Copy Link
Add to Bookmark
Report

Doom Editing Digest Vol. 01 Nr. 592

eZine's profile picture
Published in 
Doom editing
 · 25 Apr 2024

From:      owner-doom-editing-digest 
To: doom-editing-digest@nvg.unit.no
Subject: doom-editing-digest V1 #592
Reply-To: doom-editing
Errors-To: owner-doom-editing-digest
Precedence: bulk


doom-editing-digest Tuesday, 27 February 1996 Volume 01 : Number 592

Re: 3000 spider demonlord wad
[none]

----------------------------------------------------------------------

From: Michael Gummelt <gummelt@pegasus.montclair.edu>
Date: Mon, 26 Feb 1996 17:27:41 -0500 (EST)
Subject: Re: 3000 spider demonlord wad

On Mon, 26 Feb 1996, Robert Fenske Jr wrote:

> On Sun, 25 Feb 1996, Drake O'Brien wrote:
>
> > So I found it doesn't matter if it's 3000 spider demonlords or 160
> > bloodsplots, if the player shoots at the clump from within a range of
> > approx. 1000/1500 units there'll be the crash, but shooting from outside
> > that approx. range the game'll play normally.
>
> Are you sure your shot(s) crossed the clump when you were at the
> 1500 unit range? Given the distance and the fact the game played
> normally could mean the shot path didn't cross the clump. I've always
> found it difficult to shoot anything with consistency from far away.
It depend on whether he shot bullets or a projectile weapon. Bullets
don't HAVE a path, the engine decides what to hit with each bullet
and makes it hit (and spawns a bullet puff or blood splat) instantaneously.
The bullet doesn't travel like a projectile.

Mike

------------------------------

From: BonesBro@aol.com
Date: Mon, 26 Feb 1996 17:32:42 -0500
Subject: [none]

a look at ID1.PAK to see if they can figure out anything
about the new format? The only format-related thing I've been able to deduce
is that the screenshots are PCX...:)

------------------------------

End of doom-editing-digest V1 #592
**********************************

← previous
next →
loading
sending ...
New to Neperos ? Sign Up for free
download Neperos App from Google Play
install Neperos as PWA

Let's discover also

Recent Articles

Recent Comments

Neperos cookies
This website uses cookies to store your preferences and improve the service. Cookies authorization will allow me and / or my partners to process personal data such as browsing behaviour.

By pressing OK you agree to the Terms of Service and acknowledge the Privacy Policy

By pressing REJECT you will be able to continue to use Neperos (like read articles or write comments) but some important cookies will not be set. This may affect certain features and functions of the platform.
OK
REJECT