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The Sound Site Newsletter Issue 08

  

---------------------------------------------------------------------
| The Sound Site Newsletter |
| |
| Issue #8 November/December/January 1991,1992 (W) |
---------------------------------------------------------------------
| Copyright (C) 1992 by David Komatsu All Rights Reserved. |
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| This may be distributed to bulletin boards, FTP sites or other |
| media as long as there is no charge to receive the newsletter |
| o Submissions for next issue being accepted now |
---------------------------------------------------------------------

Note from the Editor
--------------------

Happy Holiday readers! and welcome to the eighth edition of the
Sound Site Newsletter. Sorry for the delay in release but many
events forced the delay. This issue is the Nov/Dec/Jan issue.

We are looking for column authors as well as a programming expert
to start a programmers corner in the Sound Newsletter. If you
would like to do this or add any other input please contact me.

Please use the two addresses below to send comments and
submissions to the Sound Newsletter.

sound@ccb.ucsf.edu
davek@uhunix.uhcc.hawaii.edu

The Sound Newsletter is also posted to comp.sys.ibm.pc.misc,
comp.sys.mac.misc and rec.games.misc on USENET. See bottom for
list of BBS and FTP sites that back issues are available from.

-----> Dave

In this issue
-------------
o Special Thanks
o Do you want to announce a new product?
o Changes on Saffron FTP site
Frequently downloaded files on Saffron
o Adlib-CreativeLabs.programmer List goes down
o Sound Bits
o Blaster Master
o PC Sound
o Modplay Pro News / Modedit News
o Sound Kit (for Unix)
o Mixview (for Unix)
o New Products
o Ultra Force Demos
o New mods uploaded to saffron
o Product Specifications:
o The Gravis Soundboard
o LANtastic Voice Adapter (ver 2B)
o Anonymous FTP sound Sites

Special thanks to the following for supporting the Sound Newsletter
-------------------------------------------------------------------

Mark J. Cox (m.j.h.cox@bradford.ac.uk : Author Modplay, info ModEdit
Tomi Engdahl (tomi.engdahl@hut.fi) : LANtastic Voice Adapter
John D. Greiner (greiner@cs.ucla.edu) : Gravis Ultra Sound Specs
Dave Hoelzer : PC Sound Info
Gary Maddox : Author of Blaster Master
Jim Oldroyd (jr@inset.com) : Saffron FTP Site Admin
Douglas Scott (doug@foxtrot.ccmrc.ucsb.edu : MixView

And to all the FTP sites and bulletin boards carrying the Sound
Newsletter and of course all the dedicated readers who make it worth
the effort.

Do you want to announce a new product?
---------------------------------------

If you have written a sound related program that is SHAREWARE,
FREEWARE, or PUBLIC DOMAIN and would like to announce your program
contact us. We can feature it and help distribute it. You can mail
me at sound@ccb.ucsf.edu.

If you wish contact me and I will upload your program to Saffron and
post an announcement of release. Please include a brief description
of your software program to be used in the sound newsletter.

Alternatively you can mail all sound program to me on a 3.5" disk Low
or High Density to:

David Komatsu
Sound Program Submission
4826 Likini Street
Honolulu, HI 96818

Saffron back up better than ever
--------------------------------

The Sound Newsletter and Inset proudly announce a major upgrade to
the Saffron.Inset.Com Sound Site. The machine has been upgraded to
a Sun machine and now has more space available. As a result you will
see a lot of new program additions to the archives.

Among the major changes are updates to the Modplay, Modedit sound
programs, a huge selection of new MOD files, creation of a NeXt and
UNIX directory and a Ultraforce demo directory. These Ultraforce
demo's are featured in this newsletter. Once again please refrain
from FTPing between the hours of 9am-5pm Eastern Time. Please note
that due to some initial problems the Next and UNIX directories may
not immediately be available.

Listed below are the most frequently downloaded sound programs on the
saffron FTP site. The file and directory name is listed for your
convenience.

Selected File Download Stats for Saffron.inset.com
For the period of Jan 15 - 31 (approximate dates)

This list is brought to you by Jim Oldroyd and Dave Komatsu

For complete list in period see the following files

/saf0127.txt
/saf0223.txt
/saf0210.txt

and future files following that date structure.

General Usage Top files:

98 /Read_me
69 /Index
60 /Hours
36 /pub/sound/=new.modfiles=
31 /pub/sound/=Rogue.info=

Newsletters Top Files

66 /pub/sound/newsletters/sbd0014.zip
32 /pub/sound/newsletters/sbd0001.zip
31 /pub/sound/newsletters/sbd0012.zip
30 /pub/sound/newsletters/sbd0013.zip
29 /pub/sound/newsletters/sbd0002.zip
29 /pub/sound/newsletters/sound7.txt
28 /pub/sound/newsletters/sbd0003.zip
28 /pub/sound/newsletters/sbd0011.zip
26 /pub/sound/newsletters/sbd0004.zip
26 /put/sound/newsletters/sbd0010.zip
25 /pub/sound/newsletters/sound1.txt
25 /pub/sound/newsletters/sbd0005.zip
25 /put/sound/newsletters/sbd0009.zip
24 /pub/sound/newsletters/sbd0006.zip
24 /put/sound/newsletters/sbd0007.zip
24 /pub/sound/newsletters/sbd0008.zip
23 /pub/sound/newsletters/sound2.txt
22 /pub/sound/newsletters/sound3.txt
21 /pub/sound/newsletters/sound6.txt
20 /pub/sound/newsletters/sound4.txt
20 /pub/sound/newsletters/sound5.txt
9 /pub/sound/GifNews/gn92-01.zip

Top Sound Players

20 /pub/sound/players/fmsound10.zip
16 /pub/sound/players/moded110.zip
15 /pub/sound/players/playmax.zip
14 /pub/msdos/sound/modpy112.zip
14 /pub/sound/players/st224.zip
13 /pub/msdos/sound/blast13.zip
13 /pub/sound/players/adplayer.zip
12 /pub/msdos/sound/mvpshare.zip
12 /pub/sound/players/mplay200.zip
12 /pub/sound/players/tblast20.zip
12 /pub/sound/players/jmplayer.zip
12 /pub/sound/players/playbwc.zip
12 /pub/sound/players/sun2voc.zip
11 /pub/sound/players/iff2voc.zip
10 /pub/sound/upload/promod.zip
9 /pub/sound/players/mplay200.zip
9 /pub/sound/players/voc2snd.zip
9 /pub/sound/players/adplayer.zip
8 /pub/sound/players/playmac2.zip

Top sound demos

24 /pub/sound/ultrademos/bartslaw.zip
18 /pub/sound/ultrademos/vectdemo.zip
14 /pub/sound/ultrademos/coldcut.arj
8 /doc/ftp/pub/sound/demos/countdwn.zip
6 /pub/sound/upload/promod.zip
5 /doc/ftp/pub/sound/demos/gulfvga.zip
5 /pub/sound/demos/hover.zip


Top AU samples

4 /pub/sound/samples/au/aff/bark.au
4 /pub/sound/samples/au/aff/bubbles.au
4 /pub/sound/samples/au/aff/crash.au
3 /pub/sound/samples/au/aff/bong.au
3 /pub/sound/samples/au/aff/busy.au
3 /pub/sound/samples/au/aff/chirp.au
3 /pub/sound/samples/au/aff/computer.au

Top MOD files

12 /pub/sound/samples/moremods/justcant.mod
11 /pub/sound/samples/moremods/devils.mod
10 /pub/sound/samples/mod/techno.lzh
10 /pub/sound/samples/mod/tonight.lzh
10 /pub/sound/samples/moremods/cgenough.mod
10 /pub/sound/samples/moremods/eurovisn.mod
9 /pub/sound/samples/moremods/laserint.mod
8 /pub/sound/samples/moremods/lasersq.mod
8 /pub/sound/samples/moremods/loon.mod
8 /pub/sound/samples/moremods/paninaro.mod
7 /pub/sound/samples/mod/axelf.lzh
7 /pub/sound/samples/mod/softsynt.lzh

Top ROL files

12 /pub/sound/samples/rol/axel-f.lzh
9 /pub/sound/samples/rol/macgyver.lzh
8 /pub/sound/samples/rol/4evrgirl.lzh
8 /pub/sound/samples/rol/aria.lzh
8 /pub/sound/samples/rol/chopin7.lzh
8 /pub/sound/samples/rol/startrek.lzh
8 /pub/sound/samples/rol/sympho40.lzh

Top SND files

11 /pub/sound/samples/snd/batman.snd
7 /pub/sound/samples/snd/spaceace.snd
6 /pub/sound/samples/snd/dragon's.snd
6 /pub/sound/samples/snd/macvoice.snd
6 /pub/sound/samples/snd/tinytoon.snd

Top STM files

4 /pub/sound/samples/stm/axel.lzh
3 /pub/sound/samples/stm/bladerun.lzh
3 /pub/sound/samples/stm/kthulu.lzh
2 /pub/sound/samples/stm/labyrint.lzh
2 /pub/sound/samples/stm/lambada.lzh
2 /pub/sound/samples/stm/locomotn.lzh

Adlib-CreativeLabs.programmer List Goes Down
-------------------------------------------------

It is with regret that I have to announce that the mailing list
called the Adlib-CreativeLabs.programmer run by Steve Albrecht is
no longer in service. If there is anybody who has the available
time and machine to continue this list please contact me. I would
like to jointly create a list for the Sound Newsletter since I can
no longer handle the large volume of the sound newsletter list either.
If we can combine these two into one list it should work out. So if
you have the machine and are willing to update the mailing list e-mail
me at 'davek@uhunix.uhcc.hawaii.edu'. We are looking at a list with
easily over 500 users.

Sound Bits
----------

DISCLAIMER: The Sound Newsletter provides no guarantee on the
performance of the software or products mentioned in this newsletter.
The information is provided to give the reader an idea on how the
products operate.

Blaster Master
---------------

==============================
Blaster Master V.4.8
for the CMS Sound Blaster
(C) by Gary Maddox 10/15/91
==============================

The CMS Sound Blaster is an IBM sound card available today. One
of the outstanding features of the Sound Blaster is the ability to
sample sound and play it back. BLASTER Master is a tool kit for
working with RAW, UNCOMPRESSED Sound Blaster VOC files. BLASTER Master
includes many features available on Digital Audio Workstations costing
many thousands of dollars.

OVERVIEW:
This program is a very fast graphic editor to help you tailor your sound
files. Useless and noisy sample data at the beginning and endings of VOC
files can be quickly removed. Sections from within the sample can be saved
as a new sample file. The entire sample is displayed and a grid is drawn
that divides the sample into seconds to aid in selecting the "cut points".
A zero-crossing/phase approximation method is used to select the bytes that
are displayed to help in choosing the "cleanest" points for processing.
Where needed, cross-fading is applied to splice points. Function keys
F1 - F5 changes the pallettes used to control the colors used to display
the screen. During playback, a pulsing index line displays the position
of the file being played. The various digital processes can be selected
using the mouse or in most cases, ALT+the first letter of the option can
be used. Example: ALT-P will select to "PLAY" the currently selected sound
file. (ALT-P means hold down the ALT key and press the "P" key simultaneously)

SPECIAL PROCESSES:
BLASTER Master includes several special digital processes to modify your
sound files. The special processes supported are: SCOPE, ECHO, REVERSE,
INSERT, FAST, SLOW, RATE, VOLUME, PITCH, PACK, FADE and MIXER. All of the
processes are not displayed at the same time on the Wave Edit screen. Sel-
ecting the MORE button will display the next set of options. The various
options can be selected using the mouse or in most cases, ALT+the first
letter of the option can be used. EXAMPLE: ALT-E will select to "ECHO" the
currently selected sound file. (ALT-E means hold down the ALT key and press
the "E" key simultaneously) The NEW button can be used to select a new file
when in the Editor screen or to un-mark a block when in the Cut/Save/Zoom
screen. The EXIT button will return to DOS immediately.

* Sound Blaster is a registered trademark of Creative Labs, Inc
----------------------------------------------------------------------------
BLASTER Master (C) 1990, 1991 by Gary Maddox, all rights reserved.

File: bmstr48.zip. Available on saffron.inset.com.


PC Sound
--------

PC Sound is a public domain object library supporting Microsoft C,
Microsoft Quick C, Turbo C, and Turbo C++. Actually, with the different
methods of variable passing used by each of these compilers, it should
support pretty much any compiler around for the pc. The library allows
you to play digitized (PCM only as of the last release date) sound files
from your code through the internal speaker.
PCM includes IFF, SND, and most VOC's. Since I wrote the program for
my own personal entertainment, there are a great many things that I could
add to it. If there is enough interest in this piece of software, I will
certainly upgrade it so that it will automatically find the optimum twiddle
value and interpret other formats.. Even play un-interrupted(It currently
works with a 30k(I think) buffer..)

Dave Hoelzer

Modplay Pro and related news
----------------------------

Modplay Pro is a sound player for Amiga Noisetracker, Startrekker and
Protracker modules. There are thousands of modules available - each
consisting of four tracks of samples played simultaneously.

Modplay Pro is the only non-crippled, freeware module player that will
play Protracker and other module files on a variety of output devices
including Covox, SoundBlaster, PC Speaker, Disney Sound Source and a
variety of other simple circuits (circuit diagrams are provided).

Features:

- Easy menu selection of MOD files
- Will play files from ZIP or LZH archives
- *REAL* spectrum analyser display
- *Any* graphic card (CGA,Herc,EGA,VGA etc.)
- Comes with circuit diagrams for 3 sound devices
- Soon will support SB Pro and Adlib Gold cards.

An example Module file is included in the archive from U4IA.

---

Subject: Pro-Modplay 2.10

MAIL
----

If you have sent me mail in the last month and had no reply - please
resend it - The computer system here crashed and lost about 60 messages
in my incoming folder.

MODEDIT
-------

Modedit version 2 is here! See SNAKE.MCS.KENT.EDU for your copy - much
improved and soon with background playing and Protracker support.

MODPLAY PRO 210
---------------

I've just finishing adding ProTracker Support to MODPLAY, this is an extra
20 or so commands

New Commands include:
o Mark and repeat region
o Tremelo
o Change Vibrato and Tremelo waveforms
o Vibrato and Volume slide at same time
o Pitch and Volume slide at the same time
o Delay notes
o Jump to specified place in pattern
o Cut off notes early
o Retrigger notes lots of times
o Start playing sample at a given offset

Features:
o *REAL* Spectrum Analyser display with full help
o Now detects the Soundblaster correctly
o Now 15% smaller!
o Tone Portamento bug (209B/C) now fixed.

Comes with a sample mod, a specially written XMAS mod by U4IA! Well worth
the effort in downloading and shows off some good Protracker commands.

********** AVAILABLE NOW FROM UOP.UOP.EDU somewhere in /incoming *********

Cheers,

Mark.

Mark J Cox -------------------------------------- m.j.h.cox@bradford.ac.uk

Both Modplay Pro and Modedit may also be found on saffron.inset.com


SoundKit (for UNIX)
----------------------

SoundKit is a portable Unix C program that reads & writes
several different sound sample formats. It has a built-in
effects loop and includes several effects. File formats
are:
linear raw data: signed or unsigned, byte or word
u-law raw data (older SUN .au samples)
AIFF SSND format (not 8SVX)
Mach HCOM format (8-bit linear with Huffman compression)
SUN .au/NeXT .snd format (a small header followed by
one of the above raw formats)
Sound Blaster .VOC

These effects are available:
Sample rate changing via linear interpolation
Volume change
Echoplex (multiple tape-head-style feedback loops)
World-famous Fender Vibro-Champ sound effect
(uses sine wave as volume knob)
Statistics pass

The above features are implemented in a library. SoundKit
comes with one program, sox (SOund eXchange), which reads
a file in any format, writes it in any other format, and
applies one of the above effects on the way.


Mixview 3.3 (for Unix/X-Windows)
---------------------------------

To: Mixview_fans@foxtrot.ccmrc.ucsb.edu
Subject: mixview version 3.3 is now available

Mixview version 3.3 is now available via anonymous ftp
>From foxtrot.ccmrc.ucsb.edu (128.111.92.30).

Featured in this version is the ability to do D/A
conversion on two new platforms: on an I386 using the
"SoundBlaster" hardware, and (!!) on *any* Unix machine
that has a SCSI port and runs the X window system -- using
the new Audio Digital Systems box, which allows up to 4
channels of 44.1k conversion. If you wish more
information about this particular hardware, send me
email.

Also featured in the new mixview are default resources
for fonts, window sizes, and window locations. There is a
new expanded README with information on configuring the
Makefile for your architecture.

Be sure to get a new copy of lxt.tar.Z as well!!

As always, more bugs have been rooted out and fixed.
For those who use OpenLook, the keyboard focus
problem has been fixed.

Enjoy, and please report problems to me.

---
Douglas Scott (805)893-8352
Senior Development Engineer
Center for Computer Music Research and Composition
University of California, Santa Barbara
Internet: (NeXTMail ok) <doug@foxtrot.ccmrc.ucsb.edu>
-------------------------------------------------------------------------

********************
* Ultraforce DEMOS *
********************

As we approach the multimedia future these programs show a glimpse
of what the future has in store for us. Created by the Ultraforce
team from the Netherlands these programs are a real treat. Please
note that you need at lease a 80286 machine to run these and for
best effects a sound card.

Coldcut.arj : This is the front end to a sound playing program. It is
an EGA picture of a interactive CD player. This demo
version requires a sound blaster.

Bartslaw.zip : This is a demo version of a future game. You can play
the first level with or without a sound card. The game
plays nicely with a mouse and has dazzling VGA
graphics. Though a sound board is not required the
effects produced by a sound board are awesome including
ear piercing screams.

Vect.zip : This is the most stunning of the demo's. With a sound
care you get a multi-media presentation with Amiga-
like graphics and quality sound. The animated
graphics are about the highest quality I've seen. If
you've ever seen and loved a FLI or GL demo this one
surpasses the quality of most that I have seen. It
also give you the ability to control 3-dimensional
rotation. It's amazing the speed of the animation
on even a 286 machine. Users with sound cards are
treated to brilliant real time sound with the demos.
This program comes with my highest recommendation.



*************************************
* Hardware Products Specs *
*************************************
* Gravis UltraSound Sound Card (PC) *
*************************************

Special thanks to John D. Greiner for providing the press release
and additional information on the Gravis UltraSound Card.

October 21, 1991 Advanced GRAVIS
FOR IMMEDIATE RELEASE

Advanced Gravis Introduces PC GamePad, MouseStick, UltraSound
and Product Upgrades at Comdex

Leading Joystick manufacturer Advanced Gravis Computer Technology Ltd. is
introducing several new products and product upgrades

Gravis Ultrasound

The Computer industry will get a first look at the ultimate all-digital
sound solution for IBM PCs at Comdex. Gravis UltraSound matches or exceeds
all other PC sound products. Features include 16-bit digital audio for
true Cd quality sound reproduction, up to 32 synthesized voices and up to
32 digital voices. It offers dramatically superior sound quality over other
sound boards and will retail for less than $200. UltraSound will be
available in the first quarter of 1992.

--- end of press release ---

I called Gravis and got the following information about their Gravis
UltraSound sound card:

Price: under $200 -- They were adamant about this

The board has exactly 32 channels. Each channel may be either
synthesized or digital. When using a channel as synthesized, you
are using some firmware that simulates a synthesizer on the digital
channel. Thus, each channel is, at the lowest level, digital.
The board also contains 128 K of 8 bit memory (expandable to 1 MB)
which can be used to store digitized sound. The digital channels allow
playing back of sounds from this memory and will perform some
modifications to the sounds on the fly such as volume, duration
(does that imply "auto repeat"?), and pitch (it seemed they agreed
with this one, but I still have a slight bit of uncertainty). They
did agree that you could do something like loading up instrument
samples and then playing music by simply sending parameters rather
than a full byte stream. This seems similar to what I had hoped and
would probably be great for playing Amiga SoundTracker (.MOD) files.

Bandwidth limitations may prevent the use of all 32 channels. If you
are using it all out at 44.1 KHz sampling with 16 bits, then you are
limited to 16 channels. If you are willing to decrease the bits or
sampling rate, you can increase the number of channels.

It does stereo, but it appears that to make one side louder than
the other, you need to use two channels. Too bad.

All inputs/outputs are stereo: mic in, line in, line out, amplified
line out. All are by stereo 1/8" mini-jacks.

It does compression, but only up to 2:1. They felt that the higher
current compression rates resulted in sound of too poor quality. He
hinted that they are working on a different compression method that
could provide much higher compression for high quality audio.

It will be compatible with the synthesized sound (music) of the original
AdLib and SoundBlaster and the digital sound (voice) of the original
SoundBlaster. Maybe the digitalsound of the new AdLib, maybe not.
Maybe the AdLib Gold synth. The product is still in development.
Basically, its all done by drivers that simply mimic the sounds digitally
(I'm referring to the music compatibility). I presume it calculates the
waveform that would result from the given programming of the pseudo
registers, stores that as a sound in the RAM, and plays it from there.
Maybe it just calculates a big byte stream. I'd think much of this limits
compatibility only to time spent writing the drivers, and not hardware.
If one were to try to emulate one non-digital system with another, I'd
think it may be very hard to figure out how to map them if they don't
use similar methods, and it might possibly be impossible. But to
emulate something in digital is just a matter of making a model and
calculating. They said that compatibility would simply be a matter
of running a program to install a resident driver. Yes, it WILL work
with Wing Commander II--speech pack and all.

They said that this board uses the same method as the Roland (digital
synthesis) except that this board uses 16 bit sound (he said the
Roland uses 12 bits--it that true?) AND the board gives you direct
access to the waveforms rather than being locked into the preset ones
of the Roland (can anyone confirm this?).

The board is built around modified chips from Ensonic (?). That is
either a high-quality professional keyboard, or the name of its
manufacturer. My notes are a little rough there. You get the idea.

The board is expected to be released in the first quarter of 1992.

It does not have 16 DACs.

It allows stereo 8 bit 44.1 MHz recording (sampling). This may be
done while the board is also producing sound.

It does have a maximum sampling rate of 44.1 KHz at 16 bits (CD quality)

It has a game port--in fact, it has a Gravis Eliminator Game Card
built in which is compatible with "IBM XT, AT, 386 and 486 computers
and compatibles up to 50 MHz."

It is fully MIDI compatible.

They haven't decided how to incorporate the MIDI port--either a
separate connector on the card itself (not externally accessible)
or through the joystick port. [BTW, I suggested, based on a recent
post in rec.games.misc subsequent reading, that if they incorporate
it into the joystick port, they should provide a switch to disable
it so that it would be compatible with regular joysticks and
Y-cables. He seemed intrigued.]

No CD-ROM port yet--expect to release a second model with one

Address info from Comdex brochure:

Advanced Gravis Computer Technology Ltd.

Head Office 7400 MacPherson Avenue, #111
Burnaby, British Columbia, Canada V5J 5B6

US Distribution and 1602 Carolina St. #D12
Service Facility Bellingham, Washington, U.S.A. 98226

Specifications submitted by John D. Greiner
Internet: greiner@cs.ucla.edu

*****************************************
* LANtastic Voice Adapter (ver 2B) *
*****************************************

Reviewed by Tomi Engdahl

------ / / /--- /! / then@niksula.hut.fi
/ /--/ /-- / ! / Tomi.Engdahl@hut.fi
/ / / /--- / !/


LANtastic Voice Adapter (ver 2B)

* Takes one half length 8 bit slot (size 4.0x5.0x0.8 in)
* Includes telephone type handset
* Connectors:
Standard modular telephone handset (M4P4C female)
Line In (RCA female)
Line Out (RCA female)
* Uses DMA channels 1 and/or 3 (jumper selectable)
* Full duplex operation with two DMA channels (1 and 3)
* Half duplex operation with one DMA chennel (1 ot 3)
* Software driver uses one of interrupts between C0..FF hex
* Sound inputs:
Mike In: +-0.1V (with 2kOhm pullup to +5V)
Line In: +-1.0V 100kOhm impeadnce
* Sound outputs:
Ear Out: +-2.5V impedance 470 Ohm
Line Out: +-1.2V impedance 2.2kOhm
* Sample rate: 7990.1 Hz
* Audio bandwith: 200-3400 Hz
* 8-bit AD/DA (u-law companded from 13 bit linear sample
= about 78dB dynamics !)
* Drivers support one card per computer

The card is designed for voice mail in network environment and for
adding speech to software. I have not yet seen any other software
than those made by LANtastics.
The card needs driver loaded to memory to work.
Programs support direct digitizing to hard disk and direct
playback from hard disk. The system supports 2:1 software
compression with fast PCs and faster computers. There is a some
reduction in the sound quality when compression is used.

The card hardware is a simple fixed frequency sampling and playback
system. The audio in companded when digitized and expanded when
played back. This system gives about 78dB dynamics in 8 bit sample.
The sound quality is the same as in digital telephones.

Programming is done using LANtastics Voice API, which contains
source code for calling the sound driver from C and assembler. The
functions supported by the software contains functions for sound
recording and playback. The API contain source code of many simple
little programs, which can be used as part of larger programs.


Thanks to STEN&SLOTTE company for borrowing me the voice adapter and
API software.


Sources:
LANtastic Voice Adapter User's Manual
LANtastic Voice Programmer's Interface documentation


Some companies selling LANtastics Voice Adapter:

ARTISOFT Plaza
575 E.River Rd.
Tucson, AZ 85704 USA
602-293-6363 Fax 602-293-8065

ARTISOFT Europe
Royal Albert House
Sheet Street
Windsor, Berks SL4 IBE England
44-753-831971 Fax 44-753-831541

STEN&SLOTTE
Vaasanpuistikko 18
65100 VAASA Finland
358-61-110300 Fax 358-61-120968


------------------------------
| Anonymous Sound FTP SITES |
------------------------------

To connect to an anonymous FTP site do the following (we are using the
sound-site as an example)

ftp ccb.ucsf.edu or ftp 128.218.1.13
name: anonymous
password: <email-address>

If you know of any other Sound ftp sites please forward the information
this way. If you know the administrators of the below sound sites or
you are in charge of one of the below sound sites please e-mail me so
we can join efforts. Your input to this sound-list would be greatly
appreciated. (*) denotes sites carrying Sound Newsletter & back issues.

Name IP# What
------------------------------------------------------------------------
abcfd20.larc.nasa.gov 128.155.23.64 amiga sounds
calvin.nmsu.edu 128.123.35.150 Sounds from Tiny Toond
dir: pub/toon-gifs/sounds
ccb.ucsf.edu 128.218.1.13 (.snd), players. (*)
directory: Pub/Sound_list
garbo.uwasa.fi 128.214.87.1 (.stm), players (*)
ems.media.mit.edu 18.85.0.104 csound
ftp.ee.lbl.gov 128.3.112.20 sounds (au files)
directory: sound/*.au
saffron.inset.com 192.94.75.2 SoundBlaster/Adlib, (*)
(.mod, .stm, .snd) [Rogue]
sciences.sdsu.edu 130.191.224.2 sounds
snake.mcs.kent.edu 131.123.2.222 SoundBlaster & Adlib stuff
directory: pub/SB-Adlib
sumex-aim.stanford.edu (.snd) files
terminator.cc.umich.edu 141.211.164.8 sounds and misc archive site
ucsd.edu 128.54.16.1 sounds for sparc
uop.uop.edu 138.9.200.1 UOP is currently down
xanth.cs.odu.edu 128.82.8.1 startrek sounds
dir: pub/star-trek/stsounds.
wsmr-simtel20.army.mil 192.88.110.20 Sound players (*)


Attention Bulletin Board owners and FTP site administrators
-----------------------------------------------------------

You can carry the sound newsletter on your site FREE of charge. For
FTP sites please contact me at: komatsu@alcor.usc.edu. You can either
obtain it from one of our sites or we can mail it to you on Fido Net,
CompuServe or Internet.

The following Bulletin board systems carry the Sound Newsletter and
Back Issues. The (*) boards also specialize in sound and MIDI.

United States

Board Speed Phone Sysop
-----------------------------------------------------------------------
Hawaii
------
Graphics Plus 38.4K (808) 531-6509 Eric Lui
Network One Systems
Fantasy Island 9600 (HST) (808) 689-0040 Ken Ludwig
Listening Post 9600 (HST) (808) 689-8583 Lou Braun
One Step Beyond 9600 (HST) (808) 695-5190 Don Paul Jones

California
----------
The Patchbay (*) 38.4K (Dual) (818) 441-3965 Daniel Bise

Chicago
-------
Round Table BBS 2400 (312) 777-9480 Kevin Keyser


Abroad (All contain sound programs also)

Board Speed Phone Sysop
--------------------------------------------------------------------
1B Systems Managment Ltd. 19.2k (604) 753-9960 Ken McVay
(Waffle/XENIX)
1B Systems Managment Ltd. 2400 (604) 753-9964 Ken McVay
(Waffle/XENIX)
1B File request from ftn 14.4K (604) 754-2928 Ken McVay
FrontDoor 2.0/c IMEx 89:681/1 (604) 754-2928
(HST 14.4)
BCG-Box 9600 +358 21 404 036 Kim Heino
(FidoNet: 2:222/151.0)
V32/42/42bis, MNP2-5
Einstein BBS 2400 +47 4 53 46 18 Kjetil Krag
Greyhawk BBS (UK) 9600 +44 332 756414 Alan Coates
(Fido: 2:250/404)

--------------------------------------------------------------------------
| Introducing the sister sounds sites, twice as good, twice as fun |
|-------------------------------------------------------------------------
| ccb.ucsf.edu: 15 megs of SND files for REmac and PlayBwc |
| saffron.inset.com: 80+ megs of STM, MOD, SND and MultiMedia |
|-------------------------------------------------------------------------
| sound@ccb.ucsf.edu | Editor the the Sound Newsletter |
| davek@uhunix.uhcc.hawaii.edu | Spreading the word about the |
| -----> Dave | latest in sound technology |
--------------------------------------------------------------------------

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