/10) |_|
|_| |_|
|_| |_|
|_| OGRE BATTLE 64 - JAP - 320Mb - Eurasia - eur-ob64.zip |_|
|_| ----------------------------------------------------- |_|
|_| DATE= 10/8/99 - SAVE= ??????? - Published= Enix |_|
|_| ----------------------------------------------- |_|
|_| This is the first game over 256Mb, and since there isn't yet a |_|
|_| backup unit with enough RAM to run this game, I haven't had the |_|
|_| chance to play it, so there isn't a lot I can say about this game. |_|
|_| It seems that its an RPG turn based game which was given a very |_|
|_| high score by the much respected Japanese journal Famitsu. An |_|
|_| English version is planned for early 2000, lets just hope Bung |_|
|_| release the V64jr-2 sooner rather than later. (?/10) |_|
|_| |_|
|_| |_|
|_| ELTALE MONSTERS - JAP - 128Mb - Eurasia - eur-elta.zip |_|
|_| ------------------------------------------------------ |_|
|_| DATE= 4/8/99 - SAVE= Mempack - Published= Imagineer |_|
|_| --------------------------------------------------- |_|
|_| Do you remember the terrible RPG called Quest / Holy Magic Century |_|
|_| from more than a year ago? Well here is the jap version. Don't |_|
|_| think for a moment that the developers of this game have spent the |_|
|_| last year making improvements, because they simply haven't. This |_|
|_| game was finished long ago but it was decided by the publisher to |_|
|_| hold the game back until after the release of Zelda, in the false |_|
|_| hope that people will finish Zelda and then look to purchase a |_|
|_| similar title, the only problem here is that Zelda is L33T and this |_|
|_| game is dog dirt. (2/10) |_|
|_| |_|
|_| |_|
|_| PERFECT STRIKER 2 - JAP - 128Mb - Eurasia - eur-ps2.zip |_|
|_| ------------------------------------------------------- |_|
|_| DATE= 4/8/99 - SAVE= Mem Pack - Published= Konami |_|
|_| ------------------------------------------------- |_|
|_| Well I was looking forward to this one and it has turned out to be |_|
|_| no better than crap. I was expecting this to be a sequel to ISS98, |_|
|_| but it doesn't even seem to be as good as ISS64. The jap menus are a |_|
|_| bit too painful and the commentary is bland. This game will be |_|
|_| Released in November in the USA and Europe under the names Major |_|
|_| League Soccer 99 and ISS 99, lets hope for some vast changes. I |_|
|_| cant believe that Konami have spent more than a year working on |_|
|_| this so called "sequel" to one of the N64's finest moments. (5/10) |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| |_|
|_| //+++++++++++++++++++++++++++++++++++++++++\\ |_|
|_| || 2. FILES, DEMOS, CRACKS, PATCHES, SAVES || |_|
|_| \\+++++++++++++++++++++++++++++++++++++++++// |_|
|_| |_|
|_| The following are a list of all N64 files released in the month of |_|
|_| August. Of course if you want any of the following then head on over |_|
|_| to dextrose @ www.dextrose.com. |_|
|_| |_|
|_| ---------------------------------------------------------------------- |_|
|_| Premier Manager 64 *NTSC-CRACK* PAL (PARADOX-COLD187) PDX-PMNC.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Hotblack's Fixing Doc Part I V1.1 (DEXTROSE-HOTBLACK) DX-FDC11.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Fire Electric Pen *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-FEPP.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Kuiki Uhabi Suigo *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-KUUHP.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Mission Impossible Full NTSC-Fix ITA (DEXTROSE-HOTBLACK) DX-MIITN.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Pokemon Snap *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-PMSJP.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Pokemon Stadium 2 *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-PSD2P.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Shadowman *Dual Rom Patch* USA (DEXTROSE-HOTBLACK) DX-DUAL.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Intro Liberator Virus Thing ;D (FOI-BADFACE) f0i-cznvirus.zip |_|
|_| ---------------------------------------------------------------------- |_|
|_| PALADIN 2.1 (DEXTROSE-HOTBLACK) DX-PAL21.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Hybrid Heaven *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-HYHEP.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Perfect Striker 2 *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-PST2P.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Pokemon Snap *Full PAL-Fix* USA (DEXTROSE-HOTBLACK) DX-PMSUP.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Mario Golf 64 *SRAM SAVE* 3 USA (CERIL) Mariogolf3.zip |_|
|_| ---------------------------------------------------------------------- |_|
|_| Z64 Bios V2.15 (MR BACKUP) Z64_215.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| F-Zero X *Gameshark-Fix* USA (CODE MASTER) GSN-FZGS.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Mario Golf 64 *SRAM SAVE* 2 USA (NBC-ZOOKA) NBC-MGSV.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| The New Tetris *SRAM SAVE* USA (RADISH) RAD-TETS.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Pokemon Snap *Gameshark-Fix* USA (CODE MASTER) GSN-PSGS.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Smash Brothers *Gameshark-Fix* USA (CODE MASTER) GSN-SMGS.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| The Corporation 2nd Intro (TC-TS_GARP) Thecorp2.zip |_|
|_| ---------------------------------------------------------------------- |_|
|_| Mario Golf 64 *Full PAL-Fix* USA (DEXTROSE-HOTBLACK) DX-MAGOP.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| The New Tetris *Full PAL-Fix* USA (DEXTROSE-HOTBLACK) DX-NETEP.ZIP |_|
|_| ---------------------------------------------------------------------- |_|
|_| Mario Golf 64 *SRAM SAVE* USA (CERIL) Mariogolf.zip |_|
|_| ---------------------------------------------------------------------- |_|
|_| |_|
|_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_|
|_| |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| //+++++++++++++++++++++++++++++++++\\ |_|
|_| || 3. !!!! FEATURES !!!! || |_|
|_| \\+++++++++++++++++++++++++++++++++// |_|
|_| |_|
|_| THE CRAZYNATION VIRUS |_|
|_| --------------------- |_|
|_| In a recent news item on dextrose it was alleged by Badface of F0i |_|
|_| (Freedom 0f Information) that Titanik, who is known as the best |_|
|_| cracker in the n64 scene, is responsible for distributing a virus |_|
|_| through his cracks / patches. |_|
|_| This virus is claimed to affect the computers of people who use F0i's |_|
|_| Intro-Liberator program to see how Titaniks cracks work. It seems as |_|
|_| if Titanik done this to stop people *stealing* his intellectual |_|
|_| property by using Intro Liberator to assist them in reverse |_|
|_| engineering. |_|
|_| |_|
|_| Here is a quote from Badface "yes - he is the best cracker in the |_|
|_| scene, but if you really understand or even support his move then you |_|
|_| must be an idiot" |_|
|_| |_|
|_| Well, I guess that make me an idiot then :P . I'm not saying that I |_|
|_| support his move but I definitely understand it, he has invested a lot |_|
|_| of time into coding routines etc. to get past Nintendo's copy |_|
|_| protection and all, so I guess he doesn't really want anyone else to |_|
|_| see how his cracks work then use this information to assist them in |_|
|_| cracking future games. I do however think that he should have put a |_|
|_| warning out to people so that they at least know that their PC will |_|
|_| get a virus if they use Intro-Liberator on his latest work. |_|
|_| |_|
|_| I am writing this only minutes after this news has appeared, and I can |_|
|_| easily predict that Titaniks reputation will be hit badly by this |_|
|_| revelation. As far as I'm concerned though, he hasn't really done |_|
|_| anything bad, in fact if I were in his situation I would have more |_|
|_| than likely done the same, albeit with a warning to people. One thing, |_|
|_| I would advise you not to send Titanik or and / or CZN abuse via |_|
|_| email / Irc or you may just find that you wont be playing all of |_|
|_| Rare's big release games this Christmas ;) . The scene *needs* Titanik |_|
|_| & Wildfire & Destop etc., I'm sure you can accept this even if you |_|
|_| 100% disapprove of Titanik's methods of protecting his work. |_|
|_| |_|
|_| Several hours after writing this, Titanik has posted on the dextrose |_|
|_| forum explaining his actions, here is an extract: |_|
|_| |_|
|_| "For sure it's a game between me and badface, in which we both have |_|
|_| fun. He (probably) has fun finding a way to decrypt my packers, I have |_|
|_| fun trying to make my packers not IL-friendly." |_|
|_| |_|
|_| "He suggest that I could have done something else than letting IL to |_|
|_| have that "special feature". I already did in past packers! I think if |_|
|_| I just displayed a "Hoho, I think there is an overflow in IL", nobody |_|
|_| would have talked about it. Because it has a "VIRUS" people are |_|
|_| scaaaaared and talk about that, also maybe less people will use IL in |_|
|_| the future which probably means that I won the game! (that would |_|
|_| explain why badface's so rude." |_|
|_| |_|
|_| "It's Win32.Libertine witch is totaly HARMLESS. You can remove it with |_|
|_| any decent vir scanner (I mean, not IL) |_|
|_| I know this virus 100% (no, i didn't made it), every aspect of it. And |_|
|_| it can be removed with any desent virus-scranner (f-prot for exemple). |_|
|_| So what is called a virus is just a file propagating, that is doint |_|
|_| NOTHING else." |_|
|_| |_|
|_| To learn more, or to post your own opinions on this situation I |_|
|_| suggest visiting the dextrose forum: |_|
|_| http://www.dextrose.com/ubb/Forum6/HTML/000670.html |_|
|_| |_|
|_| Original News Item |_|
|_| http://www.dextrose.com/info/0824f0i-cznvirus.htm |_|
|_| |_|
|_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_|
|_| |_|
|_| NEW SAVE RAM |_|
|_| ------------ |_|
|_| It has become clear that Nintendo has implemented a new type of save |_|
|_| memory in a few of the games that they have either developed or |_|
|_| published (Pokemon Snap, Ken Griffy JR, Command & Conquer). This new |_|
|_| save ram is known as FLASH RAM and differs to SRAM and EEPROM in that |_|
|_| it is much bigger an faster to read/write to. The FLASH RAM on a cart |_|
|_| amounts to 256KBytes whereas SRAM is 32KBytes. |_|
|_| The problem that this new save ram creates, is that you currently |_|
|_| can't save your game when using the rom image of any of the games |_|
|_| which use it. Even using a cart which has FLASH RAM as a boot cart |_|
|_| (say, Premier Manager 64) you cannot save in another game which uses |_|
|_| FLASH RAM such as Pokemon Snap. In fact even if you play the rom image |_|
|_| of Premier Manager 64 whilst using Premier Manager 64 as a boot cart |_|
|_| you cannot save your game, meaning that there is some sort of |_|
|_| protection involved ;( , I'm sure its only a matter of time before one |_|
|_| of the scenes crackers can sort this. |_|
|_| |_|
|_| |_|
|_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_|
|_| |_|
|_| DEMO - MANIC MINOR 64 - REDBOX |_|
|_| ------------------------------ |_|
|_| Redbox released this gem of a game to the scene in 1998. I am a big |_|
|_| fan of this classic game and I remember Redbox's N64 version coming as |_|
|_| a very pleasant surprise to me, I was instantly addicted. |_|
|_| Nearly everyone that I have spoken to has not tried or download this |_|
|_| game, even though Dextrose has logged that it has had more than 700 |_|
|_| downoads. |_|
|_| |_|
|_| Redbox had originally planned to release this as "Willy Allstars" (this|_|
|_| game and the two other Minor Willy games) but he ended up just |_|
|_| releasing the first game, stating in his nfo that he would finish off |_|
|_| the series later, if he could be bothered. Well I recently asked |_|
|_| Redbox about his plans and he told be that the chances of him |_|
|_| finishing of the completion are quote "non existent" , partly for the |_|
|_| reason that he thinks Manic Minor 64 wasn't all that well received. |_|
|_| |_|
|_| If you haven't played this game yet then I would strongly advise that |_|
|_| you download it from Dextrose, and if you like it then a friendly word |_|
|_| in Redbox's direction may make him reconsider finishing off the |_|
|_| series, its very unlikely, but worth a try ;) |_|
|_| |_|
|_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_|
|_| |_|
|_| OLD GAME OF THE MONTH |_|
|_| --------------------- |_|
|_| SPACE STATION SILICON VALLEY (c) DMA - USA - 96Mbit |_|
|_| Released by hitquad October 1998 |_|
|_| |_|
|_| Every now and again I tend to go through my N64 roms and play some of |_|
|_| the old classics. One special game has just kept me coming back for |_|
|_| more since its release near the end of last year, and that game is |_|
|_| Space Station Silicon Valley by the elite Scottish developers DMA. |_|
|_| A 3D Platform / Run & Jump game that ranks up there with the best. |_|
|_| |_|
|_| I'm sure that there are many people who haven't played this game for |_|
|_| more than 5 minutes or haven't even played it at all, It wasn't |_|
|_| hyped up in the least, which is why I got such a shock when I played |_|
|_| it. After an hour I just thought "This game is ingenious" , not only |_|
|_| are the graphics and controls technically superb and incredible refined|_|
|_| but you can see a lot of thought has gone into the levels and how the |_|
|_| game works. |_|
|_| |_|
|_| You take on the role of EVO, a walking robotic microchip who has the |_|
|_| ability to possess the bodies of dead robotic animals. You use these |_|
|_| animals to help you achieve the mission objectives for the current |_|
|_| level. And every level is unique and different. It is really very hard |_|
|_| to explain this game, its so Bonkers, Crazy and Wacky to an extent |_|
|_| that it makes it impossible to describe the experience of playing it. |_|
|_| |_|
|_| Anyways, I think this game is L33T and deserves to be played so get |_|
|_| loading that rom right now !! And if you happen to not have the rom |_|
|_| can feel very welcome NOT! to ask me for it. |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| |_|
|_| //++++++++++++++++++++++++++++++++++++++++++\\ |_|
|_| || 4. NINTENDO 64 - CHEATS FOR LAMERS || |_|
|_| \\++++++++++++++++++++++++++++++++++++++++++// |_|
|_| |_|
|_| Yes, we know that only lamers ever cheat, but since there are so many |_|
|_| lamers out there I have decided to include some cheats which I found |_|
|_| to be very useful ;) |_|
|_| QUAKE 2 |_|
|_| ======= |_|
|_| Level passwords: |_|
|_| To access the password screen, choose "Load Game", then press B when |_|
|_| the list of saved games appears. |_|
|_| |_|
|_| Level Password |_|
|_| 2 PGBR VK?B 65BH Y3HD 3 1KLS DN5H 7NBF DWRQ 4 2KLR SDRY ?VV4 YQ8X |_|
|_| 5 VK3T 7LFC 94B7 D3R3 6 WK3H QNBW NLV5 XGL3 7 TK7P 6LLP KWGY XD4V |_|
|_| 8 ST0N QPX4 2WGY JXTS 9 R??P 7NY4 2WGX 99TX 10 Q??K BBBV NBQ1 7GCV |_|
|_| 11 P64? ZM5B ?BM0 5YH6 12 N664 SQ63 XB?K B7LF 13 M682 M7QT 1215 8098 |_|
|_| 14 L669 H8MD G8XB JNYV 15 K681 X8CL H01K 1PF5 16 J6?0 BT5M NRZ2 QXLL |_|
|_| 17 H6?0 XXFW PHV1 77P4 18 G6?9 GYMK RWNK SMSL 19 F6Y3 WXQK CHD0 8K4D |_|
|_| End F60? VQCH ?BHF DQQL |_|
|_| |_|
|_| FULL GUIDE @ http://faqs.simplenet.com/faq/Quake2-64.htm |_|
|_| |_|
|_| COMMAND AND CONQUER |_|
|_| =================== |_|
|_| http://www.gamewinners.com/n64/CommandAndConquer64.htm |_|
|_| |_|
|_| FIGHTING FORCE 64 |_|
|_| ================= |_|
|_| Level select: |_|
|_| Hold L + Z + C-Up + C-Down at the title screen for approximately five |_|
|_| seconds, until the character selection screen will appears. An entry |_|
|_| for the "Car Park" level will be displayed at the top center of the |_|
|_| screen. Press C-Left or C-Right to select a new starting level. Note: |_|
|_| This also enables invincibility to most attacks. Explosions and |_|
|_| special moves will still cause damage. Also, bazookas get 30 rounds of |_|
|_| ammunitions and flare guns get 10 rounds. |_|
|_| |_|
|_| http://faqs.simplenet.com/faq/FightingForce64.htm |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| |_|
|_| //++++++++++++++++++++++++++++++++++++++++++\\ |_|
|_| || 5. NINTENDO 64 - SEPTEMBER 1999 PREVIEWS || |_|
|_| \\++++++++++++++++++++++++++++++++++++++++++// |_|
|_| |_|
|_| Well I wanted to preview Duke Nukem Zero Hour, but you probably be |_|
|_| playing it before you read this so there isn't much point. Instead you |_|
|_| will have to make do with these offerings. |_|
|_| |_|
|_| TONIC TROUBLE by Ubi Soft |_|
|_| ------------------------- |_|
|_| Release= 4th September 1999 - Genre= Platform |_|
|_| --------------------------------------------------- |_|
|_| |_|
|_| This game has been delayed more times than I could care to mention but |_|
|_| it looks certain to be released on the 4th of September, and you know |_|
|_| something, it will be worth the wait. I played this game briefly about |_|
|_| 6 months ago, just before it was due to be released, and I was amazed |_|
|_| at not only how good the game played but also by the smooth and |_|
|_| extremely polished graphics. I can also tell you that this is a game |_|
|_| with variety, except to be snowboarding, flying and all sorts of |_|
|_| crazy shit during the game. Ubisoft have a real winner on their hands |_|
|_| with this game, and I'm sure it will rank up with some of the N64's |_|
|_| best games. Excepted score next month = (9/10) |_|
|_| |_|
|_| |_|
|_| ROAD RASH 64 by Electronic Arts |_|
|_| ------------------------------- |_|
|_| Release= 29th September 1999 - Genre= Racing |_|
|_| -------------------------------------------------- |_|
|_| Road Rash was one of my favourite games back in the days of the Mega |_|
|_| / Genesis. For those who don't know, its a motorcycle racing game in |_|
|_| which to win a race it is all but essential to hack, kick, punch and |_|
|_| generally beat the fucking shit out of ones opponents with all manner |_|
|_| of weapons. A 64Bit conversion of this game could be really good and |_|
|_| from what I've seen of the screenshots it looks not to disappoint. |_|
|_| Lets just hope the developers don't take this classic game and forever |_|
|_| tarnish its reputation with some shitty lame conversion. Expected |_|
|_| score next month = (7/10) |_|
|_| |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| //+++++++++++++++++++++++++++++++++++\\ |_|
|_| || 6. SEPTEMBER RELEASE DATES || |_|
|_| \\+++++++++++++++++++++++++++++++++++// |_|
|_| |_|
|_| An asterix * marks one to look out for. |_|
|_| An X marks the spot of crap games. |_|
|_| |_|
|_| USA RELEASE DATES PAL RELEASE DATES |_|
|_| ================= ================= |_|
|_| |_|
|_| 1st September: 3rd September: |_|
|_| Duke Nukem Zero Hour * Shadowman * |_|
|_| Allstar Tennis 99 X RC Revolt |_|
|_| Hybrid Heaven * |_|
|_| Madden NFL 2000 |_|
|_| |_|
|_| 2nd September |_|
|_| Caesar's Palace |_|
|_| |_|
|_| 4th September |_|
|_| Tonic Trouble * 9th September: |_|
|_| WWF Attitude |_|
|_| 14th September |_|
|_| Lego Racer 14th September: |_|
|_| New Tetris |_|
|_| 15th September |_|
|_| Goemons Great Adventure |_|
|_| Nascar 2000 X |_|
|_| |_|
|_| 16th September |_|
|_| Roadsters 98 |_|
|_| Playmobil 2000 X (WTF ?) |_|
|_| 17th September |_|
|_| 22nd September New Tetris |_|
|_| Gauntlet Legends Micheal Owen's WLS 2000 |_|
|_| Hot Wheels Turbo Racing |_|
|_| WCW Mayhem |_|
|_| 23rd September |_|
|_| 28th September Duke Nukem Zero Hour |_|
|_| Elmo's Letter Parade X (WTF ?) Mario Golf |_|
|_| Elmo's Numer Parade X (WTF ?) Tonic Trouble |_|
|_| Monaco Grand Prix Racing |_|
|_| 29th September |_|
|_| Road Rash 64 * |_|
|_| Army Men - Sarge's Heros |_|
|_| Gex 3: Deep Cover Gecko |_|
|_| |_|
|_| Disclamer: The follow dates are 100% correct at the release of this |_|
|_| Zine, please be aware however that the dates of some games |_|
|_| can and rather WILL be pushed back, it happens all the |_|
|_| time. I dont want to have a conversation with anyone that |_|
|_| goes along the line of: |_|
|_| |_|
|_| <Bitch> HEY!!! Lui, you said in yo Zine that Playmobil 2000 |_|
|_| was released today and its NOT. |_|
|_| <LU|G|64> Is that right is it? |_|
|_| <Bitch> Yeah, I've been looking forward to this game for |_|
|_| months, why dont you get your facts straight before |_|
|_| getting peoples hopes up. |_|
|_| <LU|G|64> I can hardly help it if the game gets delayed, |_|
|_| stop the bitching you bitch, if you want the game |_|
|_| so bad go camp outside EB and dump the game |_|
|_| yourself ! |_|
|_| <Bitch> YOU FUCKING LAMER !!!!!! |_|
|_| <LU|G|64> /Nuke Bitch |_|
|_| *** Bitch Quits (Undefined Error 123) ;) |_|
|_| |_|
|_| Trust me, it WILL happen, I know, especially if Pokeboy |_|
|_| starts using EFNet ;=) |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| QUOTE OF THE MOTH |_|
|_| |_|
|_| <nil_> i should mail titanik for a gb virus that formats the hd if |_|
|_| played on an emu. |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| .____ ____ ___ .___ __________ .___ |_|
|_| LUIGI64 | | | | \ | | \_ _____/ | | LUIGI64 |_|
|_| LUIGI64 | | | | / | | / \ ___ | | LUIGI64 |_|
|_| LUIGI64 | |___ | | / | | / \_\ \ | | LUIGI64 |_|
|_| LUIGI64 |_______ \ |______/ |___| \_______ / |___| LUIGI64 |_|
|_| LUIGI64 ========\/==========================\/======== LUIGI64 |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| GROUP GREETS: Crazy Nation, Dextrose, Capital, Rapid Fire, Eurasia, |_|
|_| Nightfall, Menace, Oldskool, Kalisto, NIL, Class, PDM, |_|
|_| High Society, AGS, SONIC64. |_|
|_| |_|
|_| PERSONAL GREETS + RESPECTS: Tracker64, Redbox, Nintense, Microman, |_|
|_| Ravemax, MontyMole, WayneKerr, Sweedy, |_|
|_| Maxx, Sharp|e, Actraiser, Konsoul, _rza_ , |_|
|_| Titanik, Hotblack, Destop, PITT, Thallium, |_|
|_| C0nfusi0n, BiTMiND, thc^, ^TuFF ;) |_|
|_| |_|
|_| FUCKERS: You know who your are! |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|
|_| |_|
|_| ~*-._.-*~ 'TILL NEXT MONTH, THIS IS LU|G|^64 SIGNING OFF. ~*-._.-*~ |_|
|_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_|
|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|


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