#128

Fractal scroller for the Atari STE

DrWatson's profile picture
Published in 
 · 10 Nov 2023
... dq.l #2,sp move.b #0,$ff8260 low res move.l #scr,d5 s„tt min screen add.l #256,d5 ;move.b #0,d5 move.l d5,screen save screen address lsr.l #8,d5 move.b d5,$ff8203 middle byte lsr.l #8,d5 move.b d5,$ff8201 high byte move.l screen,a0 clr screen move.l #1280*max_y/2,d0 moveq #0,d1 cs move.b d1,(a0)+ sub.l #1,d0 bge cs jsr drw_clc init draw jsr mk_tt init x scroll lea start_a0(pc),a0 ladda mainpekare move.l #right,a4 y start move.l #bottom,a5 x start move.l #left,d1 y slut move.l #top,d2 x slut sub. ...

Issue # 34 DTACK GROUNDED Newsletter - August 1984

eZine's profile picture
Published in 
 · 6 May 2023
... s the morning of June 26) is in turn a badge-engineered Corona Data Systems PC clone, something the rest of the media has not yet reported. Did you notice? (#33, p.12 under 'PCs FOREVER?') While you have #33 out, turn to page 25 and, in line #128, change 'STK' to 'S2'. [LATER: The L.A. Times business section gave the A T & T clone announcements the coverage they deserved - one tiny paragraph! 1 ] AUGHH There are about 35 folks who have had their hands on HALGOL release 2. ...

Issue # 7 DTACK GROUNDED Newsletter - February and March 1982

eZine's profile picture
Published in 
 · 6 May 2023
Issue # 7 DTACK GROUNDED Newsletter - February and March 1982
... OR LOOP 3 00104C 3001 64 I MOVE.W D1,D0 00104E D042 65 ADD.W D2,D0 001050 D043 66 ADD.W D3,D0 001052 3584 0000 67 MOVE.W D4,(A2,D0.W) 68 * STORE ADDRESS IN THE TABLE 001056 D87C 0028 69 ADD.W #40,D4 70 * INCREMENT D4 BY #64 00105A D27C 0080 71 ADD.W #128,D1 00105E 0C41 0140 72 CMPI.W #320,D1 001062 65 E8 73 BCS I 74 001064 5044 75 ADDQ #8,D4 001066 D47C 0010 76 ADD.W #16,D2 00106A 0C42 0078 77 CMPI.W #120,D2 00106E 65 DA 78 BCS J 79 001070 5443 80 ADDQ.W #2,D3 001072 0C43 000F 81 CMPI.W #15,D3 00107 ...

Issue # 5 DTACK GROUNDED Newsletter - December 1981

eZine's profile picture
Published in 
 · 6 May 2023
Issue # 5 DTACK GROUNDED Newsletter - December 1981
... s reserved to flag the floating point number zero. If the exponent is zero, it is not necessary to examine the mantissa to determine the value of the number (indeed, the mantissa is then irrelevant). The fixed value which is added to the exponent is #128 or $80. Since the mantissa ranges between exactly 1/2 and not quite 1, the following are sample representations of particular numbers: NO. EXPANDED FORMAT COMPRESSED FORMAT --- --------------- ----------------- sign exp mant guard exp mantissa 0 ...

Issue # 3 DTACK GROUNDED Newsletter - September/October 1981

eZine's profile picture
Published in 
 · 6 May 2023
Issue # 3 DTACK GROUNDED Newsletter - September/October 1981
... 0 51 BEQ DRZER RZER ON X1 OVFL 52 53 ******************************************** 54 * CALCULATE THE EXPONENT OF THE RESULT * 55 ******************************************** 56 0013E0 9846 57 FPDIV2 SUB.W D6,D4 16 BIT SUBTR 0013E2 D87C 0080 58 ADD.W #128,D4 (CORRECT EXP) 59 * (DO NOT TEST FOR OV/UNFL NOW) 60 61 ******************************************** 62 *CALCULATE AND STORE THE SIGN OF THE RESULT 63 ******************************************** 64 0013E6 1C38 190A 65 MOVE.B S2.W,D6 0013EA BD ...

UFO Debate Forum

alien's profile picture
Published in 
 · 31 Mar 2023
... ia is possible on the scale implied, over the area implied, in the time implied. There is always something going on. The rajneesh eats tonight as do you. Brd ->UFO Debate Forum Numb ->127 of 133 Sub ->Re: Evolving life To ->JUSTIN BOGGS (#128) From ->JIM SPEISER (#56) Date ->09/15/88 07:46:10 PM Justin: Really don't have time to get into this with you, but your figures don't tell the whole story. (Assuming their correct in the first place). Since the beginning of ti ...

The NetSearch E-Zine 06

eZine's profile picture
Published in 
 · 5 Nov 2022
... D2,$60001 * Poner 1 en salida JSR WAIT CMPI.B #2,D0 * Comprobar que D0 sigue siendo 2... BNE INICIO * ...sino volvemos al comienzo MULU #$2,D2 * Multiplicamos por 2 D2, asi tenemos el siguiente LED * que serian 1,2,4,8,16,32,64 y 128 en binario CMP #128,D2 * Se para en el ultimo bit encendido y cambia de * sentido BEQ DERECHA JMP IZQUIERDA DERECHA MOVE.B D2,$60001 JSR WAIT CMPI.B #2,D0 BNE INICIO DIVU #$2,D2 CMP #1,D2 * Se para en el primer bit encendido y cambia de * sentido BEQ IZQUIERDA JMP DERE ...

Atari: The Twist Scroll

atari's profile picture
Published in 
 · 2 Dec 2020
... ***** *CONSTRUCTION OF BUFFER CONTINUES AS ABOVE * *WITH APPROPRIATE OFFSETS ETC * *********************************************** MOVE.W #28,D0 MOVE.L FONTTYPE,A0 CLR.L D6 MOVE.B (A6)+,D6 SUB.B #32,D6 MULU #144,D6 ADD.L D6,A0 MOVE.L SCREEN,A1 add.l #1288,a1 FONTYDRAW1 MOVE.W (A0)+,D5 ADD.W D5,(A1) move.w (a0)+,8(a1) ADD.L #160,A1 DBF D0,FONTYDRAW1 move.w #7,d0 FONTYDRAW1b MOVE.W (A0)+,(a1) move.w (a0)+,8(a1) ADD.L #160,A1 DBF D0,FONTYDRAW1b MOVE.W #28,D0 MOVE.L FONTTYPE,A0 CLR.L D6 MOVE.B (A6)+,D6 ...

Atari STE Blitter Chip example program

atari's profile picture
Published in 
 · 30 Nov 2020
Atari STE Blitter Chip example program
... rsor off do_mess move.l #message,-(a7) move.w #9,-(a7) write string to screen trap #1 addq #6,a7 move.w #-1,-(a7) move.w #0,-(a7) move.w #21,-(a7) turn cursor off trap #14 addq #6,a7 rts * Subroutine to allocate memory to this program get_mem move.l #128002,-(a7) room for 3 screens + sprites move.w #72,-(a7) allocate memory trap #1 addq #6,a7 addq #1,d0 bclr #0,d0 put address on word boundary move.l d0,scrn1_mem save new screen address add.l #32000,d0 move.l d0,scrn2_mem address of second screen add ...

iLLeGAL Granted Access Issue 11

eZine's profile picture
Published in 
 · 11 Oct 2020
... e bar "Le Kamarad" or the worst bar in Quebec city which of whom will be the most cheapest. IGA RULE #112 try not to speak the words : crime , murder , husban , or blender in front or at least near the barmaid ... or do it at your own risks IGA RULE #128 You must read RULE #572 NoW! IGA RULE #136 Don't you ever try to read any other E-zine on the net ... you could easily find the better than IgA and no one has ever quit IgA alive IGA RULE #195 the adoption a a new rule require a vote between the "St ...
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